Fix 3D editor camera not updating correctly

This commit is contained in:
DinkeyKing 2025-05-09 22:49:26 +02:00 committed by Lányi Vilmos
parent ad4c2c3da8
commit 4e95d26c97

View file

@ -7309,6 +7309,16 @@ void Node3DEditor::set_state(const Dictionary &p_state) {
}
}
if (d.has("zfar")) {
settings_zfar->set_value(double(d["zfar"]));
}
if (d.has("znear")) {
settings_znear->set_value(double(d["znear"]));
}
if (d.has("fov")) {
settings_fov->set_value(double(d["fov"]));
}
if (d.has("viewports")) {
Array vp = d["viewports"];
uint32_t vp_size = static_cast<uint32_t>(vp.size());
@ -7322,15 +7332,6 @@ void Node3DEditor::set_state(const Dictionary &p_state) {
}
}
if (d.has("zfar")) {
settings_zfar->set_value(double(d["zfar"]));
}
if (d.has("znear")) {
settings_znear->set_value(double(d["znear"]));
}
if (d.has("fov")) {
settings_fov->set_value(double(d["fov"]));
}
if (d.has("show_grid")) {
bool use = d["show_grid"];