Commit graph

13 commits

Author SHA1 Message Date
Sara a024aab203 feat: implemented item and inventory outline 2024-08-15 21:45:33 +02:00
Sara d7441eade9 feat: enemy and player units are now each in their own avoidance layers 2024-08-15 21:45:33 +02:00
Sara a08bb0b2e8 feat: enemy_unit now has defeat_enemy_unit and maintain_health separate 2024-08-15 21:45:33 +02:00
Sara ec0b080ebb tweak: set movement speed for enemy to 1.5 2024-08-15 21:45:01 +02:00
Sara 0e8bcf4442 feat: units use navigation obstacle avoidance 2024-08-15 21:43:21 +02:00
Sara 111485437c bug(goap): fixed unexpected AI behaviour
- Death now removes entity from awareness
- State failure now causes replan or goal reevaluation
2024-08-15 21:43:21 +02:00
Sara a2240797b8 fix: self preservation plan in the wrong order 2024-08-15 21:43:21 +02:00
Sara f9b3c6eb3f feat: implemented heal action and goal 2024-08-15 21:43:20 +02:00
Sara a78bbfd3b5 feat: implemented melee attacks for Tank enemy 2024-08-15 21:43:20 +02:00
Sara aeeddb34c1 feat: added death animation 2024-08-15 21:43:20 +02:00
Sara 7cf5b128ff feat: implemented fire at target action 2024-08-15 21:43:20 +02:00
Sara 8cfbbcce27 feat: fully implemented click-to-move 2024-08-15 21:43:20 +02:00
Sara 2da424f934 feat: setup basic godot project files 2024-08-15 21:43:20 +02:00