godot-module-template/platform/web
2026-03-05 13:54:46 +01:00
..
api Get rid of all unnecessary class_db.h includers 2026-03-04 17:40:05 -05:00
doc_classes Fix miscellaneous oddities around the class reference (part 7) 2025-11-28 18:19:45 +01:00
editor Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
export Get rid of all unnecessary class_db.h includers 2026-03-04 17:40:05 -05:00
js Move DisplayServer enums and typedefs to DisplayServerEnums 2026-03-03 12:44:02 +01:00
audio_driver_web.cpp Decouple node.h from scene_tree.h, minimize its other includes 2026-03-05 13:54:46 +01:00
audio_driver_web.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
detect.py SCons: Enable wasm64 support on web builds 2026-02-25 11:33:21 -06:00
display_server_web.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
display_server_web.h Move DisplayServer enums and typedefs to DisplayServerEnums 2026-03-03 12:44:02 +01:00
dom_keys.inc Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history. 2026-02-04 19:31:28 +01:00
emscripten_helpers.py Improve HTML shell in the web editor 2026-01-21 19:12:57 +01:00
eslint.config.cjs Add non-public {Line,Text}Edit::_set_text() 2026-01-01 12:00:52 +01:00
godot_audio.h Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
godot_js.h Make utterance_id 64-bit. 2025-11-07 10:21:20 +02:00
godot_midi.h Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
godot_webgl2.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
http_client_web.cpp Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
http_client_web.h Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
ip_web.h Remove unnecessary cpp files 2025-07-15 15:19:23 +02:00
javascript_bridge_singleton.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
net_socket_web.h Merge pull request #108516 from KoBeWi/file_graveyard 2025-11-14 14:23:06 -06:00
os_web.cpp Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
os_web.h Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
package-lock.json Bump js-yaml from 4.1.0 to 4.1.1 in /platform/web 2025-11-27 21:20:15 +00:00
package.json fix: platform/web/package.json & platform/web/package-lock.json to reduce vulnerabilities 2024-12-18 10:28:34 +00:00
platform_config.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
platform_gl.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
README.md Update links to the contributing section of the docs to the appropriate new sections. 2025-09-12 01:04:14 +02:00
SCsub CI: Enable Ruff preview options; bump version 2026-02-05 12:20:10 -06:00
serve.py [Web] Fix browser opening too early with serve.py 2024-08-01 05:38:36 +02:00
web_main.cpp Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
web_runtime.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
webmidi_driver.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
webmidi_driver.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.svg and run_icon.svg are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.