Sara
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979b7cd83b
|
added game_time() global getter
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2023-10-25 12:17:59 +02:00 |
|
Sara
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678aae3abc
|
added is_grounded
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2023-10-25 12:17:50 +02:00 |
|
Sara
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32e6068f2a
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simplified player spawn function
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2023-10-25 12:17:45 +02:00 |
|
Sara
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b487b2582e
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moved call to apply forces to physics solver
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2023-10-25 11:25:35 +02:00 |
|
Sara
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1e2d9a7067
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cleanup in physics entity and physics world
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2023-10-25 11:23:52 +02:00 |
|
Sara
|
3263c87cca
|
implemented jump
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2023-10-25 00:14:35 +02:00 |
|
Sara
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07f534f796
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fixed collision solving causing an inability to escape a surface
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2023-10-24 23:57:38 +02:00 |
|
Sara
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d3612873ff
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removed minimum move from rigidbody_integrate_forces
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2023-10-24 23:50:50 +02:00 |
|
Sara
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fc0260a100
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events are now handled before the update loop
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2023-10-24 23:50:33 +02:00 |
|
Sara
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081be0a0f1
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constraints now affect velocity
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2023-10-24 23:50:10 +02:00 |
|
Sara
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f8462d8e2c
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reworked constraint solver to work relative to the overlap point
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2023-10-24 23:49:59 +02:00 |
|
Sara
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635fb7b69f
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removed impl macro for default physics solver
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2023-10-24 23:18:55 +02:00 |
|
Sara
|
4047d04686
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renamed physics_entity_solve_contacts (was default_contact_solver)
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2023-10-24 23:18:13 +02:00 |
|
Sara
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e86fa1bdef
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implemented collision constraint solver
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2023-10-24 23:14:30 +02:00 |
|
Sara
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256fef97d9
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Did not implement edge based collision (performance concerns) merged other modifications
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2023-10-23 21:59:30 +02:00 |
|
Sara
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0a9c6745ad
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added shape_get_points
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2023-10-23 21:59:05 +02:00 |
|
Sara
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fa2ca7241c
|
added anglebetween to vmathf
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2023-10-23 21:59:05 +02:00 |
|
Sara
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1f56608950
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shape now has shape_get_points for getting the List of points
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2023-10-23 21:59:05 +02:00 |
|
Sara
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d76f9a0af9
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Merge branch 'main' into edge-based-collision
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2023-10-23 21:59:05 +02:00 |
|
Sara
|
a84e8dbc5b
|
added shape_get_points
|
2023-10-23 21:54:01 +02:00 |
|
Sara
|
919aa8406b
|
shape now uses list
|
2023-10-22 12:02:05 +02:00 |
|
Sara
|
f373fada26
|
added custom collision solvers
|
2023-10-22 11:25:44 +02:00 |
|
Sara
|
788c1970e2
|
disabled some debug drawing
|
2023-10-19 18:04:27 +02:00 |
|
Sara
|
a52169892d
|
separated rigidbody handle and solve contact functions
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2023-10-19 18:04:13 +02:00 |
|
Sara
|
90b93a8817
|
replaced spring function
|
2023-10-19 18:03:34 +02:00 |
|
Sara
|
9541157e04
|
disabled sprite drawing for debugging
|
2023-10-19 13:51:24 +02:00 |
|
Sara
|
aa9a51dc76
|
improvements to collision solvers
|
2023-10-19 13:51:17 +02:00 |
|
Sara
|
169fd63d9e
|
now also displaying force in debug display
|
2023-10-19 13:50:58 +02:00 |
|
Sara
|
092e8670cd
|
player now spawns at 5,-5
|
2023-10-19 13:50:43 +02:00 |
|
Sara
|
b8ae02109a
|
collision relative velocity is now calculated in one line
|
2023-10-19 13:50:35 +02:00 |
|
Sara
|
37b1fc3228
|
implemented velocity verlet integration
|
2023-10-18 22:51:56 +02:00 |
|
Sara
|
2b1014e603
|
modified hardcoded values for collision forces
|
2023-10-18 13:49:54 +02:00 |
|
Sara
|
19daff6ddd
|
using better method to decide whether or not a collision is valid
|
2023-10-18 13:49:41 +02:00 |
|
Sara
|
ed274c415f
|
IT FUCKING WORKS (collision resolution is now working)
|
2023-10-18 13:21:02 +02:00 |
|
Sara
|
74369d88fe
|
more debugging for collision sovler
|
2023-10-17 17:17:16 +02:00 |
|
Sara
|
c7e6b2aa29
|
progress on physics
|
2023-10-16 21:31:48 +02:00 |
|
Sara
|
6cc16cf1f8
|
moved input code to player.c
|
2023-10-14 20:55:21 +02:00 |
|
Sara
|
30c1e780a1
|
added contiguous dynamic length array List
|
2023-10-14 20:54:59 +02:00 |
|
Sara
|
a7846a48d9
|
player is now of type Player
|
2023-10-08 23:10:48 +02:00 |
|
Sara
|
47264c3da3
|
added tilemap collision
|
2023-10-08 23:10:37 +02:00 |
|
Sara
|
878b4c5595
|
added debugging logs for player collision
|
2023-10-08 23:10:27 +02:00 |
|
Sara
|
4e966b42a8
|
player now implements SpriteEntity
|
2023-10-08 23:10:13 +02:00 |
|
Sara
|
c1e99e5038
|
now initializing, ticking and cleaning physics world from program_run
|
2023-10-08 23:09:41 +02:00 |
|
Sara
|
25e4fa652c
|
added shape_new_square to construct a square collision shape
|
2023-10-08 23:09:17 +02:00 |
|
Sara
|
d3d5382eb5
|
formatting changes
|
2023-10-08 23:08:56 +02:00 |
|
Sara
|
49191e85ba
|
transform_point now more explicitly rotates input position
|
2023-10-08 23:08:38 +02:00 |
|
Sara
|
9783774a7b
|
tilesets now have a 1x1 square as a collision box & implemented tiledef_get_shape
|
2023-10-08 23:08:09 +02:00 |
|
Sara
|
6bb5fe7837
|
tilemaps now have a rigidbody, tile instances refer to their containing tilemap
|
2023-10-08 23:07:30 +02:00 |
|
Sara
|
6df816e778
|
added sprite entity trait
|
2023-10-08 23:07:04 +02:00 |
|
Sara
|
ac24521b34
|
camera_world_to_pixel_point now also takes camera fov into account
|
2023-10-08 23:06:47 +02:00 |
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