Commit graph

33 commits

Author SHA1 Message Date
Rémi Verschelde
f332faf46b
Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
Rémi Verschelde
8c0f175c94
Decouple RenderingServer from as much of the codebase as possible
Notably decouples it from:
- AccessibilityServer
- DisplayServer
- Viewport
- Window
2026-03-03 12:48:07 +01:00
Rémi Verschelde
a447ac95ec
Move DisplayServer enums and typedefs to DisplayServerEnums
This will allow decoupling `display_server.h` from a number of headers in the
codebase which only require those enums and not all the DisplayServer API.
2026-03-03 12:44:02 +01:00
Thaddeus Crews
e380a41752
Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
Thaddeus Crews
985c952a86
Merge pull request #114648 from aaronfranke/editor-anim-reset
Select RESET animation by default when opening a scene in the editor
2026-02-26 08:15:15 -06:00
Rémi Verschelde
f5a290ac46
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
A number of headers in the codebase included `rendering_server.h` just for
some enum definitions. This means that any change to `rendering_server.h` or
one of its dependencies would trigger a massive incremental rebuild.

With this change, we decouple a number of classes from `rendering_server.h`,
greatly speeding up incremental rebuilds for that area.

On my machine, this reduces incremental compilation time after an edit of
`rendering_server.h` by 60s (from 2m57s).
2026-02-25 19:43:03 +01:00
Thaddeus Crews
383af3f070
Merge pull request #116264 from TokageItLab/fix-current-anim-change-crash
Fix animation player crash when setting current animation to stop
2026-02-23 11:58:43 -06:00
Aaron Franke
5a92ea5c24
Select RESET animation by default when opening a scene in the editor 2026-02-21 11:22:06 -08:00
Michael Alexsander
85ba2ecf2b
Improve auto-translation in the Animation editor 2026-02-18 19:10:04 -03:00
Silc Lizard (Tokage) Renew
f1908d6432 Fix animation player crash when setting current animation to stop 2026-02-16 20:27:55 +09:00
cdemirer
d68d42b6f5 Fix double memdelete of dummy_player
It's already deleted as a result of being part of the tree.
2026-02-06 20:41:56 +03:00
Rémi Verschelde
9009a6636c
Merge pull request #114366 from KoBeWi/uh
Add EditorDock's own DockSlot enum
2026-01-07 01:41:50 +01:00
Rémi Verschelde
c742d107e2
Merge pull request #114635 from passivestar/flat-menu-button
Fix inconsistent MenuButton styles
2026-01-06 11:00:27 +01:00
passivestar
375a8f84d2 Fix inconsistent MenuButton style 2026-01-06 04:38:32 +04:00
Sébastien Dunne Fulmer
fe54502987 Fix animation editor sometimes not processing on scene change 2026-01-05 20:46:24 +00:00
kobewi
9f96d2199d Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
Silc Lizard (Tokage) Renew
ea978e4471 Fix AnimationPlayerEditor failed to fetch AnimationTree's libraries 2026-01-01 04:35:13 +09:00
Thaddeus Crews
f972ab80ec
Merge pull request #113415 from Calinou/editor-animation-add-shortcut-in-tooltip
Add shortcuts in tooltips to the animation editor's play/pause buttons
2025-12-03 11:42:20 -06:00
Thaddeus Crews
6124d5ee2b
Merge pull request #113255 from lodetrick/animation-dock
Use new dock system for Animation and AnimationTree dock
2025-12-03 11:42:19 -06:00
Hugo Locurcio
11b1655298
Add shortcuts in tooltips to the animation editor's play/pause buttons
Shortcuts for these buttons don't make use of the Button shortcut
system, so that they work globally (even if the animation editor is
not focused). Therefore, we need to add the shortcut to the tooltip manually.
2025-12-03 18:21:08 +01:00
Logan Detrick
a0c2d3d51d Use new dock system for Animation dock 2025-12-02 12:30:43 -08:00
Hugo Locurcio
66698019d6
Use physical key shortcuts for the animation editor's play/pause buttons
These follow a (W)ASD pattern, so these should be translated to e.g.
(Z)QSD on AZERTY keyboards to ensure similar usability.
2025-12-02 01:11:05 +01:00
Thaddeus Crews
6c63a1fd8b
Merge pull request #107959 from rapust/add-keyframe-shortcuts
Add "Go to Next/Previous Keyframe" to Animation Edit menu
2025-11-14 14:22:44 -06:00
Ryan
35999a16dd Fix AnimationPlayer to use StringName instead of String
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-10-06 16:29:40 -04:00
Thaddeus Crews
38af23a654
Merge pull request #89409 from aaronfranke/server-folders
Move server files into their subfolders
2025-10-03 12:01:00 -05:00
Thaddeus Crews
a0afcdd05a
Merge pull request #103416 from CreatedBySeb/animation-workflow-enhancements
Minor Animation Player workflow enhancements
2025-10-01 13:12:44 -05:00
Aaron Franke
3d1c9fd5de
Move server files into their subfolders 2025-09-30 19:39:39 -07:00
Aaron Franke
9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
A Thousand Ships
bd65cfa876
Revert "Replace many uses of is_class with derives_from."
This reverts commit 78b743cf4a.
2025-09-25 13:48:53 +02:00
Lukas Tenbrink
8ef4a43ada Replace many uses of is_class with derives_from. 2025-09-23 19:59:00 +02:00
Sébastien Dunne Fulmer
cf65c18817 Auto-select sole AnimationPlayer on panel open 2025-09-19 18:53:37 +01:00
rapust
1bf7b33280 Add "Go to Next/Previous Keyframe" to Animation Edit menu 2025-07-08 01:48:58 +03:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Renamed from editor/plugins/animation_player_editor_plugin.cpp (Browse further)