Explicitly include core/os/os.h where used

This commit is contained in:
Rémi Verschelde 2026-03-03 17:32:44 +01:00
parent 74b5be24f4
commit f332faf46b
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GPG key ID: C3336907360768E1
106 changed files with 119 additions and 9 deletions

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@ -41,6 +41,7 @@
#include "core/object/class_db.h"
#include "core/object/message_queue.h"
#include "core/object/script_language.h"
#include "core/os/os.h"
#include "core/templates/rb_set.h"
#include "core/variant/typed_array.h"
#include "core/variant/variant_parser.h"

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@ -42,6 +42,7 @@
#include "core/object/class_db.h"
#include "core/os/keyboard.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "core/os/thread_safe.h"
#include "core/variant/typed_array.h"

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@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/os/os.h"
#include "core/version.h"
#include "gdextension.h"

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@ -37,6 +37,7 @@
#include "core/io/file_access.h"
#include "core/object/class_db.h"
#include "core/object/script_language.h"
#include "core/os/os.h"
GDExtensionManager::LoadStatus GDExtensionManager::_load_extension_internal(const Ref<GDExtension> &p_extension, bool p_first_load) {
if (level >= 0) { // Already initialized up to some level.

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@ -33,6 +33,7 @@
#include "core/extension/gdextension_manager.h"
#include "core/object/class_db.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "main/main.h"
#include "servers/display/display_server.h"

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@ -34,6 +34,7 @@
#include "core/io/stream_peer_tls.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/version.h"
HTTPClient *HTTPClientTCP::_create_func(bool p_notify_postinitialize) {

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@ -36,6 +36,7 @@
#include "core/debugger/script_debugger.h"
#include "core/io/resource_loader.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/templates/sort_array.h"
ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];

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@ -35,6 +35,7 @@
#include "core/io/file_access.h"
#include "core/io/json.h"
#include "core/os/midi_driver.h"
#include "core/os/os.h"
#include "core/version_generated.gen.h"
#include <cstdarg>

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@ -77,6 +77,7 @@
#include "core/object/undo_redo.h"
#include "core/object/worker_thread_pool.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "core/os/time.h"
#include "core/string/optimized_translation.h"
#include "core/string/translation.h"

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@ -34,6 +34,7 @@
#include "core/input/input.h"
#include "core/object/class_db.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "editor/animation/animation_tree_editor_plugin.h"
#include "editor/docks/editor_dock_manager.h"
#include "editor/docks/inspector_dock.h"

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@ -35,6 +35,7 @@
#include "core/io/stream_peer_tls.h"
#include "core/object/class_db.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/version.h"
#include "editor/editor_main_screen.h"
#include "editor/editor_node.h"

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@ -31,6 +31,7 @@
#include "debug_adapter_parser.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "editor/debugger/debug_adapter/debug_adapter_protocol.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/debugger/script_editor_debugger.h"

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@ -34,6 +34,7 @@
#include "core/debugger/debugger_marshalls.h"
#include "core/io/json.h"
#include "core/io/marshalls.h"
#include "core/os/os.h"
#include "editor/debugger/debug_adapter/debug_adapter_parser.h"
#include "editor/debugger/script_editor_debugger.h"
#include "editor/editor_log.h"

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@ -38,6 +38,7 @@
#include "core/object/class_db.h"
#include "core/object/script_language.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/string/string_builder.h"
#include "core/version.h"
#include "editor/doc/doc_data_compressed.gen.h"

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@ -31,6 +31,7 @@
#include "editor_help_search.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "editor/editor_main_screen.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"

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@ -33,6 +33,7 @@
#include "core/io/resource_loader.h"
#include "core/object/undo_redo.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/version.h"
#include "editor/docks/editor_dock.h"
#include "editor/docks/inspector_dock.h"

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@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/os/os.h"
#include "core/os/shared_object.h"
#include "scene/resources/image_texture.h"

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@ -34,6 +34,7 @@
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "editor/export/editor_export.h"
#include "editor/settings/editor_settings.h"

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@ -33,6 +33,7 @@
#include "core/io/dir_access.h"
#include "core/io/json.h"
#include "core/io/zip_io.h"
#include "core/os/os.h"
#include "core/templates/rb_set.h"
#include "core/version.h"
#include "editor/editor_node.h"

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@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/version.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"

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@ -34,6 +34,7 @@
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/file_system/editor_file_system.h"

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@ -33,6 +33,7 @@
#include "core/authors.gen.h"
#include "core/donors.gen.h"
#include "core/license.gen.h"
#include "core/os/os.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/gui/credits_roll.h"

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@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "editor/docks/filesystem_dock.h"
#include "editor/editor_string_names.h"
#include "editor/file_system/dependency_editor.h"

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@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/string/fuzzy_search.h"
#include "editor/docks/filesystem_dock.h"
#include "editor/editor_node.h"

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@ -33,6 +33,7 @@
#include "unicode_ranges.inc"
#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "core/string/translation.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"

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@ -31,6 +31,7 @@
#include "fbx_importer_manager.h"
#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/settings/editor_settings.h"

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@ -32,6 +32,7 @@
#include "core/input/input.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "editor/audio/audio_stream_preview.h"
#include "editor/doc/editor_help.h"
#include "editor/docks/filesystem_dock.h"

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@ -35,6 +35,7 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/variant/variant_utility.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"

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@ -32,6 +32,7 @@
#include "core/io/json.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/version.h"
#include "editor/editor_string_names.h"
#include "editor/settings/editor_settings.h"

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@ -34,6 +34,7 @@
#include "core/io/dir_access.h"
#include "core/io/zip_io.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/version.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"

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@ -31,6 +31,7 @@
#include "register_editor_types.h"
#include "core/object/script_language.h"
#include "core/os/os.h"
#include "editor/animation/animation_tree_editor_plugin.h"
#include "editor/audio/audio_stream_editor_plugin.h"
#include "editor/audio/audio_stream_randomizer_editor_plugin.h"

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@ -31,6 +31,7 @@
#include "particles_2d_editor_plugin.h"
#include "core/io/image_loader.h"
#include "core/os/os.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/editor_undo_redo_manager.h"

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@ -33,6 +33,7 @@
#include "core/input/input_event.h"
#include "core/math/geometry_2d.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "editor/docks/editor_dock.h"
#include "editor/docks/editor_dock_manager.h"
#include "editor/editor_node.h"

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@ -33,7 +33,7 @@
#include "tile_set_editor.h"
#include "core/os/mutex.h"
#include "core/os/os.h"
#include "editor/docks/editor_dock_manager.h"
#include "editor/editor_interface.h"
#include "editor/editor_node.h"

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@ -31,6 +31,7 @@
#include "lightmap_gi_editor_plugin.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/gui/editor_file_dialog.h"

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@ -38,6 +38,7 @@
#include "core/math/projection.h"
#include "core/object/class_db.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/string/translation_server.h"
#include "editor/animation/animation_player_editor_plugin.h"
#include "editor/debugger/editor_debugger_node.h"

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@ -30,6 +30,7 @@
#include "particles_3d_editor_plugin.h"
#include "core/os/os.h"
#include "editor/editor_node.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/scene/scene_tree_editor.h"

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@ -33,6 +33,7 @@
#include "core/config/project_settings.h"
#include "core/io/resource_loader.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "editor/docks/inspector_dock.h"
#include "editor/editor_main_screen.h"
#include "editor/editor_node.h"

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@ -31,6 +31,7 @@
#include "font_config_plugin.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/string/translation_server.h"
#include "editor/import/dynamic_font_import_settings.h"
#include "editor/settings/editor_settings.h"

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@ -32,6 +32,7 @@
#include "core/object/class_db.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/gui/editor_toaster.h"

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@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/version_generated.gen.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"

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@ -36,6 +36,7 @@
#include "core/math/math_defs.h"
#include "core/object/class_db.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/version_generated.gen.h"
#include "editor/docks/filesystem_dock.h"
#include "editor/docks/inspector_dock.h"

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@ -32,6 +32,7 @@
#include "core/error/error_macros.h"
#include "core/io/resource_loader.h"
#include "core/os/os.h"
#include "editor/editor_string_names.h"
#include "editor/file_system/editor_paths.h"
#include "editor/settings/editor_settings.h"

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@ -33,6 +33,7 @@
#include "core/config/project_settings.h"
#include "core/object/class_db.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/os/time.h"
#include "editor/docks/editor_dock.h"
#include "editor/docks/editor_dock_manager.h"

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@ -39,6 +39,7 @@
#include "rgb_to_rgba.glsl.gen.h"
#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "servers/display/display_server.h"
#include "servers/rendering/rendering_context_driver.h"
#include "servers/rendering/rendering_device.h"

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@ -31,6 +31,7 @@
#include "editor_scene_importer_fbx2gltf.h"
#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "editor/settings/editor_settings.h"
#include "editor_scene_importer_ufbx.h"

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@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "editor/doc/doc_tools.h"
#include "editor/doc/editor_help.h"
#include "editor/editor_log.h"

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@ -35,6 +35,7 @@
#include "editor_import_blend_runner.h"
#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/gui/editor_file_dialog.h"

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@ -30,7 +30,6 @@
#include "lightmapper_rd.h"
#include "core/string/print_string.h"
#include "lm_blendseams.glsl.gen.h"
#include "lm_compute.glsl.gen.h"
#include "lm_raster.glsl.gen.h"
@ -39,6 +38,8 @@
#include "core/io/dir_access.h"
#include "core/math/geometry_2d.h"
#include "core/math/geometry_3d.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "editor/file_system/editor_paths.h"
#include "editor/settings/editor_settings.h"
#include "servers/rendering/rendering_device.h"

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@ -36,6 +36,7 @@
#include "stream_peer_mbedtls.h"
#include "core/config/project_settings.h"
#include "core/os/os.h"
#if MBEDTLS_VERSION_MAJOR >= 3
#include <psa/crypto.h>

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@ -40,6 +40,7 @@
#include "core/config/project_settings.h"
#include "core/object/worker_thread_pool.h"
#include "core/os/os.h"
#include "servers/navigation_2d/navigation_server_2d.h"
#include <Obstacle2d.h>

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@ -40,6 +40,7 @@
#include "core/config/project_settings.h"
#include "core/object/worker_thread_pool.h"
#include "core/os/os.h"
#include "servers/navigation_3d/navigation_server_3d.h"
#include <Obstacle2d.h>

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@ -38,6 +38,7 @@
#include "data_viewers/summary_view.h"
#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "core/os/time.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/debugger/script_editor_debugger.h"

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@ -36,6 +36,8 @@
#include "os_android.h"
#include "thread_jandroid.h"
#include "core/os/os.h"
#include <openxr/openxr.h>
#include <openxr/openxr_platform.h>

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@ -100,6 +100,7 @@
#endif
#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "main/main.h"
#ifdef TOOLS_ENABLED

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@ -33,6 +33,7 @@
#include "core/config/project_settings.h"
#include "core/math/projection.h"
#include "core/object/worker_thread_pool.h"
#include "core/os/os.h"
#ifdef __SSE2__
#include <pmmintrin.h>

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@ -30,8 +30,6 @@
#include "text_server_adv.h"
#include "core/object/callable_method_pointer.h"
#ifdef GDEXTENSION
// Headers for building as GDExtension plug-in.
@ -40,6 +38,7 @@
#include <godot_cpp/classes/project_settings.hpp>
#include <godot_cpp/classes/translation_server.hpp>
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/variant/callable_method_pointer.hpp>
using namespace godot;
@ -51,7 +50,9 @@ using namespace godot;
#include "core/config/project_settings.h"
#include "core/error/error_macros.h"
#include "core/io/file_access.h"
#include "core/object/callable_method_pointer.h"
#include "core/object/worker_thread_pool.h"
#include "core/os/os.h"
#include "core/string/translation_server.h"
#include "scene/resources/image_texture.h"

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@ -30,8 +30,6 @@
#include "text_server_fb.h"
#include "core/object/callable_method_pointer.h"
#ifdef GDEXTENSION
// Headers for building as GDExtension plug-in.
@ -40,6 +38,7 @@
#include <godot_cpp/classes/project_settings.hpp>
#include <godot_cpp/classes/translation_server.hpp>
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/variant/callable_method_pointer.hpp>
#define OT_TAG(m_c1, m_c2, m_c3, m_c4) ((int32_t)((((uint32_t)(m_c1) & 0xff) << 24) | (((uint32_t)(m_c2) & 0xff) << 16) | (((uint32_t)(m_c3) & 0xff) << 8) | ((uint32_t)(m_c4) & 0xff)))
@ -53,6 +52,8 @@ using namespace godot;
#include "core/config/project_settings.h"
#include "core/error/error_macros.h"
#include "core/io/file_access.h"
#include "core/object/callable_method_pointer.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/string/translation_server.h"

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@ -32,6 +32,7 @@
#include "../remote_debugger_peer_websocket.h"
#include "core/os/os.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/settings/editor_settings.h"

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@ -33,6 +33,7 @@
#ifndef WEB_ENABLED
#include "core/io/stream_peer_tls.h"
#include "core/os/os.h"
CryptoCore::RandomGenerator *WSLPeer::_static_rng = nullptr;

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@ -30,6 +30,8 @@
#include "audio_driver_opensl.h"
#include "core/os/os.h"
#define MAX_NUMBER_INTERFACES 3
#define MAX_NUMBER_OUTPUT_DEVICES 6

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@ -38,6 +38,7 @@
#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/input/input_event.h"
#include "core/os/os.h"
#include "servers/display/native_menu.h"
#if defined(RD_ENABLED)

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@ -33,6 +33,7 @@
#include "jni_utils.h"
#ifdef TOOLS_ENABLED
#include "core/os/os.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/debugger/script_editor_debugger.h"
#include "editor/run/editor_run_bar.h"

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@ -49,6 +49,7 @@
#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "core/profiling/profiling.h"
#include "main/main.h"
#include "servers/rendering/rendering_server.h"

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@ -43,6 +43,7 @@
#include "core/input/input.h"
#include "core/io/xml_parser.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "core/profiling/profiling.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"

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@ -34,6 +34,7 @@
#include "os_android.h"
#include "thread_jandroid.h"
#include "core/os/os.h"
#include "servers/display/display_server.h"
bool TTS_Android::initialized = false;

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@ -35,6 +35,7 @@
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/os/os.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/export/editor_export.h"

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@ -34,14 +34,16 @@
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/os/main_loop.h"
#ifdef SDL_ENABLED
#include "drivers/sdl/joypad_sdl.h"
#endif
#include "core/os/os.h"
#include "core/profiling/profiling.h"
#include "main/main.h"
#include "servers/display/display_server.h"
#include "servers/rendering/rendering_server.h"
#ifdef SDL_ENABLED
#include "drivers/sdl/joypad_sdl.h"
#endif
#ifdef X11_ENABLED
#include "x11/detect_prime_x11.h"
#include "x11/display_server_x11.h"

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@ -43,6 +43,7 @@
#include "core/input/input.h"
#include "core/input/input_event.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "servers/display/accessibility_server.h"
#include "servers/display/native_menu.h"
#include "servers/rendering/dummy/rasterizer_dummy.h"

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@ -40,6 +40,7 @@
#include "core/math/math_funcs.h"
#include "core/object/callable_method_pointer.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/string/ustring.h"
#include "drivers/png/png_driver_common.h"

View file

@ -39,6 +39,7 @@
#include "core/input/input_event.h"
#include "core/object/callable_method_pointer.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "servers/display/native_menu.h"
#include "servers/rendering/dummy/rasterizer_dummy.h"

View file

@ -30,6 +30,8 @@
#include "editor_http_server.h"
#include "core/os/os.h"
void EditorHTTPServer::_server_thread_poll(void *data) {
EditorHTTPServer *web_server = static_cast<EditorHTTPServer *>(data);
while (!web_server->server_quit.is_set()) {

View file

@ -35,6 +35,7 @@
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/os/os.h"
#include "editor/editor_string_names.h"
#include "editor/export/editor_export.h"
#include "editor/import/resource_importer_texture_settings.h"

View file

@ -40,6 +40,7 @@
#include "core/debugger/engine_debugger.h"
#include "core/io/file_access.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "core/profiling/profiling.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"

View file

@ -35,6 +35,7 @@
#include "core/config/engine.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/os/os.h"
#include "core/profiling/profiling.h"
#include "main/main.h"
#include "scene/main/scene_tree.h"

View file

@ -31,8 +31,10 @@
#if defined(WINDOWS_ENABLED) && defined(GLES3_ENABLED)
#include "wgl_detect_version.h"
#include "os_windows.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/string/ustring.h"
#include "core/variant/dictionary.h"

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@ -32,6 +32,7 @@
#include "gpu_particles_2d.compat.inc"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "scene/2d/cpu_particles_2d.h"
#include "scene/resources/atlas_texture.h"
#include "scene/resources/canvas_item_material.h"

View file

@ -31,6 +31,7 @@
#include "fog_volume.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "scene/main/viewport.h"
#include "scene/resources/environment.h"
#include "servers/rendering/rendering_server.h"

View file

@ -32,6 +32,7 @@
#include "gpu_particles_3d.compat.inc"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "scene/3d/cpu_particles_3d.h"
#include "scene/resources/curve_texture.h"
#include "scene/resources/gradient_texture.h"

View file

@ -33,6 +33,7 @@
#include "core/math/geometry_3d.h"
#include "core/object/class_db.h"
#include "core/object/worker_thread_pool.h"
#include "core/os/os.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/main/viewport.h"

View file

@ -36,6 +36,7 @@
#include "core/math/geometry_3d.h"
#include "core/object/class_db.h"
#include "core/object/object.h"
#include "core/os/os.h"
#include "scene/3d/light_3d.h"
#include "scene/3d/lightmap_probe.h"
#include "scene/3d/mesh_instance_3d.h"

View file

@ -34,6 +34,7 @@ STATIC_ASSERT_INCOMPLETE_TYPE(class, RenderingServer);
#include "core/config/project_settings.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "scene/resources/material.h"
#include "servers/rendering/rendering_server.h"

View file

@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/multimesh_instance_3d.h"
#include "scene/3d/voxelizer.h"

View file

@ -33,6 +33,7 @@
#include "core/config/engine.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
bool AnimationPlayer::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;

View file

@ -37,6 +37,7 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/math/math_fieldwise.h"
#include "core/os/os.h"
#include "core/os/time.h"
#include "core/templates/local_vector.h"
#include "core/variant/array.h"

View file

@ -34,6 +34,7 @@
#include "core/io/image.h"
#include "core/math/expression.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "scene/gui/color_mode.h"
#include "scene/gui/color_picker_shape.h"
#include "scene/gui/file_dialog.h"

View file

@ -36,6 +36,7 @@
#include "core/io/file_access.h"
#include "core/object/class_db.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "scene/gui/box_container.h"
#include "scene/gui/check_box.h"
#include "scene/gui/flow_container.h"

View file

@ -33,6 +33,7 @@
#include "core/io/file_access.h"
#include "core/io/stream_peer_gzip.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/os/thread.h"
#include "scene/main/timer.h"

View file

@ -36,6 +36,7 @@ STATIC_ASSERT_INCOMPLETE_TYPE(class, RenderingServer);
#include "core/debugger/engine_debugger.h"
#include "core/input/input.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "scene/gui/control.h"
#include "scene/theme/theme_db.h"
#include "scene/theme/theme_owner.h"

View file

@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "scene/resources/gradient_texture.h"
#include "scene/resources/sky.h"
#include "servers/rendering/rendering_server.h"

View file

@ -33,6 +33,7 @@
#include "core/io/image_loader.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/templates/hash_map.h"
#include "core/templates/hashfuncs.h"
#include "scene/resources/image_texture.h"

View file

@ -34,6 +34,7 @@
#include "core/config/project_settings.h"
#include "core/error/error_macros.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "core/version.h"
#include "scene/main/scene_tree.h"
#include "scene/resources/texture.h"

View file

@ -32,6 +32,7 @@
#include "visual_shader_nodes.compat.inc"
#include "core/object/class_db.h"
#include "core/os/os.h"
#include "servers/rendering/rendering_server.h"
////////////// Vector Base

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@ -32,6 +32,7 @@
#include "core/io/marshalls.h"
#include "core/object/class_db.h"
#include "core/os/os.h"
void AudioEffectRecordInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
if (!is_recording) {

View file

@ -35,6 +35,7 @@
#include "core/debugger/engine_profiler.h"
#include "core/io/resource_loader.h"
#include "core/object/script_language.h"
#include "core/os/os.h"
#include "servers/display/display_server.h"
#include "servers/rendering/rendering_server.h"

View file

@ -32,6 +32,7 @@
#include "core/config/engine.h"
#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "audio/audio_effect.h"
#include "audio/audio_server.h"

View file

@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/os/os.h"
#include "servers/display/display_server.h"
#include "servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h"
#include "servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h"

View file

@ -33,6 +33,7 @@
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/object/worker_thread_pool.h"
#include "core/os/os.h"
#include "core/string/string_builder.h"
#include "core/version.h"
#include "servers/rendering/shader_include_db.h"

View file

@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "core/math/geometry_3d.h"
#include "core/os/os.h"
#include "servers/rendering/renderer_rd/renderer_scene_render_rd.h"
#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
#include "servers/rendering/rendering_server_globals.h"

View file

@ -34,6 +34,7 @@
#include "core/math/geometry_3d.h"
#include "core/object/callable_method_pointer.h"
#include "core/object/worker_thread_pool.h"
#include "core/os/os.h"
#include "servers/rendering/rendering_light_culler.h"
#include "servers/rendering/rendering_server.h"
#include "servers/rendering/rendering_server_default.h"

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