Explicitly include core/config/engine.h where used
This commit is contained in:
parent
f332faf46b
commit
765362b033
126 changed files with 134 additions and 6 deletions
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@ -48,6 +48,7 @@
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#include "core/version.h"
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#ifdef TOOLS_ENABLED
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#include "core/config/engine.h"
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#include "modules/modules_enabled.gen.h" // For mono.
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#endif // TOOLS_ENABLED
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@ -31,6 +31,7 @@
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#include "core_bind.h"
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#include "core_bind.compat.inc"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/crypto/crypto_core.h"
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#include "core/debugger/engine_debugger.h"
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@ -30,6 +30,7 @@
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#include "remote_debugger.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/debugger/debugger_marshalls.h"
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#include "core/debugger/engine_debugger.h"
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@ -30,6 +30,7 @@
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#include "gdextension_library_loader.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/io/dir_access.h"
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#include "core/os/os.h"
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@ -30,6 +30,7 @@
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#include "gdextension_manager.h"
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#include "core/config/engine.h"
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#include "core/extension/gdextension_function_loader.h"
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#include "core/extension/gdextension_library_loader.h"
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#include "core/extension/gdextension_special_compat_hashes.h"
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@ -31,6 +31,7 @@
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#include "input.h"
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#include "input.compat.inc"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/input/default_controller_mappings.h"
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#include "core/input/input_map.h"
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@ -30,6 +30,7 @@
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#include "resource_loader.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/core_bind.h"
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#include "core/io/dir_access.h"
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@ -30,6 +30,7 @@
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#include "object.h"
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#include "core/config/engine.h"
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#include "core/extension/gdextension_manager.h"
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#include "core/io/resource.h"
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#include "core/object/class_db.h"
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@ -30,6 +30,7 @@
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#include "script_language.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/core_bind.h"
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#include "core/debugger/engine_debugger.h"
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@ -31,6 +31,7 @@
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#include "translation_server.h"
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#include "translation_server.compat.inc"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/io/resource_loader.h"
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#include "core/object/class_db.h"
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@ -32,6 +32,7 @@
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#ifdef ALSA_ENABLED
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/os/os.h"
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@ -32,6 +32,7 @@
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#ifdef GLES3_ENABLED
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/math/geometry_2d.h"
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#include "core/math/transform_interpolator.h"
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@ -32,6 +32,7 @@
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#ifdef GLES3_ENABLED
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/io/dir_access.h"
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#include "core/io/image.h"
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@ -32,6 +32,7 @@
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#ifdef GLES3_ENABLED
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/io/resource_loader.h"
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#include "drivers/gles3/rasterizer_canvas_gles3.h"
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@ -54,6 +54,7 @@
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#include "rendering_context_driver_metal.h"
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#include "rendering_shader_container_metal.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/io/marshalls.h"
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#include "core/os/os.h"
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@ -32,6 +32,7 @@
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#ifdef PULSEAUDIO_ENABLED
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/os/os.h"
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#include "core/version.h"
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@ -32,6 +32,7 @@
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#include "audio_driver_wasapi.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/os/os.h"
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@ -30,6 +30,7 @@
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#include "audio_driver_xaudio2.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/os/os.h"
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@ -30,6 +30,7 @@
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#include "asset_library_editor_plugin.h"
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#include "core/config/engine.h"
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#include "core/io/dir_access.h"
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#include "core/io/json.h"
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#include "core/io/stream_peer_tls.h"
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@ -30,6 +30,7 @@
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#include "editor_debugger_node.h"
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#include "core/config/engine.h"
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#include "core/io/resource_loader.h"
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#include "core/object/class_db.h"
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#include "core/object/undo_redo.h"
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@ -30,6 +30,7 @@
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#include "editor_help.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/core_constants.h"
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#include "core/extension/gdextension.h"
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@ -31,6 +31,7 @@
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#include "editor_interface.h"
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#include "editor_interface.compat.inc"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/io/resource_loader.h"
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#include "core/object/class_db.h"
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@ -30,6 +30,7 @@
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#include "editor_node.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/extension/gdextension_manager.h"
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#include "core/input/input.h"
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#include "shader_baker_export_plugin.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/io/dir_access.h"
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#include "core/string/string_builder.h"
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#include "editor_plugin_settings.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/io/config_file.h"
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#include "core/io/dir_access.h"
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#include "project_manager.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/input/input.h"
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#include "core/io/config_file.h"
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#include "register_editor_types.h"
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#include "core/config/engine.h"
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#include "core/object/script_language.h"
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#include "core/os/os.h"
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#include "editor/animation/animation_tree_editor_plugin.h"
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#include "editor_run_bar.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/object/class_db.h"
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#include "editor/debugger/editor_debugger_node.h"
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#include "canvas_item_editor_plugin.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/input/input.h"
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#include "core/object/class_db.h"
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#include "scene_tree_editor.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/object/class_db.h"
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#include "core/object/script_language.h"
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#include "editor_settings.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/input/input_event.h"
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#include "core/input/input_map.h"
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#include "editor_settings_dialog.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/input/input_map.h"
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#include "core/object/class_db.h"
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#include "main.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/core_globals.h"
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#include "core/crypto/crypto.h"
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#include "performance.h"
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#include "performance.compat.inc"
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#include "core/config/engine.h"
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#include "core/object/class_db.h"
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#include "core/os/os.h"
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#include "core/variant/typed_array.h"
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#include "csg_shape.h"
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#include "core/config/engine.h"
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#include "core/math/geometry_2d.h"
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#include "core/object/class_db.h"
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#include "scene/resources/3d/navigation_mesh_source_geometry_data_3d.h"
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#include "fbx_document.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/crypto/crypto_core.h"
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#include "core/io/config_file.h"
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#include "../gltf/extensions/gltf_document_extension_convert_importer_mesh.h"
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#include "fbx_document.h"
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#include "core/config/engine.h"
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#ifdef TOOLS_ENABLED
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#include "editor/editor_scene_importer_fbx2gltf.h"
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#include "editor/editor_scene_importer_ufbx.h"
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#include "gltf_document.h"
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#include "core/object/class_db.h"
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#include "extensions/gltf_document_extension_convert_importer_mesh.h"
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#include "extensions/gltf_spec_gloss.h"
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#include "gltf_state.h"
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#include "gltf_template_convert.h"
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#include "skin_tool.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/crypto/crypto_core.h"
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#include "core/io/config_file.h"
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#include "core/io/file_access_memory.h"
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#include "core/io/json.h"
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#include "core/io/stream_peer.h"
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#include "core/object/class_db.h"
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#include "core/object/object_id.h"
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#include "core/version.h"
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#include "scene/2d/node_2d.h"
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#include "gltf_state.h"
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#include "structures/gltf_object_model_property.h"
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#include "core/config/engine.h"
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#ifndef PHYSICS_3D_DISABLED
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#include "extensions/physics/gltf_document_extension_physics.h"
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#endif // PHYSICS_3D_DISABLED
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#include "grid_map.h"
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#include "core/config/engine.h"
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#include "core/io/marshalls.h"
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#include "core/object/class_db.h"
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#include "core/templates/a_hash_map.h"
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#include "audio_stream_interactive.h"
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#include "core/config/engine.h"
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#include "core/math/math_funcs.h"
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#include "core/object/class_db.h"
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#include "csharp_script.h"
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#include "core/object/class_db.h"
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#include "godotsharp_dirs.h"
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#include "managed_callable.h"
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#include "mono_gd/gd_mono_cache.h"
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#include "editor/script_templates/templates.gen.h"
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#endif
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/debugger/engine_debugger.h"
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#include "core/debugger/script_debugger.h"
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#include "core/io/file_access.h"
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#include "core/object/class_db.h"
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#include "core/os/mutex.h"
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#include "core/os/os.h"
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#include "core/os/thread.h"
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#include "mono_gd/gd_mono.h"
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#include "utils/path_utils.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/io/dir_access.h"
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#include "core/os/os.h"
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#include "../editor/semver.h"
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#endif
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/debugger/engine_debugger.h"
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#include "core/io/dir_access.h"
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#include "multiplayer_spawner.h"
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#include "core/config/engine.h"
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#include "core/io/resource_loader.h"
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#include "core/object/class_db.h"
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#include "scene/main/multiplayer_api.h"
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#include "extensions/openxr_performance_settings_extension.h"
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#include "extensions/openxr_user_presence_extension.h"
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#include "core/config/engine.h"
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#include "core/io/resource_loader.h"
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#include "core/io/resource_saver.h"
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#include "core/object/class_db.h"
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#include "extensions/platform/openxr_android_extension.h"
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#endif
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/os/os.h"
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#include "main/main.h"
|
||||
|
|
|
|||
|
|
@ -34,6 +34,7 @@
|
|||
#include "../openxr_api.h"
|
||||
#include "../openxr_interface.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/3d/mesh_instance_3d.h"
|
||||
#include "scene/3d/xr/xr_nodes.h"
|
||||
|
|
|
|||
|
|
@ -34,6 +34,7 @@
|
|||
#include "../extensions/openxr_render_model_extension.h"
|
||||
#include "../openxr_api.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/3d/xr/xr_nodes.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "raycast_occlusion_cull.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/math/projection.h"
|
||||
#include "core/object/worker_thread_pool.h"
|
||||
|
|
|
|||
|
|
@ -32,6 +32,8 @@
|
|||
|
||||
#include "image_loader_svg.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
|
||||
#include <thorvg.h>
|
||||
|
||||
#ifdef THREADS_ENABLED
|
||||
|
|
|
|||
|
|
@ -38,6 +38,7 @@
|
|||
#include "java_godot_wrapper.h"
|
||||
#include "net_socket_android.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/extension/gdextension_manager.h"
|
||||
#include "core/input/input.h"
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@
|
|||
|
||||
#include "godot_audio.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/object/object.h"
|
||||
#include "scene/main/node.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "http_client_web.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
|
||||
void HTTPClientWeb::_parse_headers(int p_len, const char **p_headers, void *p_ref) {
|
||||
|
|
|
|||
|
|
@ -35,6 +35,7 @@
|
|||
#include "os_windows.h"
|
||||
#include "wgl_detect_version.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/input/input.h"
|
||||
#include "core/io/file_access.h"
|
||||
|
|
|
|||
|
|
@ -35,6 +35,7 @@
|
|||
#include "windows_terminal_logger.h"
|
||||
#include "windows_utils.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/debugger/engine_debugger.h"
|
||||
#include "core/debugger/script_debugger.h"
|
||||
#include "core/io/marshalls.h"
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
#include "cpu_particles_2d.h"
|
||||
#include "cpu_particles_2d.compat.inc"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/math/random_number_generator.h"
|
||||
#include "core/math/transform_interpolator.h"
|
||||
#include "core/object/class_db.h"
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
#include "gpu_particles_2d.h"
|
||||
#include "gpu_particles_2d.compat.inc"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "core/os/os.h"
|
||||
#include "scene/2d/cpu_particles_2d.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "navigation_link_2d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/math/geometry_2d.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/resources/world_2d.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "navigation_obstacle_2d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/math/geometry_2d.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/resources/2d/navigation_mesh_source_geometry_data_2d.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "navigation_region_2d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/math/random_pcg.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/resources/world_2d.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "path_2d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/math/geometry_2d.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/main/timer.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "area_2d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "servers/audio/audio_server.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "polygon_2d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/math/geometry_2d.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/2d/skeleton_2d.h"
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
#include "tile_map.h"
|
||||
#include "tile_map.compat.inc"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/io/marshalls.h"
|
||||
#include "core/object/class_db.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "tile_map_layer.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/io/marshalls.h"
|
||||
#include "core/math/geometry_2d.h"
|
||||
#include "core/math/random_pcg.h"
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
#include "cpu_particles_3d.h"
|
||||
#include "cpu_particles_3d.compat.inc"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/math/random_number_generator.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/3d/camera_3d.h"
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
#include "gpu_particles_3d.h"
|
||||
#include "gpu_particles_3d.compat.inc"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "core/os/os.h"
|
||||
#include "scene/3d/cpu_particles_3d.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "label_3d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/main/window.h"
|
||||
#include "scene/resources/mesh.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "lightmap_gi.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/io/config_file.h"
|
||||
#include "core/math/delaunay_3d.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "navigation_link_3d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "servers/navigation_3d/navigation_server_3d.h"
|
||||
#include "servers/rendering/rendering_server.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "navigation_obstacle_3d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/math/geometry_2d.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/resources/3d/navigation_mesh_source_geometry_data_3d.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "navigation_region_3d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/math/random_pcg.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/resources/3d/navigation_mesh_source_geometry_data_3d.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "occluder_instance_3d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/io/marshalls.h"
|
||||
#include "core/math/geometry_2d.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "path_3d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/resources/mesh.h"
|
||||
#include "servers/rendering/rendering_server.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "area_3d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "servers/audio/audio_server.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "collision_object_3d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/resources/3d/shape_3d.h"
|
||||
#include "scene/resources/mesh.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "ray_cast_3d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/3d/physics/collision_object_3d.h"
|
||||
#include "scene/resources/mesh.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "shape_cast_3d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/3d/physics/collision_object_3d.h"
|
||||
#include "scene/resources/3d/concave_polygon_shape_3d.h"
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
#include "soft_body_3d.h"
|
||||
#include "soft_body_3d.compat.inc"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/3d/physics/physics_body_3d.h"
|
||||
#include "servers/rendering/rendering_server.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "sprite_3d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/resources/atlas_texture.h"
|
||||
#include "scene/resources/mesh.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "animation_blend_tree.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/resources/animation.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "animation_node_state_machine.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
|
||||
/////////////////////////////////////////////////
|
||||
|
|
|
|||
|
|
@ -31,8 +31,9 @@
|
|||
#include "animation_tree.h"
|
||||
#include "animation_tree.compat.inc"
|
||||
|
||||
#include "animation_blend_tree.h"
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/animation/animation_blend_tree.h"
|
||||
#include "scene/animation/animation_player.h"
|
||||
|
||||
void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const {
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@
|
|||
|
||||
#include "root_motion_view.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/animation/animation_mixer.h"
|
||||
#include "scene/resources/material.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "audio_stream_player_internal.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "servers/audio/audio_stream.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@
|
|||
|
||||
#include "runtime_node_select.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/debugger/debugger_marshalls.h"
|
||||
#include "core/debugger/engine_debugger.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "scene_debugger.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/debugger/debugger_marshalls.h"
|
||||
#include "core/debugger/engine_debugger.h"
|
||||
#include "core/input/shortcut.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "color_picker.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/input/input.h"
|
||||
#include "core/io/image.h"
|
||||
#include "core/math/expression.h"
|
||||
|
|
|
|||
|
|
@ -33,12 +33,13 @@
|
|||
|
||||
STATIC_ASSERT_INCOMPLETE_TYPE(class, RenderingServer);
|
||||
|
||||
#include "container.h"
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/input/input_map.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/string/string_builder.h"
|
||||
#include "scene/gui/container.h"
|
||||
#include "scene/gui/scroll_container.h"
|
||||
#include "scene/main/canvas_layer.h"
|
||||
#include "scene/main/window.h"
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
#include "graph_edit.h"
|
||||
#include "graph_edit.compat.inc"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/input/input.h"
|
||||
#include "core/math/geometry_2d.h"
|
||||
#include "core/math/math_funcs.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "graph_element.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "scene/gui/graph_edit.h"
|
||||
#include "scene/theme/theme_db.h"
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
#include "line_edit.h"
|
||||
#include "line_edit.compat.inc"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/input/input.h"
|
||||
#include "core/input/input_map.h"
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
#include "text_edit.h"
|
||||
#include "text_edit.compat.inc"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/input/input.h"
|
||||
#include "core/input/input_map.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "video_stream_player.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "core/os/os.h"
|
||||
#include "servers/audio/audio_server.h"
|
||||
|
|
|
|||
|
|
@ -31,8 +31,6 @@
|
|||
#include "node.h"
|
||||
#include "node.compat.inc"
|
||||
|
||||
#include "core/object/class_db.h"
|
||||
|
||||
STATIC_ASSERT_INCOMPLETE_TYPE(class, Mesh);
|
||||
STATIC_ASSERT_INCOMPLETE_TYPE(class, RenderingServer);
|
||||
STATIC_ASSERT_INCOMPLETE_TYPE(class, DisplayServer);
|
||||
|
|
@ -40,9 +38,11 @@ STATIC_ASSERT_INCOMPLETE_TYPE(class, Shader);
|
|||
STATIC_ASSERT_INCOMPLETE_TYPE(class, OS);
|
||||
STATIC_ASSERT_INCOMPLETE_TYPE(class, Engine);
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/io/resource.h"
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "core/object/message_queue.h"
|
||||
#include "core/object/script_language.h"
|
||||
#include "core/string/print_string.h"
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@
|
|||
|
||||
STATIC_ASSERT_INCOMPLETE_TYPE(class, RenderingServer);
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/input/input.h"
|
||||
#include "core/io/image_loader.h"
|
||||
|
|
|
|||
|
|
@ -33,6 +33,7 @@
|
|||
|
||||
STATIC_ASSERT_INCOMPLETE_TYPE(class, RenderingServer);
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/debugger/engine_debugger.h"
|
||||
#include "core/input/input.h"
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@
|
|||
|
||||
STATIC_ASSERT_INCOMPLETE_TYPE(class, RenderingServer);
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/debugger/engine_debugger.h"
|
||||
#include "core/input/input.h"
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "register_scene_types.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/object/class_db.h"
|
||||
#include "core/os/os.h"
|
||||
|
|
|
|||
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