From 0f2eb97118970ad92edecc0290815889c2a3a91a Mon Sep 17 00:00:00 2001 From: Sara Date: Wed, 18 Mar 2026 23:10:02 +0100 Subject: [PATCH] chore: adjusted project settings --- project/objects/player.tscn | 12 ++++++------ project/project.godot | 1 + 2 files changed, 7 insertions(+), 6 deletions(-) diff --git a/project/objects/player.tscn b/project/objects/player.tscn index e2875ccfd5..7b15d41c14 100644 --- a/project/objects/player.tscn +++ b/project/objects/player.tscn @@ -132,7 +132,7 @@ size = Vector3(0.33496094, 0.8294678, 0.4711914) height = 1.8466797 radius = 0.89404297 -[node name="bot" unique_id=1195498535 groups=["PlayerHitbox"] instance=ExtResource("1_eqqp1")] +[node name="bot" unique_id=1098018666 groups=["PlayerHitbox"] instance=ExtResource("1_eqqp1")] collision_layer = 2 collision_mask = 3 script = SubResource("GDScript_eqqp1") @@ -162,10 +162,10 @@ transform = Transform3D(0.981895, -5.3638707e-09, -0.18942553, 5.529141e-09, 1, current = true fov = 52.5 -[node name="Mesh" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(551696444) index="0" unique_id=625937078] +[node name="Mesh" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(1205224726) index="0" unique_id=1628401802] material_override = SubResource("StandardMaterial3D_f46kd") -[node name="HandR" type="BoneAttachment3D" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(551696444) index="1" unique_id=385862689] +[node name="HandR" type="BoneAttachment3D" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(1205224726) index="1" unique_id=385862689] transform = Transform3D(0.015967373, -0.083946444, 0.9963424, -0.17989334, -0.98045003, -0.07972447, 0.9835564, -0.17796235, -0.030756809, 0.27221423, 0.7951686, 0.024477992) bone_name = "hand.r" bone_idx = 10 @@ -190,7 +190,7 @@ script = ExtResource("5_f46kd") damage_group = "EnemyHitbox" deal_damage = true -[node name="HandL" type="BoneAttachment3D" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(551696444) index="2" unique_id=279793409] +[node name="HandL" type="BoneAttachment3D" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(1205224726) index="2" unique_id=279793409] transform = Transform3D(-0.039434362, 0.07924447, -0.9960749, 0.12679999, -0.9883944, -0.083653376, -0.99114394, -0.12960118, 0.028928574, -0.2710728, 0.7714727, 0.0945672) bone_name = "hand.l" bone_idx = 7 @@ -208,7 +208,7 @@ transform = Transform3D(1.0000169, -1.5944242e-06, -4.04194e-07, 6.556511e-07, 1 shape = SubResource("BoxShape3D_uxov2") debug_color = Color(0.9966913, 0, 0.17880186, 1) -[node name="LegR" type="BoneAttachment3D" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(551696444) index="3" unique_id=2088257762] +[node name="LegR" type="BoneAttachment3D" parent="Character/Skeleton3D" parent_id_path=PackedInt32Array(1205224726) index="3" unique_id=2088257762] transform = Transform3D(0.9947343, 0.10095803, 0.017639676, 0.10222586, -0.98967797, -0.1004331, 0.0073180734, 0.1017075, -0.9947873, 0.14436838, 0.42896914, -0.076926425) bone_name = "leg.lower.r" bone_idx = 14 @@ -226,7 +226,7 @@ transform = Transform3D(1, -5.960372e-07, -1.0579633e-06, 5.960361e-07, 1, -1.03 shape = SubResource("BoxShape3D_nmc1l") debug_color = Color(0.9966913, 0, 0.17880186, 1) -[node name="AnimationPlayer" parent="." index="5" unique_id=473246272] +[node name="AnimationPlayer" parent="." index="5" unique_id=413547776] unique_name_in_owner = true root_motion_track = NodePath("Character/Skeleton3D:root") diff --git a/project/project.godot b/project/project.godot index 0ee04bb31b..e785831032 100644 --- a/project/project.godot +++ b/project/project.godot @@ -91,4 +91,5 @@ common/physics_interpolation=true [rendering] +rendering_device/vsync/frame_queue_size=3 anti_aliasing/quality/msaa_3d=1