Commit graph

110 commits

Author SHA1 Message Date
b2edebb78e feat: added station scene 2026-05-13 19:42:29 +02:00
032196713f chore: added height ray 2026-05-13 19:42:10 +02:00
7b12b078b3 chore: adjusted speed and jump forces 2026-05-13 19:41:59 +02:00
2f9ef3b34e fix: ledge hang ray updates when needed 2026-05-13 19:41:32 +02:00
cf8312efde chore: player kaleidoscope effect is now toon-shaded 2026-05-13 19:40:23 +02:00
99e05c8861 chore: adjusted appartment scene 2026-05-13 19:39:46 +02:00
84616e707d chore: changed textures on test materials 2026-05-13 19:39:29 +02:00
e3a347c415 chore: removed BoneAttached omnilights for now 2026-05-13 19:39:06 +02:00
9ea4b602fe chore: cleaned up some animations 2026-05-13 19:38:48 +02:00
b1700c34ab fix: running behaviour looks on xz axes only 2026-05-13 19:34:52 +02:00
568413212a chore: animation pose adjustments 2026-05-13 16:44:33 +02:00
b43241da4f fix: inverted direction of normal influence on camera distance 2026-05-13 16:44:09 +02:00
3102375f99 fix: teleporting camera on wall collision 2026-05-13 16:32:35 +02:00
cf21edb738 feat: developing the visual identity of the game 2026-05-13 16:24:36 +02:00
682d2c9533 feat: created level core scene 2026-05-11 11:45:43 +02:00
60a6f271f9 chore: face mesh adjustment 2026-05-11 11:45:31 +02:00
f2fb025c51 feat: player can now drop from hang 2026-05-11 11:45:18 +02:00
7b8731aaab chore: adjusted graphics and default control settings 2026-05-11 11:44:59 +02:00
fae76df692 chore: adjusted test room 2026-05-11 11:44:49 +02:00
7e2753bb4b chore: adjusted character model topology 2026-05-10 14:15:27 +02:00
b6c5a38299 chore: disabled unused colour adjustment 2026-05-10 14:15:10 +02:00
ff0fd9416a feat: adjusted player fall rotation direction 2026-05-10 14:14:57 +02:00
1783802df8 chore: adjusted test area 2026-05-09 21:34:24 +02:00
9dbddf2374 chore: adjusted chest area mesh 2026-05-09 21:34:14 +02:00
25eb873e65 fix: player can't hang from head-height ledges 2026-05-08 13:54:27 +02:00
146348a294 feat: clamber-up block is low enough to use while floored 2026-05-06 13:56:01 +02:00
25d6411f87 fix: hang physics more predictable 2026-05-06 13:55:39 +02:00
7baa148c53 fix: unsuccessful ledge grabs abort properly 2026-05-06 12:51:35 +02:00
6f232373bd feat: player can hang off and clamber up ledges 2026-05-06 00:32:23 +02:00
3ee8c7c27b feat: player animation action 2026-05-06 00:32:01 +02:00
bd082ccb95 feat: implemented ledge hang 2026-05-05 17:08:09 +02:00
aa579d0118 feat: added ledge detection ray 2026-05-03 12:26:57 +02:00
7e476de429 feat: adjusted level geometry 2026-05-03 12:26:48 +02:00
2073688271 chore: changed wall run/grip logic 2026-05-03 12:26:23 +02:00
51927058a1 chore: ledge-hang animation 2026-05-03 12:26:11 +02:00
48b0558613 feat: player wallrun physics changed 2026-05-01 00:31:26 +02:00
6eb9704bd2 feat: lighting quality adjustment 2026-05-01 00:31:17 +02:00
8c18af38df chore: animation adjustments 2026-05-01 00:31:01 +02:00
4a5de4d3b3 chore: new platform 2026-05-01 00:30:54 +02:00
8c1e91fc49 chore: level adjustments 2026-04-30 22:27:45 +02:00
6d5b20c990 chore: mesh adjustments 2026-04-30 22:27:33 +02:00
80432f85fb feat: camera follows movement 2026-04-30 22:27:17 +02:00
bb258ee672 feat: enabled MSAA & debanding 2026-04-29 23:05:35 +02:00
e29b447220 chore: environment changes 2026-04-29 23:05:27 +02:00
76fe73e4cb feat: animations and mesh of player 2026-04-29 23:05:10 +02:00
37a2d6beb6 feat: WIP refactoring camera 2026-04-29 23:04:56 +02:00
03c2eb3b14 chore: project is 4.7 now 2026-04-29 20:49:23 +02:00
c25397a160 feat: reconfigured jump->fall animation transition 2026-04-29 20:49:01 +02:00
fcc5132223 chore: adjusted rotation code 2026-04-29 20:48:38 +02:00
dc34e86391 feat: player adjustments 2026-04-29 17:02:12 +02:00