|
godot-cpp-utils
A collection of utility classes, functions and macros for use with Godot and GDExtension.
|
| ▼Nutils | |
| CGameMode | Stores session-relevant data |
| CGameRoot3D | The root of a game |
| CGameState | Parent class for saved game state |
| CIPlayer | Interface required for player nodes |
| CLevel3D | 3D level root to be used with GameRoot3D |
| ▼CPlayerInput | An event-driven input observer |
| CListener | A PlayerInput action listener |
| CSpawnPoint3D | A location in the game world that the player can spawn at |