Sysex89
49bf7b32ef
Fix incorrect index usage in path string construction in PostImportPluginSkeletonRestFixer
2026-02-20 23:10:01 +01:00
Thaddeus Crews
a19892054e
Merge pull request #116537 from pafuent/audio_muted_on_break_reset_to_false_on_stop
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Fix mute button after pausing and stopping
2026-02-20 14:34:29 -06:00
Thaddeus Crews
02451893cc
Merge pull request #115008 from KoBeWi/tileanslation
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Improve auto-translation of tile editors
2026-02-20 14:34:29 -06:00
Thaddeus Crews
74ecf68e15
Merge pull request #115111 from KoBeWi/icons_are_baaaaaaaaaaaaack
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Restore context menu icons in EditorFileDialog
2026-02-20 14:34:27 -06:00
Thaddeus Crews
8bae78e21b
Merge pull request #116434 from KoBeWi/code_is_not_eggs_don't_hard_boil_it
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Don't hard-code dock names in default layout
2026-02-20 14:34:26 -06:00
Thaddeus Crews
2829092a2a
Merge pull request #116552 from Ivorforce/rb-move
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Add move semantics to `RBMap` and `RBSet`. Make their copy constructors explicit.
2026-02-20 14:34:23 -06:00
Thaddeus Crews
4dca1eae42
Merge pull request #116475 from Metsker/features
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Evaluate empty EditorSpinSliders to 0
2026-02-20 14:34:21 -06:00
Lukas Tenbrink
d6540e4aa7
Add move semantics to RBMap and RBSet. Make copy constructors explicit.
2026-02-20 20:47:15 +01:00
Thaddeus Crews
0df713417b
Merge pull request #116539 from Ivorforce/remember-your-ancestors
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Include some headers explicitly in some important spots, to estimate include costs better.
2026-02-20 11:36:09 -06:00
Thaddeus Crews
726de897d0
Merge pull request #116400 from bruvzg/fvar_code
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Restore `interface/editor/code_font_custom_variations` functionality.
2026-02-20 11:36:02 -06:00
Lukas Tenbrink
e75aa9ed86
Include some headers explicitly in some important spots, to estimate include costs better.
2026-02-20 15:33:03 +01:00
Pablo Andres Fuente
59c9e27119
Fix mute button after pausing and stopping
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Fixes #116127
The problem was that an internal variable was not being reset correctly
when the game was stopped.
2026-02-20 10:31:51 -03:00
kobewi
0d01c01c7b
Improve auto-translation of tile editors
2026-02-20 09:56:32 +01:00
passivestar
23df31ece4
Don't tint the preview camera icon
2026-02-20 12:24:04 +04:00
Thaddeus Crews
230e6bfc3b
Merge pull request #76596 from Calinou/editor-settings-allow-negative-line-spacing
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Allow negative line spacing for the script editor in Editor Settings
2026-02-19 20:29:17 -06:00
Thaddeus Crews
4c6246052b
Merge pull request #116463 from Bashar-R/editor-only-master
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Editor: only force CSV text for translation
2026-02-19 19:20:43 -06:00
Thaddeus Crews
5ce11b3c5f
Merge pull request #115129 from KoBeWi/the_favorite_color_is_doomed_(was)
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Fix folder colors in Favorites list
2026-02-19 19:20:40 -06:00
Thaddeus Crews
afc720e35c
Merge pull request #116450 from fkeyzuwu/fix-export-dragndrop-type-hint
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Match type hint behavior of drag and drop `@export` to `@onready`
2026-02-19 19:20:38 -06:00
kobewi
41e9e70705
Don't hard-code dock names in default layout
2026-02-19 20:46:21 +01:00
Thaddeus Crews
4f62fa03f5
Merge pull request #116187 from nikitalita/expose_reload_scripts
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Add reload_open_files() to script editor
2026-02-19 09:46:09 -06:00
Thaddeus Crews
9a3a7f9abf
Merge pull request #104628 from Calinou/editor-add-toggle-visibility-shortcut
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Add `H` keyboard shortcut to toggle node visibility in the 2D and 3D editors
2026-02-19 09:46:08 -06:00
Thaddeus Crews
16b7047677
Merge pull request #101769 from KoBeWi/attack_of_invisible_trees
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Don't update inspector when invisible
2026-02-19 09:46:07 -06:00
Thaddeus Crews
e0b9d1f3ff
Merge pull request #106219 from DinkeyKing/editor-fov-fix
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Fix 3D editor camera not updating correctly
2026-02-19 09:46:06 -06:00
Thaddeus Crews
d59205aa61
Merge pull request #111614 from YYF233333/typed-dict-include
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Remove `typed_dictionary.h` include where it's unused or can be forward-declared
2026-02-19 09:46:05 -06:00
Thaddeus Crews
70771e3290
Merge pull request #116451 from YeldhamDev/animation_auto_translation
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Improve auto-translation in the Animation editor
2026-02-19 09:46:04 -06:00
DinkeyKing
4e95d26c97
Fix 3D editor camera not updating correctly
2026-02-19 15:00:47 +01:00
lev
610918795e
Evaluating empty EditorSpinSliders to 0
2026-02-19 13:46:20 +03:00
Yufeng Ying
37164e28f0
Remove typed_dictionary.h include
2026-02-19 13:28:06 +08:00
Bashar-R
560ff19a29
Editor: only force CSV text for translation
2026-02-18 22:14:08 -05:00
Kai
8770218577
Add reload_open_files() to script editor
2026-02-18 17:06:14 -08:00
Thaddeus Crews
ad4c2c3da8
Merge pull request #116097 from KoBeWi/but_who_will_validate_validation_panel
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Fix auto-translation of EditorValidationPanel
2026-02-18 17:28:30 -06:00
Thaddeus Crews
30faebb208
Merge pull request #116312 from KoBeWi/5000_docks_below_surface
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Add extra bottom dock slots
2026-02-18 17:28:29 -06:00
Thaddeus Crews
325dc44c08
Merge pull request #116328 from KoBeWi/ 🩶
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Fix "disabled" nodes depending on process mode
2026-02-18 17:28:27 -06:00
Thaddeus Crews
aa6893931d
Merge pull request #116380 from KoBeWi/ 🙃
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Fix BottomPanel tab dropping
2026-02-18 17:28:25 -06:00
Thaddeus Crews
551978e514
Merge pull request #112985 from DexterFstone/Add-Replace-to-SceneTree-context-menu
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Add `Replace` to `SceneTree` context menu
2026-02-18 17:28:18 -06:00
kobewi
86c66ffed4
Don't update inspector when invisible
2026-02-19 00:09:40 +01:00
Hugo Locurcio
f3ba89c381
Add H keyboard shortcut to toggle node visibility in the 2D and 3D editors
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This can be used to quickly toggle visibility of all selected nodes
in the editor.
Note that the default shortcut won't work when the Scene tree dock is
focused, as incremental search takes priority over the shortcut.
This changes the Show Helpers shortcut in the 2D editor to Shift + H
by default to avoid conflicts with this new shortcut.
2026-02-19 00:04:23 +01:00
Michael Alexsander
85ba2ecf2b
Improve auto-translation in the Animation editor
2026-02-18 19:10:04 -03:00
fkeyz
b60e662c25
Match type hint behavior of drag and drop @export to @onready
2026-02-18 22:06:38 +02:00
Thaddeus Crews
d07793e7ba
Merge pull request #116406 from akien-mga/cleanup-includes-displayserver
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Minimize include dependencies of `display_server.h`
2026-02-18 08:28:10 -06:00
Thaddeus Crews
62c6ae120f
Merge pull request #116218 from KoBeWi/remove_
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Fix editor not handling unsaved changes on restart from settings
2026-02-18 08:28:07 -06:00
kobewi
6b8bc19c5a
Add extra bottom dock slots
2026-02-18 15:23:25 +01:00
Thaddeus Crews
c4a893e988
Merge pull request #114849 from TokageItLab/pathedit-selection
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Highlight selected points in Path3DEditor
2026-02-17 14:04:03 -06:00
Thaddeus Crews
8ab040cc44
Merge pull request #116295 from Meorge/bugfix/anim-library-folding
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Provide default values for fold state in "Edit Animation Libraries" window to prevent errors
2026-02-17 14:03:58 -06:00
Thaddeus Crews
7b089a98d9
Merge pull request #89748 from KoBeWi/grabn't
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Remove redundant grabbing code from vector editor
2026-02-17 14:03:55 -06:00
Thaddeus Crews
4ce9ef043a
Merge pull request #111016 from almic/patch-1
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Remove dead code in `node_3d_editor_gizmos.cpp`
2026-02-17 14:03:53 -06:00
Rémi Verschelde
ad4b910a10
Minimize include dependencies of display_server.h
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- Removes `native_menu.h` dependency from `display_server.h`.
It's now forward-declared in all DisplayServer implementations and should
be included in the .cpp's.
- Removes some unused `rb_set.h` and `rb_map.h` dependencies, which leads to
having to include them explicitly in half the scene and editor codebase...
which shows how much we depend on `display_server.h`.
- Forward-declare `input_event.h`, so now we need only `keyboard.h`.
2026-02-17 19:45:31 +01:00
Thaddeus Crews
8a4df69e22
Merge pull request #116403 from HolonProduction/lsp/settings
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LSP: Document editor settings
2026-02-17 09:28:32 -06:00
Thaddeus Crews
fa56f71ddd
Merge pull request #107452 from Ivorforce/bit-math-header
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Move binary math functions to `Math` namespace in `math_funcs_binary.h`
2026-02-17 09:28:31 -06:00
Thaddeus Crews
7268edf5a6
Merge pull request #116283 from TheDying0fLight/fix-script-editor-minimizing
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Fix `ScriptTextEditor` resizing issue
2026-02-17 09:28:28 -06:00