Sara
|
3abb328c48
|
feat: added test level complete objective
|
2025-03-14 17:36:44 +01:00 |
|
Sara
|
9b27fbaabf
|
fix: plan being considered empty if the last state is still active
|
2025-03-10 23:34:02 +01:00 |
|
Sara
|
667814906e
|
feat: set enemy health to ignore short-term values
|
2024-09-09 21:21:30 +02:00 |
|
Sara
|
2a0c9a623e
|
feat: replaced separate melee and ranged actions with use weapon and get in range
|
2024-08-21 14:18:27 +02:00 |
|
Sara
|
c9c41ac2d7
|
feat: created character specializations of unit and world state
|
2024-08-18 17:42:20 +02:00 |
|
Sara
|
a024aab203
|
feat: implemented item and inventory outline
|
2024-08-15 21:45:33 +02:00 |
|
Sara
|
d7441eade9
|
feat: enemy and player units are now each in their own avoidance layers
|
2024-08-15 21:45:33 +02:00 |
|
Sara
|
a08bb0b2e8
|
feat: enemy_unit now has defeat_enemy_unit and maintain_health separate
|
2024-08-15 21:45:33 +02:00 |
|
Sara
|
ec0b080ebb
|
tweak: set movement speed for enemy to 1.5
|
2024-08-15 21:45:01 +02:00 |
|
Sara
|
0e8bcf4442
|
feat: units use navigation obstacle avoidance
|
2024-08-15 21:43:21 +02:00 |
|
Sara
|
111485437c
|
bug(goap): fixed unexpected AI behaviour
- Death now removes entity from awareness
- State failure now causes replan or goal reevaluation
|
2024-08-15 21:43:21 +02:00 |
|
Sara
|
a2240797b8
|
fix: self preservation plan in the wrong order
|
2024-08-15 21:43:21 +02:00 |
|
Sara
|
f9b3c6eb3f
|
feat: implemented heal action and goal
|
2024-08-15 21:43:20 +02:00 |
|
Sara
|
a78bbfd3b5
|
feat: implemented melee attacks for Tank enemy
|
2024-08-15 21:43:20 +02:00 |
|
Sara
|
aeeddb34c1
|
feat: added death animation
|
2024-08-15 21:43:20 +02:00 |
|
Sara
|
7cf5b128ff
|
feat: implemented fire at target action
|
2024-08-15 21:43:20 +02:00 |
|