Commit graph

248 commits

Author SHA1 Message Date
dfc5ac680a chore: detector line_of_sight_exists is public 2026-02-02 20:19:11 +01:00
d430da0801 chore: adjusted 2x1 wall mesh 2026-02-02 12:41:05 +01:00
f0aba0caf7 feat: added stairs to dock 2026-02-01 16:27:42 +01:00
3340ee4922 fix: demopack pickup is interactables layer 2026-02-01 16:26:30 +01:00
710e9c7bde feat: simplifying enemy state logic 2026-02-01 16:26:12 +01:00
603b3afcc2 fix: completed incomplete function skeleton 2026-02-01 10:56:44 +01:00
1ffe20fc98 fix: whitespace at the end of a line 2026-02-01 10:56:08 +01:00
7810bc415b chore: WIP rifleman implementation 2026-01-31 23:11:39 +01:00
5f3e21f254 chore: adjusted rifleman animations 2026-01-31 23:10:32 +01:00
8023e8a5aa chore: added standards-complying this-> 2026-01-31 23:09:44 +01:00
bc397b3664 chore: changed player start location 2026-01-31 16:53:53 +01:00
b89256fb34 chore: adjusted riverside area 2026-01-31 16:53:40 +01:00
82d6eb8afc chore: adjusted revolver mesh 2026-01-31 16:53:23 +01:00
b097878a82 chore: adjusted rifleman idle anim 2026-01-31 15:48:36 +01:00
d9197fb937 fix: pathing issues on map 2026-01-31 15:41:44 +01:00
cc49d13fb2 chore: longer revolver mesh 2026-01-31 15:41:28 +01:00
4b7a41976f chore: patrol unit count = 3 2026-01-31 15:11:39 +01:00
eb93cb19ab fix: alignment of wretched colliders 2026-01-31 15:11:17 +01:00
964d0d497b chore: adjusted revolver model 2026-01-31 15:10:37 +01:00
28361d6ea7 chore: increased difficulty weight of wretched 2026-01-30 22:57:09 +01:00
c071194d03 fix: player_body include in player detector is in impl file 2026-01-30 22:56:03 +01:00
55f254d4ec fix: player detector checks normalized dot product 2026-01-30 21:32:42 +01:00
0b656459dc chore: enabled simplify path for wretched 2026-01-30 20:17:56 +01:00
7e2748b487 chore: WIP map adjustments 2026-01-30 20:17:32 +01:00
5d133975f9 chore: reimported and updated revolver model 2026-01-30 20:10:56 +01:00
69af3f49ce chore: added more enemy entrances 2026-01-30 14:39:52 +01:00
e51e5c817a chore: added backalley entrance from castle 2026-01-30 13:52:23 +01:00
ce664253a8 chore: added more buildings 2026-01-30 00:34:41 +01:00
e061ae491f chore: modified maintenance building 2026-01-30 00:34:17 +01:00
e37335d792 feat: gates enable nav links when destroyed 2026-01-30 00:33:59 +01:00
01be9cf1be chore: baked box car placeholder meshes 2026-01-30 00:33:24 +01:00
aff8f718ac feat: improved modular 3d assets 2026-01-30 00:33:04 +01:00
06a72f19bd fix: removed enemies from interaction shapecast mask 2026-01-29 23:27:38 +01:00
699fabfb4d feat: destructable gates 2026-01-29 23:27:06 +01:00
d8a511c343 fix: modular environment model collision setup 2026-01-29 23:26:21 +01:00
f43b982a74 feat: work on new map iteration 2026-01-29 22:56:08 +01:00
3ce5acfbda chore: 2x3 > 3x3 2026-01-29 20:42:51 +01:00
260726f0a2 feat: removed the entire map 2026-01-29 20:26:28 +01:00
19fbd49c89 feat: added 3x3 metre wall 2026-01-29 20:24:47 +01:00
dd8a5e92aa chore: adjusted factory map 2026-01-29 19:41:04 +01:00
eb3577481c chore: removed bugged .depren 2026-01-29 19:40:51 +01:00
cfc1d995a3 chore: adjusted placeholder demopack pickup 2026-01-29 19:19:15 +01:00
921bd9ab38 feat: adjusted difficulty of first hunt phase 2026-01-29 19:19:02 +01:00
56b78664c4 chore: adjusted industrial area 2026-01-29 17:51:58 +01:00
5f74826e73 chore: WIP rifleman animations 2026-01-29 17:51:43 +01:00
fbb0a15a3e feat: added more enemies 2026-01-29 17:50:44 +01:00
fa3a31f487 chore: reordered player controller scene 2026-01-29 17:28:57 +01:00
a88ab11ee6 feat: demo pack floats 2026-01-29 17:28:37 +01:00
b426693f3c chore: adjusted default graphics settings 2026-01-29 17:28:18 +01:00
6b7ca195ee feat: NPC units drop demo packs 2026-01-29 17:28:06 +01:00