mirror of
https://github.com/nicbarker/clay.git
synced 2025-09-18 20:46:17 +00:00

The bulk of the instructions were generated using GitHub copilot which were tested and edited manually by me.
133 lines
3.4 KiB
Markdown
133 lines
3.4 KiB
Markdown
# Building the Examples
|
||
|
||
This guide describes how to build and run the examples in this project.
|
||
|
||
---
|
||
|
||
## 1. Prerequisites
|
||
|
||
- **CMake** (3.25 or newer recommended)
|
||
- **C Compiler with Wasm32-target support** (GCC, Clang, or MSVC)
|
||
- **Specific SDKs or Libraries** for some examples:
|
||
- [Playdate SDK](https://play.date/dev/) for Playdate examples
|
||
- Raylib, Sokol, stb, termbox2: fetched automatically by CMake
|
||
|
||
---
|
||
|
||
## 2. Clone the Repository
|
||
|
||
```sh
|
||
git clone https://github.com/nicbarker/clay.git
|
||
cd clay
|
||
```
|
||
|
||
---
|
||
|
||
## 3. Build All Examples
|
||
|
||
To build all examples (except Playdate by default):
|
||
|
||
```sh
|
||
cmake -DCLAY_INCLUDE_ALL_EXAMPLES=ON -B cmake-build-debug
|
||
cmake --build cmake-build-debug
|
||
```
|
||
|
||
---
|
||
|
||
## 4. Build Specific Example Sets
|
||
|
||
You can selectively enable examples:
|
||
|
||
- **Raylib Examples:**
|
||
`-DCLAY_INCLUDE_RAYLIB_EXAMPLES=ON`
|
||
- **SDL2 Example:**
|
||
`-DCLAY_INCLUDE_SDL2_EXAMPLES=ON`
|
||
- **Sokol Examples:**
|
||
`-DCLAY_INCLUDE_SOKOL_EXAMPLES=ON`
|
||
- **Terminal Examples:**
|
||
`-DCLAY_INCLUDE_DEMOS=ON`
|
||
|
||
Example (for Raylib only):
|
||
|
||
```sh
|
||
cmake -DCLAY_INCLUDE_RAYLIB_EXAMPLES=ON -B cmake-build-raylib
|
||
cmake --build cmake-build-raylib
|
||
```
|
||
|
||
---
|
||
|
||
## 5. Building the Playdate Example
|
||
|
||
**Requires the [Playdate SDK](https://play.date/dev/) to be installed.**
|
||
|
||
To build for the Playdate simulator:
|
||
|
||
```sh
|
||
cmake -DCLAY_INCLUDE_PLAYDATE_EXAMPLES=ON -B cmake-build-playdate
|
||
cmake --build cmake-build-playdate
|
||
```
|
||
|
||
The output `.pdx` file will be:
|
||
```
|
||
examples/playdate-project-example/clay_playdate_example.pdx
|
||
```
|
||
You can open this file using the Playdate simulator.
|
||
|
||
**To build for Playdate hardware:**
|
||
Replace `/path/to/PlaydateSDK` with your Playdate SDK path.
|
||
|
||
```sh
|
||
cmake -DTOOLCHAIN=armgcc \
|
||
-DCMAKE_TOOLCHAIN_FILE=/path/to/PlaydateSDK/C_API/buildsupport/arm.cmake \
|
||
-DCLAY_INCLUDE_ALL_EXAMPLES=OFF \
|
||
-DCLAY_INCLUDE_PLAYDATE_EXAMPLES=ON \
|
||
-B cmake-build-release
|
||
cmake --build cmake-build-release
|
||
```
|
||
|
||
---
|
||
|
||
## 6. Building the Web Example (WASM)
|
||
|
||
To build the official website demo as a WebAssembly app:
|
||
|
||
```sh
|
||
cd examples/clay-official-website
|
||
./build.sh
|
||
```
|
||
|
||
> [!WARNING]
|
||
> If you are on Mac OS X and see the following error:
|
||
> ```logs
|
||
> error: unable to create target: 'No available targets are compatible with triple "wasm32"'
|
||
> ```
|
||
> ... then you may need to install `llvm` using homebrew and add it to your PATH, resulting in it being used instead of `clang` which comes bundled with Mac OS X (which does not support WASM). An alternative is using `emscripten` but this requires modifying the `build.sh` script.
|
||
|
||
Resulting files are found in the `./build/clay` subfolder:
|
||
- `build/clay/index.html`
|
||
- `build/clay/index.wasm`
|
||
|
||
In order to view the page correctly, you will need to serve the `build` folder via a webserver, and then navigate to `index.html` in a web browser.
|
||
|
||
Using vscode, open the `build` directory in own's workspace then use the Live Preview extension.
|
||
|
||
---
|
||
|
||
## 7. Running Examples
|
||
|
||
After building, executables are found in `cmake-build-*` directories or in their respective subfolders.
|
||
Run them directly, e.g.:
|
||
|
||
```sh
|
||
./cmake-build-debug/examples/introducing-clay-video-demo/clay_examples_introducing_clay_video_demo
|
||
```
|
||
|
||
---
|
||
|
||
## Note
|
||
|
||
- Many examples automatically fetch dependencies using CMake's `FetchContent` – no manual installs needed for Raylib, Sokol, stb, or termbox2.
|
||
- For example-specific instructions, check the README files inside each `examples/` folder.
|
||
|
||
---
|