godot-module-template/editor
2026-03-04 10:17:10 +01:00
..
animation Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
asset_library Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
audio Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
debugger Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
doc Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
docks Decouple RenderingServer from as much of the codebase as possible 2026-03-03 12:48:07 +01:00
export Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
file_system Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
gui Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
icons
import Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
inspector Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
plugins Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
project_manager Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
project_upgrade Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
run Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
scene Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
script Decouple RenderingServer from as much of the codebase as possible 2026-03-03 12:48:07 +01:00
settings Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
shader Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
themes Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
translations rm class_db.h from resource.h 2026-02-27 19:08:29 -05:00
version_control Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
editor_builders.py
editor_data.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
editor_data.h Updated unsaved scene dialog to show the time the scene was opened if the scene was last saved before the editor was stared instead of editor startup time. 2026-02-15 14:29:55 -07:00
editor_interface.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
editor_interface.cpp Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
editor_interface.h Add EditorInterface::get_unsaved_scenes() 2026-02-23 11:36:02 -06:00
editor_log.cpp Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
editor_log.h
editor_main_screen.cpp rm class_db.h from resource.h 2026-02-27 19:08:29 -05:00
editor_main_screen.h
editor_node.cpp Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
editor_node.h Decouple RenderingServer from as much of the codebase as possible 2026-03-03 12:48:07 +01:00
editor_string_names.h
editor_undo_redo_manager.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
editor_undo_redo_manager.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
editor_undo_redo_manager.h
register_editor_types.cpp Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
register_editor_types.h
SCsub
template_builders.py