Commit graph

48 commits

Author SHA1 Message Date
Sara e0a05e546e feat: added physics world queries 2023-11-26 13:06:36 +01:00
Sara 92907b1b82 feat: added PHYSICS_LAYER_DEFAULT mask #define 2023-11-26 13:06:16 +01:00
Sara c9b6a0da60 chore(debugging): removed some logging 2023-11-26 13:03:07 +01:00
Sara 9c68fca766 feat(physics): added owner to collider 2023-11-26 12:57:30 +01:00
Sara 240186c8de feat(physics): reworked physics to use colliders, allowing for bodies with multiple colliders 2023-11-25 21:52:12 +01:00
Sara 84a940d046 feat(physics): added physics.h header for some physics-system-wide definitions 2023-11-25 21:51:33 +01:00
Sara 6a2a612594 feat(collision): Added collider type to combine a shape with a rigidbody and additional physics settings 2023-11-25 21:51:08 +01:00
Sara 966f7b9efe feat(diag): added log to failed reserve on copy 2023-11-25 11:33:37 +01:00
Sara ac8cacd2fc feat(render): added render depth to behaviour entities 2023-11-25 11:33:11 +01:00
Sara 67b138741b feat(physics): added physics_world_query 2023-11-24 23:23:27 +01:00
Sara e2c4f5d4c9 feat(physics): static colliders and physics response 2023-11-24 23:19:43 +01:00
Sara a70658bab6 feat(physics): implemented overlap queries 2023-11-24 21:16:07 +01:00
Sara 5043f1a53e feat(physics): physics entity no longer requires a collision solver, removing support for custom solvers 2023-11-24 21:15:36 +01:00
Sara 90dc3e1792 feat(physics): rigidbodies can now be marked static 2023-11-24 21:15:05 +01:00
Sara 14877b0a28 feat(input): KeyBind will now longer respond to repeat keys 2023-11-24 21:14:33 +01:00
Sara e7e952e57d feat(physics): physics entity now supports overlap 2023-11-24 19:07:51 +01:00
Sara c1a043c4a7 feat(animation): animation sprite loop mode implemented 2023-11-24 19:06:51 +01:00
Sara 0d28097818 chore(organization): state functions are now ordered to lifetime (enter < update < exit) 2023-11-24 16:22:16 +01:00
Sara fa38d1a7ca feat(sprite): sprite now has a sprite_new_empty function 2023-11-24 16:21:28 +01:00
Sara 54efa7c83e feat(entities): removed spawn function from behaviour entities 2023-11-24 16:20:59 +01:00
Sara 1ee59154fc feat(animation): AnimationSprite no longer owns it's target sprite and has more time functions 2023-11-24 16:20:17 +01:00
Sara 08a5befc82 chore(format): removed whitespace at the end of a struct 2023-11-23 18:34:58 +01:00
Sara 8c3bcbce85 fix: animation_sprite_new now returns self 2023-11-23 09:16:53 +01:00
Sara 3e0490d5bf feat(animation): added AnimationSprite to manage an animated sprite 2023-11-22 20:58:10 +01:00
Sara b0a4de6037 chore(cleanup): simplified sprite_set_tile wrapping 2023-11-22 20:58:10 +01:00
Sara efdd5f29db chore(whitespace): removed some whitespace in state_machine_init 2023-11-22 16:02:16 +01:00
Sara 3c647ccfc2 fix(warnings): added _DataType argument to DefineState to improve type checking 2023-11-22 15:58:59 +01:00
Sara 2b1aa6236f Changed SDL_DrawLine to SDL_DrawLineF in physics_entity_debug_draw and added input to player 2023-11-22 15:14:59 +01:00
Sara 36d378ec37 removed unintentionally added NEW macro 2023-11-22 15:14:59 +01:00
Sara 913bb32a39 removed trailing backslash from DefineState macro 2023-11-22 15:14:59 +01:00
Sara 51b889c6ef added ASSERT_RETURN to playerinput constructor 2023-11-22 15:14:59 +01:00
Sara 5d8d996c91 Added ASSERT_RETURN to input binding constructors 2023-11-22 15:14:59 +01:00
Sara 663d6e36c2 fix(warning cleanup): casting earlier in spritesheet_from_texture
Decreases chance of overflow
2023-11-22 15:14:59 +01:00
Sara 686c3c7578 fix(warning cleanup): added explicit casts to size_t -> IVector conversion 2023-11-22 15:14:59 +01:00
Sara 109cd51d14 fix(warning cleanup): added f suffix to literals to ensure correct precision 2023-11-22 15:14:59 +01:00
Sara f300c8b4a5 program_run now calls game_world_draw 2023-11-22 13:15:44 +01:00
Sara cd2de223fc fix(typo): game_world_draw is no longer game_word_draw 2023-11-22 13:15:29 +01:00
Sara 7a0a60846a feat(state machine): state machine now no longer has a separate next function
instead update is expected to return the next state
2023-11-22 13:02:21 +01:00
Sara fd0183d34a chore(windows port): Cleaned up some msvc warnings
Mainly relating to double -> float casts and some size_t -> long casts
2023-11-22 13:01:04 +01:00
Sara 3ebc370ca4 added state machine 2023-11-22 11:46:46 +01:00
Sara 5cb53f39f2 reworked default drop implementation 2023-11-22 11:45:58 +01:00
Sara 4e5ed0af94 added define for isnanf to be _isnanf on windows, because windows sucks 2023-11-21 11:03:45 +01:00
Sara 810761aedf removed a trailing space 2023-11-21 11:03:26 +01:00
Sara c78dbba674 windows does not consider object initializers with a cast operator static 2023-11-21 11:03:09 +01:00
Sara e479ecf0ad reworked build config, now works on windows 2023-11-21 11:01:36 +01:00
Sara c10c4ad629 further moving towards new build system 2023-11-20 14:10:48 +01:00
Sara c6d4351c48 added stddef include to vmath 2023-11-20 14:10:40 +01:00
Sara 5ab93d62ad new build system config 2023-11-20 12:04:55 +01:00