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0d982a751c
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fix: rebuilding grid fully stops threads first
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2026-02-25 23:05:03 +01:00 |
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1e44fcd09f
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feat: apply_mesh for chunks is smeared over frames
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2026-02-25 22:42:07 +01:00 |
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226c821454
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feat: bounds-based mesh reloading
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2026-02-25 22:02:02 +01:00 |
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953e4abe5b
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chore: modifiers are aware of parent terrain
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2026-02-25 20:21:13 +01:00 |
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80eb6ef4c0
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feat: tore out old generation triggers
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2026-02-25 20:12:24 +01:00 |
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51fe41eda0
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chore: renamed ReadWrite mtx to Shared mutex
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2026-02-25 19:59:59 +01:00 |
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811970a306
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chore: massively sped up mesh gen performance
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2026-02-25 18:57:06 +01:00 |
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8ff1b1404d
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feat: multithreading for terrain mesh gen
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2026-02-24 23:16:21 +01:00 |
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d3561eb218
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feat: terrain tl is 0,0,0
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2026-02-24 12:51:05 +01:00 |
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da1512e8cc
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feat: terrain settings are now editable
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2026-02-24 12:50:49 +01:00 |
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508e87f19b
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chore: TerrainModifier inherits Marker3D ipv Node
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2026-02-24 10:48:00 +01:00 |
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c5457ffbc0
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feat: real-time distance modifier curve updates
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2026-02-23 21:15:30 +01:00 |
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fc6034242e
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feat: realtime editing
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2026-02-23 12:01:35 +01:00 |
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cd4f619a20
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chore: testing in terrain test scene
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2026-02-22 23:40:41 +01:00 |
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f6442805af
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feat: simplified distance modifier blend logic
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2026-02-22 23:40:29 +01:00 |
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ed1d045ab1
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chore: adjusting terrain logic
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2026-02-22 23:39:46 +01:00 |
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a10e6d8ad4
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chore: adjusted character_fem
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2026-02-22 22:50:24 +01:00 |
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c17b513b34
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fix: extracted blend logic to evaluate_at
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2026-02-22 22:50:07 +01:00 |
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ac139f01b6
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feat: started work on terrain editor tools
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2026-02-22 22:27:23 +01:00 |
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a61b52806a
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chore: moved macros.h to modules/
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2026-02-22 22:27:10 +01:00 |
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78433f1514
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chore: style test adjustments to various parts
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2026-01-27 23:30:46 +01:00 |
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48b8e46448
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chore: adjusted vehicle physics
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2026-01-26 22:18:34 +01:00 |
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bc7fdda2bc
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chore: bike fits character proportions
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2026-01-26 22:10:01 +01:00 |
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cf71e336fe
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chore: changed main scene to style test
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2026-01-26 22:09:52 +01:00 |
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ae2f24d5ae
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feat: making a godot vehicle
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2026-01-26 22:09:04 +01:00 |
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a2df2e1a47
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chore: improved collider of terrain mesh
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2026-01-26 22:08:40 +01:00 |
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b422998e25
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feat: added "-detailoutline" model import flag
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2026-01-26 22:08:18 +01:00 |
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b89eccb62d
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chore: improvements of character model weights
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2026-01-26 22:08:03 +01:00 |
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c0d0451236
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feat: expanded style test
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2026-01-25 00:02:35 +01:00 |
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b34aae1bda
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chore: adjusted style test scene and trees
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2026-01-22 22:43:36 +01:00 |
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2e271f355c
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feat: added bike model to style test
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2026-01-22 22:43:19 +01:00 |
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9cd0624341
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feat: added reservoir to style test
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2026-01-21 22:42:13 +01:00 |
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0f8539e803
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feat: further work on style test
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2026-01-21 20:28:04 +01:00 |
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0642b6b7ba
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feat: updated engine to 4.6 RC 2
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2026-01-21 20:27:30 +01:00 |
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33b088c315
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chore: continued style test
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2026-01-21 01:02:12 +01:00 |
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cb7138353e
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feat: started work on style test
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2026-01-18 23:27:14 +01:00 |
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1e94542085
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feat: npc follow logic
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2026-01-18 23:26:41 +01:00 |
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411f1662c1
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chore(editor): configure runs project editor
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2025-12-31 16:28:52 +01:00 |
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ea3b68aef8
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translated movement to state machine
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2025-12-31 12:19:30 +01:00 |
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c3ff41e1e6
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feat: rethought behaviour separation and states
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2025-12-26 00:35:36 +01:00 |
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54a887dbf3
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fix(editor): c-mode triggers c++-mode instead
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2025-12-24 18:28:45 +01:00 |
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88a1a524f0
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chore(project): added .dir-locals.el
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2025-12-24 15:24:45 +01:00 |
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79bf5c6ac0
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feat: base character class and player character
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2025-12-24 15:24:21 +01:00 |
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61c9925b40
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feat: GET_SET_FNS in macros.h
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2025-12-24 15:23:47 +01:00 |
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9508f2078d
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chore(git): added __pycache__ to gitignore
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2025-12-24 15:23:25 +01:00 |
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3324d25e9b
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chore: updated engine to latest master
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2025-12-21 14:51:54 +01:00 |
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f3c2bf7515
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INITIALIZED TEMPLATE
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2025-12-21 14:50:06 +01:00 |
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d87b782d6d
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fix: justfile updates self to rename build
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2025-12-21 14:30:58 +01:00 |
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Sara
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82f2cae0f6
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fix: added .cache and build artifacts to gitignore
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2025-06-23 21:13:38 +02:00 |
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fdb9ad8de0
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Merge pull request 'Adding just format command to justfile' (#13) from feat/just-format into development
Reviewed-on: hertog/godot-module-template#13
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2025-06-21 21:40:05 +00:00 |
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