feat: player can now drop from hang

This commit is contained in:
Sara Gerretsen 2026-05-11 11:45:18 +02:00
parent 7b8731aaab
commit f2fb025c51

View file

@ -230,7 +230,7 @@ func _execute() -> int:
var input_dot_wall : float = wall_normal.dot(blackboard.get_world_move_input())
if diff.length() < 0.05 and input_dot_wall < -0.5:
return Success
if body.is_on_floor():
if body.is_on_floor() or input_dot_wall > 0.5:
blackboard.anim.set(\"parameters/Ledge/request\", AnimationNodeOneShot.ONE_SHOT_REQUEST_FADE_OUT);
return Fail
return get_status()