chore: adjusted project settings
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parent
7108d8c3a6
commit
0f2eb97118
2 changed files with 7 additions and 6 deletions
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@ -132,7 +132,7 @@ size = Vector3(0.33496094, 0.8294678, 0.4711914)
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height = 1.8466797
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radius = 0.89404297
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[node name="bot" unique_id=1195498535 groups=["PlayerHitbox"] instance=ExtResource("1_eqqp1")]
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[node name="bot" unique_id=1098018666 groups=["PlayerHitbox"] instance=ExtResource("1_eqqp1")]
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collision_layer = 2
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collision_mask = 3
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script = SubResource("GDScript_eqqp1")
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@ -162,10 +162,10 @@ transform = Transform3D(0.981895, -5.3638707e-09, -0.18942553, 5.529141e-09, 1,
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current = true
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fov = 52.5
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[node name="Mesh" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(551696444) index="0" unique_id=625937078]
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[node name="Mesh" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(1205224726) index="0" unique_id=1628401802]
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material_override = SubResource("StandardMaterial3D_f46kd")
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[node name="HandR" type="BoneAttachment3D" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(551696444) index="1" unique_id=385862689]
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[node name="HandR" type="BoneAttachment3D" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(1205224726) index="1" unique_id=385862689]
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transform = Transform3D(0.015967373, -0.083946444, 0.9963424, -0.17989334, -0.98045003, -0.07972447, 0.9835564, -0.17796235, -0.030756809, 0.27221423, 0.7951686, 0.024477992)
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bone_name = "hand.r"
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bone_idx = 10
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@ -190,7 +190,7 @@ script = ExtResource("5_f46kd")
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damage_group = "EnemyHitbox"
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deal_damage = true
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[node name="HandL" type="BoneAttachment3D" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(551696444) index="2" unique_id=279793409]
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[node name="HandL" type="BoneAttachment3D" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(1205224726) index="2" unique_id=279793409]
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transform = Transform3D(-0.039434362, 0.07924447, -0.9960749, 0.12679999, -0.9883944, -0.083653376, -0.99114394, -0.12960118, 0.028928574, -0.2710728, 0.7714727, 0.0945672)
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bone_name = "hand.l"
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bone_idx = 7
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@ -208,7 +208,7 @@ transform = Transform3D(1.0000169, -1.5944242e-06, -4.04194e-07, 6.556511e-07, 1
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shape = SubResource("BoxShape3D_uxov2")
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debug_color = Color(0.9966913, 0, 0.17880186, 1)
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[node name="LegR" type="BoneAttachment3D" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(551696444) index="3" unique_id=2088257762]
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[node name="LegR" type="BoneAttachment3D" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(1205224726) index="3" unique_id=2088257762]
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transform = Transform3D(0.9947343, 0.10095803, 0.017639676, 0.10222586, -0.98967797, -0.1004331, 0.0073180734, 0.1017075, -0.9947873, 0.14436838, 0.42896914, -0.076926425)
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bone_name = "leg.lower.r"
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bone_idx = 14
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@ -226,7 +226,7 @@ transform = Transform3D(1, -5.960372e-07, -1.0579633e-06, 5.960361e-07, 1, -1.03
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shape = SubResource("BoxShape3D_nmc1l")
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debug_color = Color(0.9966913, 0, 0.17880186, 1)
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[node name="AnimationPlayer" parent="." index="5" unique_id=473246272]
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[node name="AnimationPlayer" parent="." index="5" unique_id=413547776]
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unique_name_in_owner = true
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root_motion_track = NodePath("Character/Skeleton3D:root")
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@ -91,4 +91,5 @@ common/physics_interpolation=true
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[rendering]
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rendering_device/vsync/frame_queue_size=3
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anti_aliasing/quality/msaa_3d=1
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