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61815d2438
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feat: path actually affects terrain now
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2026-04-18 17:07:57 +02:00 |
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8acdde628f
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chore: clarifying pass on TerrainModifierPath
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2026-04-17 23:43:56 +02:00 |
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f0917d0df3
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fix: performance problem with rewritten curve mod
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2026-04-17 15:47:17 +02:00 |
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847c341d9e
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feat: SharedMutex is_locked; use of binary mtx
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2026-04-17 15:46:35 +02:00 |
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5b38bd6765
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chore: moved sharedmtx lock impl to cpp file
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2026-04-17 13:05:45 +02:00 |
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b64411973f
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chore: adjusted test scene
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2026-04-16 23:27:52 +02:00 |
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0e7209e6e6
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chore: simplified weight calculation in new paths
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2026-04-16 23:27:36 +02:00 |
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d352808154
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feat: changed all terrain modifiers to use scoped locks
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2026-04-16 23:13:12 +02:00 |
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9d48b68db0
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feat: added height line shader
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2026-04-16 11:53:24 +02:00 |
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cac2a1288f
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chore: adjusted line modifier
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2026-04-16 11:52:57 +02:00 |
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cb44c4a2fc
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chore: clarification
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2026-04-13 12:53:34 +02:00 |
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2b4cda7583
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fix: terrain shader biplanar mapping
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2026-04-10 16:28:59 +02:00 |
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2ba9a671e3
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feat: end threads & don't process with no work
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2026-04-10 16:28:22 +02:00 |
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082ce69605
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feat: threads only run while needed
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2026-04-05 18:53:50 +02:00 |
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b738f076c2
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feat: caching meshes and heightmaps
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2026-04-05 18:18:59 +02:00 |
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7dd18810c3
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chore: TODO.org for terrain module
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2026-04-05 15:21:18 +02:00 |
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c8fa001126
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feat: TerrainModifierComposite
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2026-04-05 14:36:12 +02:00 |
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82063632b9
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Add 'modules/behaviour_nodes/' from commit '2a4e00e6f1'
git-subtree-dir: modules/behaviour_nodes
git-subtree-mainline: 4e641855b4
git-subtree-split: 2a4e00e6f1
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2026-03-13 10:49:24 +01:00 |
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4e641855b4
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chore: removed behaviour nodes module
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2026-03-13 10:40:40 +01:00 |
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2a4e00e6f1
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feat: backlog code
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2026-03-13 10:38:52 +01:00 |
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f64f126f45
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fix: enter/exit get called in hierarchy order
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2026-03-12 23:07:51 +01:00 |
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5b9d437600
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fix: repeater inherits composite
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2026-03-12 22:38:31 +01:00 |
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d9e3f59519
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feat: RepeatUntilFail implementation
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2026-03-12 22:37:57 +01:00 |
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5556ea9f6e
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feat: decorator nodes registered with ClassDB
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2026-03-12 22:34:38 +01:00 |
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27e3d7c804
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fix: BehaviourAction has a Timer
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2026-03-12 22:33:22 +01:00 |
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024ace256d
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fix: Selector inherits Composite
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2026-03-12 22:29:56 +01:00 |
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a26fea2802
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fix: debug log shows actual new behaviour
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2026-03-12 22:28:51 +01:00 |
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1e7f1cb3f6
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chore: cleaning up control_nodes
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2026-03-12 22:10:13 +01:00 |
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78db4ffa07
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feat: added configurationwarnings to AlwaysSuccess
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2026-03-12 21:43:52 +01:00 |
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964bcc1217
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chore: changed all outlines
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2026-03-12 21:38:20 +01:00 |
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c2aa6690c3
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feat: implemented behaviour tree
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2026-03-12 21:37:29 +01:00 |
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fc11921776
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feat: new Behaviour nodes module
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2026-03-10 13:07:41 +01:00 |
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01d57480c5
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fix: path nodes are only evaluated in-tree
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2026-03-10 13:07:01 +01:00 |
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da0419bc13
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fix: no gaps in terrain collision time/space
Terrain collision is generated before the first _process
Terrain collision is generated from and to the edges of chunks with no
gaps inbetween
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2026-03-09 11:28:17 +01:00 |
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9ea423a2cb
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chore: removed untaken branches
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2026-03-07 11:02:15 +01:00 |
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078200c3f2
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chore: adjusting terrain test
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2026-03-06 22:04:29 +01:00 |
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91c64e365e
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chore: updated test terrain, player-scale test
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2026-03-04 12:47:47 +01:00 |
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becef85f20
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feat: terrain mesh material
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2026-03-03 22:57:41 +01:00 |
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957a39af14
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chore: added terrain shader & material
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2026-03-03 22:56:57 +01:00 |
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0cdfba5707
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chore: adjusted terrain test data
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2026-03-03 21:37:20 +01:00 |
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9c8f160edd
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fix: lines cannot be 0 length
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2026-03-03 21:37:05 +01:00 |
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0446f302f7
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chore: improved smoothness of paths
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2026-03-03 18:16:18 +01:00 |
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e2207eec68
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fix: check if threads are started before waiting
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2026-03-03 16:48:49 +01:00 |
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0f5539ebc0
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fix: threads don't idle while inactive
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2026-03-03 16:44:58 +01:00 |
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a214291c2f
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chore: adjusted terrain modifier logic
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2026-03-03 12:54:35 +01:00 |
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7a2ed4a785
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feat: paths support 1 curve
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2026-03-03 10:30:54 +01:00 |
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fac1f4c733
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feat: implemented smooth paths
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2026-03-02 23:29:32 +01:00 |
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9ea66df220
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feat: WIP improved turns on path modifier
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2026-03-01 23:01:08 +01:00 |
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f057254396
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chore: changed terrain test scene
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2026-02-27 23:09:44 +01:00 |
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73ddf09b98
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feat: improved path modifier mesh generation
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2026-02-27 23:06:06 +01:00 |
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