Commit graph

  • 8c2526b4e6 chore: made enemy physics collider smaller development Sara 2026-02-03 23:12:51 +01:00
  • c79c94268f chore: adjusted map Sara 2026-02-03 23:12:45 +01:00
  • eddbb0d9cf chore: removed "Difficutly Increased" message Sara 2026-02-02 22:57:23 +01:00
  • 335e782654 chore: thinned demo kit use area gates Sara 2026-02-02 20:51:51 +01:00
  • 1625a11c42 feat: generalising of NPC logic Sara 2026-02-02 20:51:14 +01:00
  • 41bcf4cdf7 chore: adjusted playerdetector location wretched Sara 2026-02-02 20:50:19 +01:00
  • dfc5ac680a chore: detector line_of_sight_exists is public Sara 2026-02-02 20:19:11 +01:00
  • d430da0801 chore: adjusted 2x1 wall mesh Sara 2026-02-02 12:41:05 +01:00
  • f0aba0caf7 feat: added stairs to dock Sara 2026-02-01 16:27:42 +01:00
  • 3340ee4922 fix: demopack pickup is interactables layer Sara 2026-02-01 16:26:30 +01:00
  • 710e9c7bde feat: simplifying enemy state logic Sara 2026-02-01 16:26:12 +01:00
  • 603b3afcc2 fix: completed incomplete function skeleton Sara 2026-02-01 10:56:44 +01:00
  • 1ffe20fc98 fix: whitespace at the end of a line Sara 2026-02-01 10:56:08 +01:00
  • 7810bc415b chore: WIP rifleman implementation Sara 2026-01-31 23:11:39 +01:00
  • 5f3e21f254 chore: adjusted rifleman animations Sara 2026-01-31 23:10:32 +01:00
  • 8023e8a5aa chore: added standards-complying this-> Sara 2026-01-31 23:09:44 +01:00
  • bc397b3664 chore: changed player start location Sara 2026-01-31 16:53:53 +01:00
  • b89256fb34 chore: adjusted riverside area Sara 2026-01-31 16:53:40 +01:00
  • 82d6eb8afc chore: adjusted revolver mesh Sara 2026-01-31 16:53:23 +01:00
  • b097878a82 chore: adjusted rifleman idle anim Sara 2026-01-31 15:48:36 +01:00
  • d9197fb937 fix: pathing issues on map Sara 2026-01-31 15:41:44 +01:00
  • cc49d13fb2 chore: longer revolver mesh Sara 2026-01-31 15:41:28 +01:00
  • 4b7a41976f chore: patrol unit count = 3 Sara 2026-01-31 15:11:39 +01:00
  • eb93cb19ab fix: alignment of wretched colliders Sara 2026-01-31 15:11:17 +01:00
  • 964d0d497b chore: adjusted revolver model Sara 2026-01-31 15:10:37 +01:00
  • 28361d6ea7 chore: increased difficulty weight of wretched Sara 2026-01-30 22:57:09 +01:00
  • c071194d03 fix: player_body include in player detector is in impl file Sara 2026-01-30 22:56:03 +01:00
  • 55f254d4ec fix: player detector checks normalized dot product Sara 2026-01-30 21:29:46 +01:00
  • 0b656459dc chore: enabled simplify path for wretched Sara 2026-01-30 20:17:56 +01:00
  • 7e2748b487 chore: WIP map adjustments Sara 2026-01-30 20:17:32 +01:00
  • 5d133975f9 chore: reimported and updated revolver model Sara 2026-01-30 20:10:56 +01:00
  • 69af3f49ce chore: added more enemy entrances Sara 2026-01-30 14:39:52 +01:00
  • e51e5c817a chore: added backalley entrance from castle Sara 2026-01-30 13:52:23 +01:00
  • ce664253a8 chore: added more buildings Sara 2026-01-30 00:34:30 +01:00
  • e061ae491f chore: modified maintenance building Sara 2026-01-30 00:34:17 +01:00
  • e37335d792 feat: gates enable nav links when destroyed Sara 2026-01-30 00:33:59 +01:00
  • 01be9cf1be chore: baked box car placeholder meshes Sara 2026-01-30 00:33:24 +01:00
  • aff8f718ac feat: improved modular 3d assets Sara 2026-01-30 00:33:04 +01:00
  • 06a72f19bd fix: removed enemies from interaction shapecast mask Sara 2026-01-29 23:27:38 +01:00
  • 699fabfb4d feat: destructable gates Sara 2026-01-29 23:27:06 +01:00
  • d8a511c343 fix: modular environment model collision setup Sara 2026-01-29 23:26:21 +01:00
  • f43b982a74 feat: work on new map iteration Sara 2026-01-29 22:56:08 +01:00
  • 3ce5acfbda chore: 2x3 > 3x3 Sara 2026-01-29 20:42:51 +01:00
  • 260726f0a2 feat: removed the entire map Sara 2026-01-29 20:26:28 +01:00
  • 19fbd49c89 feat: added 3x3 metre wall Sara 2026-01-29 20:24:30 +01:00
  • dd8a5e92aa chore: adjusted factory map Sara 2026-01-29 19:41:04 +01:00
  • eb3577481c chore: removed bugged .depren Sara 2026-01-29 19:40:51 +01:00
  • cfc1d995a3 chore: adjusted placeholder demopack pickup Sara 2026-01-29 19:19:15 +01:00
  • 921bd9ab38 feat: adjusted difficulty of first hunt phase Sara 2026-01-29 19:19:02 +01:00
  • 56b78664c4 chore: adjusted industrial area Sara 2026-01-29 17:51:58 +01:00
  • 5f74826e73 chore: WIP rifleman animations Sara 2026-01-29 17:51:43 +01:00
  • fbb0a15a3e feat: added more enemies Sara 2026-01-29 17:50:44 +01:00
  • fa3a31f487 chore: reordered player controller scene Sara 2026-01-29 17:28:57 +01:00
  • a88ab11ee6 feat: demo pack floats Sara 2026-01-29 17:28:37 +01:00
  • b426693f3c chore: adjusted default graphics settings Sara 2026-01-29 17:28:18 +01:00
  • 6b7ca195ee feat: NPC units drop demo packs Sara 2026-01-29 17:28:06 +01:00
  • dd6a639eb1 feat: visual level adjustments Sara 2026-01-29 16:14:49 +01:00
  • c53058fb46 fix: wretched enemies cleanly disable state machine on death Sara 2026-01-29 15:25:59 +01:00
  • c241b914f4 chore(artefacts): scene formats updated on save Sara 2026-01-29 15:24:58 +01:00
  • ca49ee81d7 feat: state machine exposes switch_to_state Sara 2026-01-29 15:19:15 +01:00
  • 7d7c61e8f7 chore: WIP rifleman animations Sara 2026-01-29 15:18:50 +01:00
  • 7146b37f06 feat: updated engine version Sara 2026-01-29 15:15:46 +01:00
  • 504f3dbef0 feat: upgraded project to godot 4.6 Sara 2025-11-08 16:35:20 +01:00
  • c4bd5edb54 feat: started work on enemy rifleman Sara 2025-10-25 13:23:30 +02:00
  • 2f6c7e13e5 feat: updated base character Sara 2025-10-25 13:23:13 +02:00
  • d5a633c973 chore: deleted blend1 backup files Sara 2025-10-25 13:23:07 +02:00
  • 71bd8cd630 fix: state machine only acts if enabled Sara 2025-10-25 13:21:55 +02:00
  • e303c853e9 chore(git): added blender backup files to ignore Sara 2025-10-25 13:21:33 +02:00
  • a5cbee6b44 level: updated spawners and paths Sara 2025-10-25 13:18:59 +02:00
  • 28183fceb8 feat: fully implemented death in NpcUnit Sara 2025-10-25 13:18:04 +02:00
  • 5f61fafe7b fix: added includes that are needed in 4.6 Sara 2025-10-25 13:16:03 +02:00
  • 777f7908de chore: EnemySpawner is now a Marker3D for clarity Sara 2025-10-25 13:15:11 +02:00
  • c66d6f56b4 fix: body/area_entered only registered if !ready Sara 2025-10-25 13:14:14 +02:00
  • 4efcf58a01 chore: regenerated voxel lighting data Sara 2025-10-25 13:13:52 +02:00
  • 75c64a786a chore: updated engine Sara 2025-10-25 13:12:20 +02:00
  • d7eeb98b5b feat(just): added compiledb=yes to debug builds Sara 2025-10-24 17:21:07 +02:00
  • 6153e73492 tweak: wretched speeds Sara 2025-08-31 22:32:35 +02:00
  • 1b0136220d tweak: player movement stats Sara 2025-08-31 22:32:16 +02:00
  • d8e6177d5f feat: created enemy rifleman class Sara 2025-08-31 22:32:00 +02:00
  • 23be58a31c feat: more animations in rifleman model Sara 2025-08-31 17:19:17 +02:00
  • 3638d55fe0 tweak: adjusted run bob and weapon lead animation Sara 2025-08-31 14:21:34 +02:00
  • 63ad129db0 tweak: added start-only enemy patrol in the maintenance building Sara 2025-08-31 14:21:15 +02:00
  • e6af6557e0 feat: player health status updates HUD Sara 2025-08-31 14:07:03 +02:00
  • 7b231bd0f3 feat: adjusted healthbar Sara 2025-08-31 14:04:02 +02:00
  • 36443b1790 feat: adjusted Health bar in hud Sara 2025-08-31 13:53:45 +02:00
  • efe5607f60 feat: added health percentage to HUD Sara 2025-08-30 23:08:16 +02:00
  • a2c80df0b8 feat: replaced patrol nodes with markers Sara 2025-08-30 23:08:06 +02:00
  • 2c95d2e7aa feat: removed reticle from HUD Sara 2025-08-30 23:07:30 +02:00
  • 5277ac6281 feat: more icons Sara 2025-08-30 23:06:35 +02:00
  • c7f101b8c3 feat: added icons for custom classes Sara 2025-08-30 21:16:47 +02:00
  • 6456d81794 feat: added delay to detecting the player Sara 2025-08-30 13:14:23 +02:00
  • f646f70c37 fix: separated run and weapon bob amplitude Sara 2025-08-30 13:02:41 +02:00
  • e30758754c tweak: adjusted run headbob frequency and inverted weapon bob Sara 2025-08-30 00:30:25 +02:00
  • 909e83e779 tweak: increased enemy wretched size Sara 2025-08-29 22:56:56 +02:00
  • dc65707ff1 feat: implemented camera bob and weapon bob and lead Sara 2025-08-29 22:56:35 +02:00
  • eea0d85ff7 feat: removed reticle as it's inaccurate Sara 2025-08-29 22:56:13 +02:00
  • 7b3c2b5b6f feat: difficulty weight calculated as number of enemies to kill before increase Sara 2025-08-29 18:31:35 +02:00
  • 793391f0d3 fix: run bob now lerps back to home position Sara 2025-08-29 18:27:10 +02:00
  • b08b390c6e feat: replaced running animation with procedural motion Sara 2025-08-29 18:13:50 +02:00
  • c2bdcc2c07 feat: wretched now raise difficulty when killed Sara 2025-08-28 19:15:00 +02:00