Game mode for Rally Rush. Mainly serves as a scorekeeper and patchbay for Observers. Inherits from GameMode so it can be referenced by a level and managed by the GameRoot3D.  
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#include <rally_rush_game_mode.hpp>
Game mode for Rally Rush. Mainly serves as a scorekeeper and patchbay for Observers. Inherits from GameMode so it can be referenced by a level and managed by the GameRoot3D. 
◆ _bind_methods()
  
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          | void godot::RallyRushGameMode::_bind_methods | ( |  | ) |  |  | staticprivate | 
 
 
◆ GDCLASS()
◆ get_num_found_keys()
      
        
          | int godot::RallyRushGameMode::get_num_found_keys | ( |  | ) |  | 
      
 
returns the number of keys picked up so far. 
 
 
◆ notify_end_shield_pickup()
      
        
          | void godot::RallyRushGameMode::notify_end_shield_pickup | ( |  | ) |  | 
      
 
Emit the "shield_pickup_end" signal. 
 
 
◆ notify_end_turret_pickup()
      
        
          | void godot::RallyRushGameMode::notify_end_turret_pickup | ( |  | ) |  | 
      
 
Emit the "turret_pickup_end" signal. 
 
 
◆ notify_key_found()
      
        
          | void godot::RallyRushGameMode::notify_key_found | ( |  | ) |  | 
      
 
Emit the "key_found" signal. 
 
 
◆ notify_player_death()
      
        
          | void godot::RallyRushGameMode::notify_player_death | ( |  | ) |  | 
      
 
Emit the "player_death" signal. 
 
 
◆ notify_player_escaped()
      
        
          | void godot::RallyRushGameMode::notify_player_escaped | ( |  | ) |  | 
      
 
Emit the "player_escaped" signal. 
 
 
◆ notify_shield_pickup()
      
        
          | void godot::RallyRushGameMode::notify_shield_pickup | ( |  | ) |  | 
      
 
Emit the "shield_pickup" signal. 
 
 
◆ notify_turret_pickup()
      
        
          | void godot::RallyRushGameMode::notify_turret_pickup | ( |  | ) |  | 
      
 
Emit the "turret_pickup" signal. 
 
 
◆ num_keys_found
  
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          | int godot::RallyRushGameMode::num_keys_found {0} |  | private | 
 
The number of keys picked up so far. 
 
 
The documentation for this class was generated from the following files: