|  Sara | e1ebee99e1 | feat: MoveTo state now uses Unit::movement_speed | 2024-08-15 21:45:01 +02:00 |  | 
				
					
						|  Sara | cabaae949c | feat: added unconscious event | 2024-08-15 21:45:01 +02:00 |  | 
				
					
						|  Sara | d94b24f617 | feat: added on_unconscious and movement speed to unit | 2024-08-15 21:45:01 +02:00 |  | 
				
					
						|  Sara | 973ba952c2 | fix: general AI behaviour fixes | 2024-08-15 21:45:00 +02:00 |  | 
				
					
						|  Sara | b87752c1a9 | feat: moved players and added another enemy | 2024-08-15 21:44:20 +02:00 |  | 
				
					
						|  Sara | 50670f6afd | feat: added export presets | 2024-08-15 21:44:20 +02:00 |  | 
				
					
						|  Sara | a150aab79d | fix(tools): removed and ignored kdevelop files | 2024-08-15 21:44:20 +02:00 |  | 
				
					
						|  Sara | f59c2ce73d | feat(tools): added kdev files | 2024-08-15 21:44:20 +02:00 |  | 
				
					
						|  Sara | 0de3390cf1 | fix: unit movement is now operated by Unit class | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 6a20073452 | feat: enabled fullscreen on startup | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 693859e874 | chore: removed unneeded print calls | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 5abab18a86 | fix: get_editor_neighbours now actually gets editor neighbours | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 062ef478b4 | chore(formatting): godot_cpp include now in angle brackets | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 40a93aec32 | fix: #if changed to #ifdef for DEBUG_ENABLED check | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 0e8bcf4442 | feat: units use navigation obstacle avoidance | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | f883d7d67e | feat: added .gdb_history to .gitignore | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 6755929906 | feat: generated git metadata for godot project | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | e075f55328 | feat: folder colours | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 111485437c | bug(goap): fixed unexpected AI behaviour - Death now removes entity from awareness
- State failure now causes replan or goal reevaluation | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | a2240797b8 | fix: self preservation plan in the wrong order | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 4ba6869a30 | feat: added debug prints to planner and actor world state | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 0bb0b26d3e | feat: added Unit::has_plan | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 1b8563a5eb | feat: added parent_ and target_ global_position world props | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 6c227f6b52 | feat: debug builds now begin at template_debug | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 5b31aadbf4 | feat(build): compiledb now generated for template_debug | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | f9b3c6eb3f | feat: implemented heal action and goal | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | a78bbfd3b5 | feat: implemented melee attacks for Tank enemy | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 1021920e1f | feat: added Goal::check_requirements_met | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | aeeddb34c1 | feat: added death animation | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | d03ce19c13 | feat: unit now plays animation on death | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 65b0f76991 | chore(style): changed brackets to match style | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 7cf5b128ff | feat: implemented fire at target action | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | ffafcac23a | feat: added state done functions to goap::State | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | d506a9c2d0 | feat: removed goap::Planner::test_goal | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | bcf1672f01 | feat: added get_eye_transform to unit | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 3c75b592d3 | feat: now tracking current goal in unit | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | f2cf79d704 | chore: removed debug print calls | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 51bd3733c4 | feat: split end state callback into finished and failed | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 58a717aec4 | feat: added on-target-destroyed callback to unit world state | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 6dddbced43 | feat: changed distance check < to <= | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | a946f7f39b | feat: renamed get_target_dead to get_is_target_dead | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | f940072312 | feat: implemented basic "can_see_target" | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 8cfbbcce27 | feat: fully implemented click-to-move | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 1ddfa17659 | feat: implemented goal oriented action planning | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 092ea840dc | feat: registering classes | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 2da424f934 | feat: setup basic godot project files | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | b1057412cb | feat: started defining game concepts | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 9d687df553 | feat: added src/goap to sources in SConstruct | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 844b905174 | feat: Started defining GOAP concepts | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | ad84556207 | feat: created rts player class | 2024-08-15 21:43:20 +02:00 |  |