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01750cb3c8
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feat: work on player animations&improve level
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2025-12-03 18:05:04 +01:00 |
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4858a402eb
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feat: improved destructible objects and effects
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2025-12-03 18:04:52 +01:00 |
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afe9cc345e
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feat: updated destruction effects
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2025-12-01 23:55:27 +01:00 |
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a7287d0477
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feat: adjusted playermodel,textures&animations
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2025-12-01 23:54:40 +01:00 |
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e12a0de25c
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feat: increased destroy object freezeframe length
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2025-12-01 18:38:52 +01:00 |
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92b1d89d9e
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feat: adjusted destroyed object physics layers
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2025-12-01 18:37:46 +01:00 |
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a5288e96e2
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feat: adjusted player body node order & physics
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2025-12-01 18:37:33 +01:00 |
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6caf6263db
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feat: regenerated particle AABBs
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2025-12-01 18:34:49 +01:00 |
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7b2663cbc2
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feat: implemented camera shake
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2025-12-01 16:36:19 +01:00 |
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d01652bb2a
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chore: created class responsible for camera fx
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2025-12-01 14:09:02 +01:00 |
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21139369d4
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feat: implemented destructible objects and damage
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2025-12-01 01:32:46 +01:00 |
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5263fbad23
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feat: implemented hit&damage boxes
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2025-11-30 22:24:00 +01:00 |
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eae19de5d0
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chore: another pass on the impact effect
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2025-11-30 20:08:59 +01:00 |
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15e84442ac
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feat: comic-style impact effect
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2025-11-29 23:23:40 +01:00 |
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86c73ddb67
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feat: implemented swing_3 impact effects
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2025-11-29 16:42:48 +01:00 |
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0c0c3adb15
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chore: general improvements to attack chain
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2025-11-29 15:13:18 +01:00 |
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4b43358975
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feat: implemented initial attack states logic
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2025-11-28 23:17:13 +01:00 |
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356b88948e
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feat: separate running state&separating body/state
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2025-11-28 16:21:21 +01:00 |
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c685e2bdf4
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feat: implementing movement using root motion&fsm
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2025-11-28 01:05:01 +01:00 |
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372730d6eb
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feat: started project
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2025-11-25 23:41:31 +01:00 |
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