tunnel-strategy/godot
2024-04-21 15:37:38 +02:00
..
bin feat: initialized project 2024-03-07 20:59:55 +01:00
Enemies feat: added simple enemy with chase behaviour 2024-03-18 23:05:42 +01:00
Environments feat: started making more modular assets for testing 2024-04-21 15:36:11 +02:00
Projectiles feat: made pellets smaller 2024-03-20 11:49:12 +01:00
Weapons feat: increased pistol range and disabled automatic firing 2024-04-16 11:46:50 +02:00
game_root.tscn feat: added global world state to game root 2024-04-02 22:25:56 +02:00
icon.svg Created game template 2024-03-07 20:41:08 +01:00
icon.svg.import Created game template 2024-03-07 20:41:08 +01:00
new_goal.tres feat: first functioning state of GOAP implementation 2024-03-27 01:22:31 +01:00
player.tscn chore:adjusted camera clip planes 2024-04-21 15:36:24 +02:00
player_character.tscn chore: moved player character weapon muzzle around 2024-04-21 15:37:22 +02:00
project.godot feat: named rendering layers 2024-04-16 12:01:52 +02:00
test_level.exr feat: imported test level 2024-04-16 12:01:15 +02:00
test_level.exr.import feat: imported test level 2024-04-16 12:01:15 +02:00
test_level.tscn chore: moved objects around testing level 2024-04-21 15:37:38 +02:00
tunnels_game_state.tres feat: added starting tunnels game state 2024-03-20 09:51:22 +01:00