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b2edebb78e
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feat: added station scene
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2026-05-13 19:42:29 +02:00 |
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032196713f
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chore: added height ray
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2026-05-13 19:42:10 +02:00 |
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7b12b078b3
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chore: adjusted speed and jump forces
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2026-05-13 19:41:59 +02:00 |
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2f9ef3b34e
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fix: ledge hang ray updates when needed
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2026-05-13 19:41:32 +02:00 |
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cf8312efde
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chore: player kaleidoscope effect is now toon-shaded
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2026-05-13 19:40:23 +02:00 |
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99e05c8861
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chore: adjusted appartment scene
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2026-05-13 19:39:46 +02:00 |
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84616e707d
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chore: changed textures on test materials
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2026-05-13 19:39:29 +02:00 |
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e3a347c415
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chore: removed BoneAttached omnilights for now
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2026-05-13 19:39:06 +02:00 |
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9ea4b602fe
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chore: cleaned up some animations
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2026-05-13 19:38:48 +02:00 |
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b1700c34ab
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fix: running behaviour looks on xz axes only
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2026-05-13 19:34:52 +02:00 |
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568413212a
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chore: animation pose adjustments
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2026-05-13 16:44:33 +02:00 |
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b43241da4f
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fix: inverted direction of normal influence on camera distance
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2026-05-13 16:44:09 +02:00 |
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3102375f99
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fix: teleporting camera on wall collision
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2026-05-13 16:32:35 +02:00 |
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cf21edb738
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feat: developing the visual identity of the game
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2026-05-13 16:24:36 +02:00 |
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682d2c9533
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feat: created level core scene
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2026-05-11 11:45:43 +02:00 |
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60a6f271f9
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chore: face mesh adjustment
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2026-05-11 11:45:31 +02:00 |
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f2fb025c51
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feat: player can now drop from hang
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2026-05-11 11:45:18 +02:00 |
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7b8731aaab
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chore: adjusted graphics and default control settings
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2026-05-11 11:44:59 +02:00 |
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fae76df692
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chore: adjusted test room
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2026-05-11 11:44:49 +02:00 |
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7e2753bb4b
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chore: adjusted character model topology
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2026-05-10 14:15:27 +02:00 |
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b6c5a38299
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chore: disabled unused colour adjustment
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2026-05-10 14:15:10 +02:00 |
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ff0fd9416a
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feat: adjusted player fall rotation direction
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2026-05-10 14:14:57 +02:00 |
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1783802df8
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chore: adjusted test area
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2026-05-09 21:34:24 +02:00 |
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9dbddf2374
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chore: adjusted chest area mesh
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2026-05-09 21:34:14 +02:00 |
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25eb873e65
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fix: player can't hang from head-height ledges
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2026-05-08 13:54:27 +02:00 |
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146348a294
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feat: clamber-up block is low enough to use while floored
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2026-05-06 13:56:01 +02:00 |
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25d6411f87
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fix: hang physics more predictable
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2026-05-06 13:55:39 +02:00 |
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7baa148c53
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fix: unsuccessful ledge grabs abort properly
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2026-05-06 12:51:35 +02:00 |
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6f232373bd
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feat: player can hang off and clamber up ledges
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2026-05-06 00:32:23 +02:00 |
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3ee8c7c27b
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feat: player animation action
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2026-05-06 00:32:01 +02:00 |
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bd082ccb95
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feat: implemented ledge hang
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2026-05-05 17:08:09 +02:00 |
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aa579d0118
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feat: added ledge detection ray
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2026-05-03 12:26:57 +02:00 |
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7e476de429
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feat: adjusted level geometry
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2026-05-03 12:26:48 +02:00 |
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2073688271
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chore: changed wall run/grip logic
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2026-05-03 12:26:23 +02:00 |
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51927058a1
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chore: ledge-hang animation
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2026-05-03 12:26:11 +02:00 |
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48b0558613
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feat: player wallrun physics changed
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2026-05-01 00:31:26 +02:00 |
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6eb9704bd2
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feat: lighting quality adjustment
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2026-05-01 00:31:17 +02:00 |
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8c18af38df
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chore: animation adjustments
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2026-05-01 00:31:01 +02:00 |
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4a5de4d3b3
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chore: new platform
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2026-05-01 00:30:54 +02:00 |
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8c1e91fc49
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chore: level adjustments
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2026-04-30 22:27:45 +02:00 |
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6d5b20c990
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chore: mesh adjustments
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2026-04-30 22:27:33 +02:00 |
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80432f85fb
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feat: camera follows movement
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2026-04-30 22:27:17 +02:00 |
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bb258ee672
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feat: enabled MSAA & debanding
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2026-04-29 23:05:35 +02:00 |
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e29b447220
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chore: environment changes
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2026-04-29 23:05:27 +02:00 |
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76fe73e4cb
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feat: animations and mesh of player
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2026-04-29 23:05:10 +02:00 |
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37a2d6beb6
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feat: WIP refactoring camera
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2026-04-29 23:04:56 +02:00 |
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03c2eb3b14
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chore: project is 4.7 now
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2026-04-29 20:49:23 +02:00 |
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c25397a160
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feat: reconfigured jump->fall animation transition
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2026-04-29 20:49:01 +02:00 |
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fcc5132223
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chore: adjusted rotation code
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2026-04-29 20:48:38 +02:00 |
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dc34e86391
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feat: player adjustments
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2026-04-29 17:02:12 +02:00 |
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