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811970a306
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chore: massively sped up mesh gen performance
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2026-02-25 18:57:06 +01:00 |
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8ff1b1404d
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feat: multithreading for terrain mesh gen
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2026-02-24 23:16:21 +01:00 |
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da1512e8cc
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feat: terrain settings are now editable
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2026-02-24 12:50:49 +01:00 |
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508e87f19b
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chore: TerrainModifier inherits Marker3D ipv Node
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2026-02-24 10:48:00 +01:00 |
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c5457ffbc0
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feat: real-time distance modifier curve updates
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2026-02-23 21:15:30 +01:00 |
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fc6034242e
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feat: realtime editing
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2026-02-23 12:01:35 +01:00 |
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cd4f619a20
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chore: testing in terrain test scene
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2026-02-22 23:40:41 +01:00 |
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ed1d045ab1
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chore: adjusting terrain logic
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2026-02-22 23:39:46 +01:00 |
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ac139f01b6
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feat: started work on terrain editor tools
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2026-02-22 22:27:23 +01:00 |
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78433f1514
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chore: style test adjustments to various parts
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2026-01-27 23:30:46 +01:00 |
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cf71e336fe
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chore: changed main scene to style test
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2026-01-26 22:09:52 +01:00 |
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c0d0451236
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feat: expanded style test
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2026-01-25 00:02:35 +01:00 |
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b34aae1bda
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chore: adjusted style test scene and trees
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2026-01-22 22:43:36 +01:00 |
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9cd0624341
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feat: added reservoir to style test
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2026-01-21 22:42:13 +01:00 |
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0f8539e803
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feat: further work on style test
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2026-01-21 20:28:04 +01:00 |
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33b088c315
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chore: continued style test
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2026-01-21 01:02:12 +01:00 |
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cb7138353e
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feat: started work on style test
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2026-01-18 23:27:14 +01:00 |
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1e94542085
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feat: npc follow logic
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2026-01-18 23:26:41 +01:00 |
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ea3b68aef8
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translated movement to state machine
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2025-12-31 12:19:30 +01:00 |
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c3ff41e1e6
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feat: rethought behaviour separation and states
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2025-12-26 00:35:36 +01:00 |
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