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a9158c8e48
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feat: signal triggers when current behaviour node changes
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2026-03-20 19:41:50 +01:00 |
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427c0a7ec8
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fix: behaviourtree ends frame when root is hit
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2026-03-18 15:07:29 +01:00 |
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d2b91de4d6
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fix: frame only ends when viable leaf is found
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2026-03-15 10:44:08 +01:00 |
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16ba0418f9
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feat: failed leaf nodes continue processing
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2026-03-14 22:16:14 +01:00 |
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4e40c1acdc
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fix: compatible with godot 4.7.dev
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2026-03-13 13:29:07 +01:00 |
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2a4e00e6f1
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feat: backlog code
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2026-03-13 10:38:52 +01:00 |
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