Commit graph

19 commits

Author SHA1 Message Date
Sara ec6fc76335 feat: units hold formation while patrolling 2025-07-21 16:50:58 +02:00
Sara c05d3aa28f fix: patrol navigation now first targets the closest point on the path 2025-07-21 15:50:26 +02:00
Sara 9517588415 feat: implemented enemy wretched patrol and chase states 2025-07-21 15:05:02 +02:00
Sara 1b0e4384b9 feat: enemies now rotate with movement 2025-07-20 21:46:18 +02:00
Sara 526f756736 feat: first basic enemy patrolling behaviour 2025-07-20 21:41:22 +02:00
Sara 7c4c75d193 feat: defined state and state machine concepts 2025-07-19 20:06:45 +02:00
Sara 7c0b338f68 feat: added health status class to ClassDB 2025-07-19 20:05:03 +02:00
Sara 144e18b2d0 fix: look_at normal and up aligning 2025-07-19 20:04:52 +02:00
Sara f02dbf44ac feat: added more settings to rifle 2025-07-19 15:26:55 +02:00
Sara 58e90780d5 feat: implemented recoil 2025-07-19 14:26:46 +02:00
Sara a7b3f97b3b feat: implemented bullet impacts 2025-07-19 12:33:48 +02:00
Sara 52ab7bea59 feat: started work on health tracking 2025-07-18 00:46:52 +02:00
Sara 01b69df872 feat: replace 'fallback weapon' with 'starting weapon' 2025-07-18 00:45:55 +02:00
Sara aecc40ed6e feat: implemented basics for weapons 2025-07-17 12:49:32 +02:00
Sara 6fa9d11af5 feat: implementations of initial weapon inventory interface 2025-07-15 23:01:28 +02:00
Sara 6cdb2cbd4f feat: work on running and weapon inventory 2025-07-15 00:50:54 +02:00
Sara 46a958f801 feat: initialized template and wrote first gameplay code 2025-07-14 23:03:04 +02:00
Sara 384cfcbec6 feat: added clang-format and formatted existing files 2025-06-20 21:27:01 +02:00
Jan van der Weide c33d2130cc feat: modules moved and engine moved to submodule 2025-04-12 18:40:44 +02:00