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e39b251fd7
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feat: final version
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2026-06-26 00:42:47 +02:00 |
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6387bcd926
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feat: added player skates
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2026-06-25 01:10:13 +02:00 |
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5b2aa6d128
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feat: level changes & kaleidoscope shield
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2026-06-25 01:09:57 +02:00 |
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e6c932c24f
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chore: adjusted spotlight model
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2026-06-24 13:15:49 +02:00 |
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86fa195acf
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feat: implemented powerup shield shader
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2026-06-24 13:13:38 +02:00 |
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b5848396ef
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feat: enemy orb vfx
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2026-06-22 14:29:54 +02:00 |
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0e69b5a8c4
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chore: adjusted player skin outline
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2026-06-21 22:49:26 +02:00 |
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4afd04560e
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chore: created floor material
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2026-06-21 22:04:17 +02:00 |
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8b038e22d7
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feat: health affects skin
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2026-06-21 14:04:16 +02:00 |
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2e48941220
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feat: implemented eye orb enemy
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2026-06-20 22:12:57 +02:00 |
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ac3bf1f22a
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feat: started work on enemy&level changes
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2026-06-17 19:44:58 +02:00 |
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1de5bb6cb2
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chore: player health shader tweaks
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2026-06-17 14:45:15 +02:00 |
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5feb023e02
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feat: finishing up the player kaleidoscope shader
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2026-06-16 22:28:32 +02:00 |
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ba93e0d3f5
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feat: more player shader
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2026-06-16 15:48:04 +02:00 |
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dce784a237
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feat: character tech art
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2026-06-15 23:29:18 +02:00 |
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b6219135c5
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chore: level & mesh adjustments
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2026-06-15 21:05:34 +02:00 |
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64317662d9
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feat: roof modules & level
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2026-06-15 18:05:28 +02:00 |
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37b6226e8f
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feat: level&graphics&movement updates
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2026-06-14 23:53:51 +02:00 |
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4e5216538f
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feat: level, logic, and visual updates
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2026-06-10 23:06:23 +02:00 |
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034c3b6d6a
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chore: adjusted player textures
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2026-05-25 22:33:06 +02:00 |
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c839edb48c
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feat: imported character design iteration
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2026-05-23 00:06:46 +02:00 |
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fdfd1dc04a
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feat: improvements to consistency of player behaviour
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2026-05-21 22:50:20 +02:00 |
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fad6fc1287
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feat: optimisation pass for core
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2026-05-21 22:49:54 +02:00 |
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8371a22288
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chore: adjusted animations
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2026-05-21 17:33:10 +02:00 |
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52ebc723b3
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fix: stencil reference for stylized block
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2026-05-21 14:22:03 +02:00 |
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4690eeb99a
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feat: reworked brick texture
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2026-05-21 14:21:10 +02:00 |
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0b089ede02
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chore: adjusted doorway
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2026-05-21 14:20:50 +02:00 |
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5ef07c3261
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chore: adjusted player running animation
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2026-05-21 14:19:20 +02:00 |
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6e15c1ab80
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feat: massive progress on city modules & core
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2026-05-20 23:25:10 +02:00 |
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9a6bfa62f1
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chore: started on windowframe model
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2026-05-20 16:39:32 +02:00 |
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6a81cc216e
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chore: adjusted escalator mesh
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2026-05-20 16:21:55 +02:00 |
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c0cd451432
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fix: stone blocks albedo is unmodulated
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2026-05-20 16:21:37 +02:00 |
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2b346ee89a
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chore: adjusted modular wall outline
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2026-05-20 16:20:42 +02:00 |
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1d5b4ed1f2
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chore: adjusted city wall modules
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2026-05-20 15:17:25 +02:00 |
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b307415d2a
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fix: triplanar bricks albedo is unmodulated
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2026-05-20 15:17:00 +02:00 |
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6aabd42811
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fix: escalator collision was attracting player
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2026-05-20 15:16:08 +02:00 |
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39191e9f3f
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feat: added portfolio-version of the player skin
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2026-05-20 09:58:19 +02:00 |
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5f56a823eb
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feat: started work on city centre modules
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2026-05-19 23:14:42 +02:00 |
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b8721b6185
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fix: escalator texture doesn't bleed
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2026-05-18 23:01:53 +02:00 |
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100847830d
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chore: adjusted graphics
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2026-05-18 22:13:41 +02:00 |
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c5c86359ba
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feat: added escalator material
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2026-05-18 17:17:54 +02:00 |
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976ab351ec
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feat: moved triplanar environment materials to their own folder
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2026-05-18 17:17:22 +02:00 |
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a837cf9cf3
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chore: adjusted character face mesh&mouth texture
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2026-05-17 20:49:17 +02:00 |
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9a3299eebf
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fix: enabled normal map on bricks
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2026-05-17 20:49:03 +02:00 |
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bc3f157b10
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feat: further prototyping on core
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2026-05-17 17:13:56 +02:00 |
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ae43411c5c
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fix: all player meshes are in the Player layer
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2026-05-17 16:02:46 +02:00 |
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f54a483cf6
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feat: escalator and adjusted mosaic texture
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2026-05-17 15:49:22 +02:00 |
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7b94c75bb4
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chore: attempt at clarifying intended path through station
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2026-05-17 14:36:46 +02:00 |
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f776e51780
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feat: player eyes and mouth on separate materials
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2026-05-17 13:22:54 +02:00 |
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55e61b6718
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feat: overhauled wall texture&environment colours
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2026-05-16 23:08:00 +02:00 |
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