|  Sara | 9b27fbaabf | fix: plan being considered empty if the last state is still active | 2025-03-10 23:34:02 +01:00 |  | 
				
					
						|  Sara | a2863006f7 | feat: re-did markers in test level | 2024-09-09 21:21:43 +02:00 |  | 
				
					
						|  Sara | 667814906e | feat: set enemy health to ignore short-term values | 2024-09-09 21:21:30 +02:00 |  | 
				
					
						|  Sara | 8fe3bf10a8 | feat: camera zoom | 2024-09-09 20:23:00 +02:00 |  | 
				
					
						|  Sara | c4d87f0f8a | feat: implemented utility item locks | 2024-09-09 11:13:59 +02:00 |  | 
				
					
						|  Sara | 44476103c2 | feat: started using csg nodes for level geometry | 2024-09-04 09:48:24 +02:00 |  | 
				
					
						|  Sara | d8a3000b13 | feat: defined utility lock | 2024-09-02 21:28:53 +02:00 |  | 
				
					
						|  Sara | 5242deee1f | fix: entities will now attack until target is unconscious rather than until target is dead | 2024-09-02 21:28:21 +02:00 |  | 
				
					
						|  Sara | 9c96edee94 | chore: removed camera pivot marker | 2024-09-02 21:27:42 +02:00 |  | 
				
					
						|  Sara | 9a1e2a4ecf | feat: added animation to ground goal marker | 2024-09-02 21:27:27 +02:00 |  | 
				
					
						|  Sara | 1c1c7977de | feat: exposed Inventory::get_/set_utility_id to editor | 2024-09-02 21:27:07 +02:00 |  | 
				
					
						|  Sara | 6185722f50 | feat: updated ground marker graphics | 2024-09-02 20:35:10 +02:00 |  | 
				
					
						|  Sara | 2a0c9a623e | feat: replaced separate melee and ranged actions with use weapon and get in range | 2024-08-21 14:18:27 +02:00 |  | 
				
					
						|  Sara | c9c41ac2d7 | feat: created character specializations of unit and world state | 2024-08-18 17:42:20 +02:00 |  | 
				
					
						|  Sara | 75fbfec2d1 | tweak: set player unit weapon to handgun | 2024-08-16 16:19:36 +02:00 |  | 
				
					
						|  Sara | 7ceea27259 | feat: upgraded project to godot 4.3 | 2024-08-16 00:14:04 +02:00 |  | 
				
					
						|  Sara | a024aab203 | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | d7441eade9 | feat: enemy and player units are now each in their own avoidance layers | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | 2c21845991 | feat: added print debug info interaction to player and unit | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | 41f353eda3 | tweak: moved navigation marker in test_level | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | a08bb0b2e8 | feat: enemy_unit now has defeat_enemy_unit and maintain_health separate | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | ec0b080ebb | tweak: set movement speed for enemy to 1.5 | 2024-08-15 21:45:01 +02:00 |  | 
				
					
						|  Sara | a4a27e4c14 | chore(tools): set godot git plugin to autoload | 2024-08-15 21:45:01 +02:00 |  | 
				
					
						|  Sara | b87752c1a9 | feat: moved players and added another enemy | 2024-08-15 21:44:20 +02:00 |  | 
				
					
						|  Sara | 50670f6afd | feat: added export presets | 2024-08-15 21:44:20 +02:00 |  | 
				
					
						|  Sara | 6a20073452 | feat: enabled fullscreen on startup | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 0e8bcf4442 | feat: units use navigation obstacle avoidance | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 6755929906 | feat: generated git metadata for godot project | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | e075f55328 | feat: folder colours | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 111485437c | bug(goap): fixed unexpected AI behaviour - Death now removes entity from awareness
- State failure now causes replan or goal reevaluation | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | a2240797b8 | fix: self preservation plan in the wrong order | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | f9b3c6eb3f | feat: implemented heal action and goal | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | a78bbfd3b5 | feat: implemented melee attacks for Tank enemy | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | aeeddb34c1 | feat: added death animation | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 7cf5b128ff | feat: implemented fire at target action | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 8cfbbcce27 | feat: fully implemented click-to-move | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 2da424f934 | feat: setup basic godot project files | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | da30f4bfa1 | feat: initialized project | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 06650112a5 | fix: added missing libgit_plugin.linux.* for git plugin | 2024-08-15 20:55:04 +02:00 |  | 
				
					
						|  Sara | 1fce4436ef | feat: added godot git addon | 2024-08-07 20:33:57 +02:00 |  | 
				
					
						|  Sara | 6881f8e84a | feat: added project.godot update as part of init.sh | 2024-05-28 11:41:16 +02:00 |  | 
				
					
						|  Sara | 09035af13b | Created game template | 2024-03-07 20:41:08 +01:00 |  |