Rally Rush
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Listener for the all_keys_found Observer. Plays the "open" animation when the observer is broadcast. More...
#include <exit_door.hpp>
Public Member Functions | |
virtual void | _enter_tree () override |
Fetch animation player and connect to all_keys_found observer of RallyRushGameMode. | |
void | all_keys_found () |
Listener for all_keys_found. | |
Private Member Functions | |
GDCLASS (ExitDoor, Node3D) | |
Static Private Member Functions | |
static void | _bind_methods () |
Required to be a valid godot class. | |
Private Attributes | |
AnimationPlayer * | player {nullptr} |
Listener for the all_keys_found Observer. Plays the "open" animation when the observer is broadcast.
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staticprivate |
Required to be a valid godot class.
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overridevirtual |
Fetch animation player and connect to all_keys_found observer of RallyRushGameMode.
void godot::ExitDoor::all_keys_found | ( | ) |
Listener for all_keys_found.
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private |
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private |