Merge pull request #106219 from DinkeyKing/editor-fov-fix

Fix 3D editor camera not updating correctly
This commit is contained in:
Thaddeus Crews 2026-02-19 09:46:06 -06:00
commit e0b9d1f3ff
No known key found for this signature in database
GPG key ID: 8C6E5FEB5FC03CCC

View file

@ -7309,6 +7309,16 @@ void Node3DEditor::set_state(const Dictionary &p_state) {
}
}
if (d.has("zfar")) {
settings_zfar->set_value(double(d["zfar"]));
}
if (d.has("znear")) {
settings_znear->set_value(double(d["znear"]));
}
if (d.has("fov")) {
settings_fov->set_value(double(d["fov"]));
}
if (d.has("viewports")) {
Array vp = d["viewports"];
uint32_t vp_size = static_cast<uint32_t>(vp.size());
@ -7322,15 +7332,6 @@ void Node3DEditor::set_state(const Dictionary &p_state) {
}
}
if (d.has("zfar")) {
settings_zfar->set_value(double(d["zfar"]));
}
if (d.has("znear")) {
settings_znear->set_value(double(d["znear"]));
}
if (d.has("fov")) {
settings_fov->set_value(double(d["fov"]));
}
if (d.has("show_grid")) {
bool use = d["show_grid"];