feat: setup basic godot project files

This commit is contained in:
Sara 2024-05-31 16:07:15 +02:00
parent b1057412cb
commit 2da424f934
8 changed files with 117 additions and 0 deletions

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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://cnfk8yrvklysq"]
[ext_resource type="Material" uid="uid://bc76ge13c85sg" path="res://Environments/default_sky.tres" id="1_4vymb"]
[sub_resource type="Sky" id="Sky_8ol1c"]
sky_material = ExtResource("1_4vymb")
[resource]
background_mode = 2
sky = SubResource("Sky_8ol1c")

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[gd_resource type="ProceduralSkyMaterial" format=3 uid="uid://bc76ge13c85sg"]
[resource]
sky_top_color = Color(0.146294, 0.475775, 0.683255, 1)
ground_bottom_color = Color(0.179489, 0.175024, 0.156573, 1)
sun_angle_max = 2.56
sun_curve = 7.53201

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[gd_scene load_steps=2 format=3 uid="uid://bmm2quy62exfr"]
[sub_resource type="CylinderMesh" id="CylinderMesh_hd6t5"]
height = 0.1
[node name="PlayerCamera" type="RTSPlayer"]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(-1, 7.57103e-08, -4.37114e-08, 0, 0.5, 0.866025, 8.74228e-08, 0.866025, -0.5, 0, 5.86004, -2.59394)
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0494189, 0)
mesh = SubResource("CylinderMesh_hd6t5")

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@ -0,0 +1,21 @@
[gd_scene load_steps=4 format=3 uid="uid://c62s1jmtgajjk"]
[ext_resource type="PackedScene" uid="uid://dsalxxq3xs842" path="res://rts_game_mode.tscn" id="1_4nchg"]
[ext_resource type="Environment" uid="uid://cnfk8yrvklysq" path="res://Environments/default_environment.tres" id="2_jq6bw"]
[sub_resource type="PlaneMesh" id="PlaneMesh_hohcb"]
size = Vector2(10, 10)
[node name="TestLevel" type="Level3D"]
game_mode_prototype = ExtResource("1_4nchg")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("2_jq6bw")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"]
transform = Transform3D(-0.030678, -0.932282, 0.36043, 0, 0.360599, 0.932721, -0.999529, 0.028614, -0.0110625, 0, 1.28927, 0)
light_color = Color(1, 0.926667, 0.78, 1)
[node name="MeshInstance3D" type="MeshInstance3D" parent="WorldEnvironment"]
mesh = SubResource("PlaneMesh_hohcb")
skeleton = NodePath("../..")

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[gd_resource type="GameState" format=3 uid="uid://b4eyakdtq8bjg"]
[resource]

8
godot/boot.tscn Normal file
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[gd_scene load_steps=3 format=3 uid="uid://bqs3wt2x03yo8"]
[ext_resource type="PackedScene" uid="uid://c62s1jmtgajjk" path="res://Levels/test_level.tscn" id="1_fgopa"]
[ext_resource type="GameState" uid="uid://b4eyakdtq8bjg" path="res://base_game_state.tres" id="2_at2gl"]
[node name="GameRoot3D" type="GameRoot3D"]
first_boot_level = ExtResource("1_fgopa")
game_state_prototype = ExtResource("2_at2gl")

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@ -11,5 +11,54 @@ config_version=5
[application]
config/name="metro_rts"
run/main_scene="res://boot.tscn"
config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://icon.svg"
[input]
lclick={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(119, 17),"global_position":Vector2(123, 58),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
rclick={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(132, 16),"global_position":Vector2(136, 57),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
mclick={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":4,"position":Vector2(147, 8),"global_position":Vector2(151, 49),"factor":1.0,"button_index":3,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
direction_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
]
}
direction_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
]
}
direction_up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
]
}
direction_down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
]
}
rotate_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":113,"echo":false,"script":null)
]
}
rotate_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"echo":false,"script":null)
]
}

6
godot/rts_game_mode.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://dsalxxq3xs842"]
[ext_resource type="PackedScene" uid="uid://bmm2quy62exfr" path="res://GameObjects/player_camera.tscn" id="1_ssnjh"]
[node name="RtsGameMode" type="RTSGameMode"]
player_scene = ExtResource("1_ssnjh")