Commit graph

50 commits

Author SHA1 Message Date
ce6c221f2b chore: adjusted generation rules for higher levels 2026-04-02 17:53:41 +02:00
33ac399c20 feat: progress rules 2026-04-02 17:33:06 +02:00
9ace3f79da chore: adjusted room tiles 2026-04-01 21:06:20 +02:00
35559c69d6 feat: added deterministic flag for replacerules 2026-04-01 16:03:11 +02:00
f7a06a51dc chore: increased dungeon tile size 2026-04-01 15:30:54 +02:00
4abd100724 chore: adjusted generation rules 2026-04-01 14:58:57 +02:00
d5986ab495 chore: baked collision/meshes for tiles 2026-04-01 14:58:01 +02:00
8e7aff213b feat: added naturalisation and walls 2026-04-01 13:45:29 +02:00
bf1e2d8f6f chore: sentences can be transposed & flipped 2026-03-31 17:39:16 +02:00
44e75c8800 chore: rooms are now a different colour 2026-03-31 16:43:02 +02:00
3bc44ac140 chore: added start tile 2026-03-31 16:29:05 +02:00
5f6f967aab feat: divided wildcard into 'known' and 'true' 2026-03-31 16:28:35 +02:00
a3b9965766 chore: defined path tile 2026-03-31 16:17:23 +02:00
36e4be7d28 chore: dungeon will now place tiles 2026-03-31 16:17:12 +02:00
5fe4ba4cdd feat: added wildcard support for patterns 2026-03-31 15:39:07 +02:00
03835248c4 chore: improved repeat until failure rule 2026-03-31 14:15:55 +02:00
1776a48686 feat: added random_order to composite rules 2026-03-31 13:59:08 +02:00
5a72b42d81 chore: adjustments to test rules 2026-03-31 00:11:05 +02:00
fca1b11f1c feat: added RepeatRuleUntilFailure 2026-03-30 20:02:49 +02:00
e74620ab56 feat: basic grammar functionality done 2026-03-30 16:22:40 +02:00
31c1c4cfbe feat: continuing grammar 2026-03-30 00:52:51 +02:00
e7e161c5b0 feat: start of tile grammar 2026-03-29 17:28:28 +02:00
1d4feabf7e feat: started generative grammar 2026-03-26 00:32:09 +01:00
512cf42822 feat: full ninja behaviour 2026-03-20 19:42:36 +01:00
524430003f feat: further ninja implementation 2026-03-19 23:00:54 +01:00
edf06623b3 feat: ninja follows player 2026-03-19 13:43:51 +01:00
0f2eb97118 chore: adjusted project settings 2026-03-18 23:10:02 +01:00
7108d8c3a6 feat: added BT debug labels to enemies 2026-03-18 16:31:51 +01:00
5eab3fdae9 chore: redid level layout 2026-03-18 15:25:56 +01:00
4ba1fc637e chore: adjusted player 2026-03-18 15:25:38 +01:00
930b66bc53 fix: equip_target fails if target is not equipable 2026-03-18 15:25:15 +01:00
8dbc7fc4ac feat: implemented patrol behaviour 2026-03-18 15:07:56 +01:00
425525e56f feat: WIP find weapon behaviour branch 2026-03-17 23:48:19 +01:00
86d8fe9a8e feat: branch reorg&player death 2026-03-17 16:23:57 +01:00
cc56a3b9c2 feat: player sword moves 2026-03-17 13:49:27 +01:00
448a82e90b feat: weapon pickups 2026-03-16 23:33:00 +01:00
bdb767e723 feat: animations and AI adjustments&sweep attack 2026-03-15 23:04:27 +01:00
764b6a5072 feat: implemented basic enemy 2026-03-15 17:18:49 +01:00
a02f00c7a2 chore: adjusted animations and tree logic 2026-03-15 10:44:41 +01:00
85f17d6bab feat: player hurt sequence & animation changes 2026-03-14 22:18:30 +01:00
87ce61703b feat: adjusted player attacks 2026-03-14 15:09:02 +01:00
f304ef6819 chore: adjusted character model 2026-03-14 10:30:34 +01:00
7c961110da feat: implemented player movement&jab combo 2026-03-13 23:00:32 +01:00
062fdc276b feat: compatibility with godot 4.7.dev 2026-03-13 13:16:29 +01:00
52a5cd02a5 feat: initialised and set up project 2026-03-13 12:59:21 +01:00
Jan van der Weide
58690660c4 fix: export_preset path not resetting propperly 2025-04-13 22:15:59 +02:00
Jan van der Weide
c420f4b4a8 feat: justfile updated and effected files updated accordingly 2025-04-12 18:41:11 +02:00
Sara
21ba8e33af feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
Sara
25f9a4c4fd fix: template name in project.godot is now correct 2025-01-19 14:08:23 +01:00
Sara
a6f4d83112 feat: added template project 2025-01-19 13:48:24 +01:00