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91c64e365e
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chore: updated test terrain, player-scale test
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2026-03-04 12:47:47 +01:00 |
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becef85f20
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feat: terrain mesh material
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2026-03-03 22:57:41 +01:00 |
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957a39af14
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chore: added terrain shader & material
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2026-03-03 22:56:57 +01:00 |
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0cdfba5707
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chore: adjusted terrain test data
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2026-03-03 21:37:20 +01:00 |
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9c8f160edd
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fix: lines cannot be 0 length
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2026-03-03 21:37:05 +01:00 |
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0446f302f7
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chore: improved smoothness of paths
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2026-03-03 18:16:18 +01:00 |
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e2207eec68
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fix: check if threads are started before waiting
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2026-03-03 16:48:49 +01:00 |
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0f5539ebc0
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fix: threads don't idle while inactive
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2026-03-03 16:44:58 +01:00 |
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a214291c2f
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chore: adjusted terrain modifier logic
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2026-03-03 12:54:35 +01:00 |
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7a2ed4a785
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feat: paths support 1 curve
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2026-03-03 10:30:54 +01:00 |
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fac1f4c733
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feat: implemented smooth paths
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2026-03-02 23:29:32 +01:00 |
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9ea66df220
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feat: WIP improved turns on path modifier
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2026-03-01 23:01:08 +01:00 |
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f057254396
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chore: changed terrain test scene
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2026-02-27 23:09:44 +01:00 |
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73ddf09b98
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feat: improved path modifier mesh generation
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2026-02-27 23:06:06 +01:00 |
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31a9986066
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feat: WIP terrain path modifiers
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2026-02-27 18:01:14 +01:00 |
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4d4427949d
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chore: changed terrain files
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2026-02-26 20:37:32 +01:00 |
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56c244ee57
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feat: replaced sample_baked with sample
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2026-02-26 20:37:13 +01:00 |
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0ca27ed61e
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chore: minor TerrainModifier::blend optimisation
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2026-02-26 20:28:09 +01:00 |
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65bf506f0b
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feat: removed practically unneeded properties
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2026-02-26 20:24:25 +01:00 |
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2efd3d2ddf
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chore: removed some unneeded whitespace
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2026-02-25 23:44:41 +01:00 |
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f0e63a1142
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fix: chunk gets removed from tree before deleting
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2026-02-25 23:11:32 +01:00 |
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0d982a751c
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fix: rebuilding grid fully stops threads first
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2026-02-25 23:05:03 +01:00 |
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1e44fcd09f
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feat: apply_mesh for chunks is smeared over frames
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2026-02-25 22:42:07 +01:00 |
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226c821454
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feat: bounds-based mesh reloading
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2026-02-25 22:02:02 +01:00 |
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953e4abe5b
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chore: modifiers are aware of parent terrain
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2026-02-25 20:21:13 +01:00 |
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80eb6ef4c0
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feat: tore out old generation triggers
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2026-02-25 20:12:24 +01:00 |
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51fe41eda0
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chore: renamed ReadWrite mtx to Shared mutex
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2026-02-25 19:59:59 +01:00 |
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811970a306
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chore: massively sped up mesh gen performance
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2026-02-25 18:57:06 +01:00 |
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8ff1b1404d
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feat: multithreading for terrain mesh gen
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2026-02-24 23:16:21 +01:00 |
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d3561eb218
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feat: terrain tl is 0,0,0
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2026-02-24 12:51:05 +01:00 |
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da1512e8cc
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feat: terrain settings are now editable
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2026-02-24 12:50:49 +01:00 |
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508e87f19b
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chore: TerrainModifier inherits Marker3D ipv Node
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2026-02-24 10:48:00 +01:00 |
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c5457ffbc0
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feat: real-time distance modifier curve updates
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2026-02-23 21:15:30 +01:00 |
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fc6034242e
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feat: realtime editing
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2026-02-23 12:01:35 +01:00 |
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cd4f619a20
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chore: testing in terrain test scene
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2026-02-22 23:40:41 +01:00 |
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f6442805af
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feat: simplified distance modifier blend logic
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2026-02-22 23:40:29 +01:00 |
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ed1d045ab1
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chore: adjusting terrain logic
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2026-02-22 23:39:46 +01:00 |
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a10e6d8ad4
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chore: adjusted character_fem
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2026-02-22 22:50:24 +01:00 |
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c17b513b34
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fix: extracted blend logic to evaluate_at
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2026-02-22 22:50:07 +01:00 |
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ac139f01b6
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feat: started work on terrain editor tools
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2026-02-22 22:27:23 +01:00 |
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a61b52806a
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chore: moved macros.h to modules/
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2026-02-22 22:27:10 +01:00 |
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78433f1514
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chore: style test adjustments to various parts
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2026-01-27 23:30:46 +01:00 |
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48b8e46448
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chore: adjusted vehicle physics
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2026-01-26 22:18:34 +01:00 |
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bc7fdda2bc
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chore: bike fits character proportions
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2026-01-26 22:10:01 +01:00 |
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cf71e336fe
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chore: changed main scene to style test
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2026-01-26 22:09:52 +01:00 |
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ae2f24d5ae
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feat: making a godot vehicle
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2026-01-26 22:09:04 +01:00 |
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a2df2e1a47
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chore: improved collider of terrain mesh
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2026-01-26 22:08:40 +01:00 |
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b422998e25
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feat: added "-detailoutline" model import flag
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2026-01-26 22:08:18 +01:00 |
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b89eccb62d
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chore: improvements of character model weights
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2026-01-26 22:08:03 +01:00 |
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c0d0451236
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feat: expanded style test
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2026-01-25 00:02:35 +01:00 |
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