Commit graph

77 commits

Author SHA1 Message Date
0d982a751c fix: rebuilding grid fully stops threads first 2026-02-25 23:05:03 +01:00
1e44fcd09f feat: apply_mesh for chunks is smeared over frames 2026-02-25 22:42:07 +01:00
226c821454 feat: bounds-based mesh reloading 2026-02-25 22:02:02 +01:00
953e4abe5b chore: modifiers are aware of parent terrain 2026-02-25 20:21:13 +01:00
80eb6ef4c0 feat: tore out old generation triggers 2026-02-25 20:12:24 +01:00
51fe41eda0 chore: renamed ReadWrite mtx to Shared mutex 2026-02-25 19:59:59 +01:00
811970a306 chore: massively sped up mesh gen performance 2026-02-25 18:57:06 +01:00
8ff1b1404d feat: multithreading for terrain mesh gen 2026-02-24 23:16:21 +01:00
d3561eb218 feat: terrain tl is 0,0,0 2026-02-24 12:51:05 +01:00
da1512e8cc feat: terrain settings are now editable 2026-02-24 12:50:49 +01:00
508e87f19b chore: TerrainModifier inherits Marker3D ipv Node 2026-02-24 10:48:00 +01:00
c5457ffbc0 feat: real-time distance modifier curve updates 2026-02-23 21:15:30 +01:00
fc6034242e feat: realtime editing 2026-02-23 12:01:35 +01:00
cd4f619a20 chore: testing in terrain test scene 2026-02-22 23:40:41 +01:00
f6442805af feat: simplified distance modifier blend logic 2026-02-22 23:40:29 +01:00
ed1d045ab1 chore: adjusting terrain logic 2026-02-22 23:39:46 +01:00
a10e6d8ad4 chore: adjusted character_fem 2026-02-22 22:50:24 +01:00
c17b513b34 fix: extracted blend logic to evaluate_at 2026-02-22 22:50:07 +01:00
ac139f01b6 feat: started work on terrain editor tools 2026-02-22 22:27:23 +01:00
a61b52806a chore: moved macros.h to modules/ 2026-02-22 22:27:10 +01:00
78433f1514 chore: style test adjustments to various parts 2026-01-27 23:30:46 +01:00
48b8e46448 chore: adjusted vehicle physics 2026-01-26 22:18:34 +01:00
bc7fdda2bc chore: bike fits character proportions 2026-01-26 22:10:01 +01:00
cf71e336fe chore: changed main scene to style test 2026-01-26 22:09:52 +01:00
ae2f24d5ae feat: making a godot vehicle 2026-01-26 22:09:04 +01:00
a2df2e1a47 chore: improved collider of terrain mesh 2026-01-26 22:08:40 +01:00
b422998e25 feat: added "-detailoutline" model import flag 2026-01-26 22:08:18 +01:00
b89eccb62d chore: improvements of character model weights 2026-01-26 22:08:03 +01:00
c0d0451236 feat: expanded style test 2026-01-25 00:02:35 +01:00
b34aae1bda chore: adjusted style test scene and trees 2026-01-22 22:43:36 +01:00
2e271f355c feat: added bike model to style test 2026-01-22 22:43:19 +01:00
9cd0624341 feat: added reservoir to style test 2026-01-21 22:42:13 +01:00
0f8539e803 feat: further work on style test 2026-01-21 20:28:04 +01:00
0642b6b7ba feat: updated engine to 4.6 RC 2 2026-01-21 20:27:30 +01:00
33b088c315 chore: continued style test 2026-01-21 01:02:12 +01:00
cb7138353e feat: started work on style test 2026-01-18 23:27:14 +01:00
1e94542085 feat: npc follow logic 2026-01-18 23:26:41 +01:00
411f1662c1 chore(editor): configure runs project editor 2025-12-31 16:28:52 +01:00
ea3b68aef8 translated movement to state machine 2025-12-31 12:19:30 +01:00
c3ff41e1e6 feat: rethought behaviour separation and states 2025-12-26 00:35:36 +01:00
54a887dbf3 fix(editor): c-mode triggers c++-mode instead 2025-12-24 18:28:45 +01:00
88a1a524f0 chore(project): added .dir-locals.el 2025-12-24 15:24:45 +01:00
79bf5c6ac0 feat: base character class and player character 2025-12-24 15:24:21 +01:00
61c9925b40 feat: GET_SET_FNS in macros.h 2025-12-24 15:23:47 +01:00
9508f2078d chore(git): added __pycache__ to gitignore 2025-12-24 15:23:25 +01:00
3324d25e9b chore: updated engine to latest master 2025-12-21 14:51:54 +01:00
f3c2bf7515 INITIALIZED TEMPLATE 2025-12-21 14:50:06 +01:00
d87b782d6d fix: justfile updates self to rename build 2025-12-21 14:30:58 +01:00
Sara
82f2cae0f6 fix: added .cache and build artifacts to gitignore 2025-06-23 21:13:38 +02:00
fdb9ad8de0 Merge pull request 'Adding just format command to justfile' (#13) from feat/just-format into development
Reviewed-on: hertog/godot-module-template#13
2025-06-21 21:40:05 +00:00