godot-module-template/servers
2026-03-04 10:17:10 +01:00
..
audio Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
camera Core: Remove class_db.h include from ref_counted.h 2026-02-26 18:14:23 -06:00
debugger Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
display Refactor DisplayServer declaration with API sections 2026-03-03 12:48:07 +01:00
movie_writer Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
navigation_2d Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
navigation_3d Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
physics_2d Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
physics_3d rm class_db.h from resource.h 2026-02-27 19:08:29 -05:00
rendering Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
text Decouple RenderingServer from as much of the codebase as possible 2026-03-03 12:48:07 +01:00
xr Core: Remove class_db.h include from ref_counted.h 2026-02-26 18:14:23 -06:00
nav_heap.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
register_server_types.cpp Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
register_server_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub Fix 2D debug templates linking 2025-10-05 04:22:49 +03:00
server_wrap_mt_common.h Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history. 2026-02-04 19:31:28 +01:00