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cf21edb738
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feat: developing the visual identity of the game
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2026-05-13 16:24:36 +02:00 |
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682d2c9533
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feat: created level core scene
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2026-05-11 11:45:43 +02:00 |
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60a6f271f9
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chore: face mesh adjustment
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2026-05-11 11:45:31 +02:00 |
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f2fb025c51
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feat: player can now drop from hang
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2026-05-11 11:45:18 +02:00 |
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7b8731aaab
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chore: adjusted graphics and default control settings
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2026-05-11 11:44:59 +02:00 |
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fae76df692
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chore: adjusted test room
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2026-05-11 11:44:49 +02:00 |
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7e2753bb4b
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chore: adjusted character model topology
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2026-05-10 14:15:27 +02:00 |
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b6c5a38299
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chore: disabled unused colour adjustment
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2026-05-10 14:15:10 +02:00 |
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ff0fd9416a
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feat: adjusted player fall rotation direction
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2026-05-10 14:14:57 +02:00 |
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1783802df8
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chore: adjusted test area
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2026-05-09 21:34:24 +02:00 |
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9dbddf2374
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chore: adjusted chest area mesh
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2026-05-09 21:34:14 +02:00 |
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25eb873e65
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fix: player can't hang from head-height ledges
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2026-05-08 13:54:27 +02:00 |
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146348a294
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feat: clamber-up block is low enough to use while floored
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2026-05-06 13:56:01 +02:00 |
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25d6411f87
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fix: hang physics more predictable
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2026-05-06 13:55:39 +02:00 |
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7baa148c53
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fix: unsuccessful ledge grabs abort properly
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2026-05-06 12:51:35 +02:00 |
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6f232373bd
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feat: player can hang off and clamber up ledges
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2026-05-06 00:32:23 +02:00 |
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3ee8c7c27b
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feat: player animation action
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2026-05-06 00:32:01 +02:00 |
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bd082ccb95
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feat: implemented ledge hang
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2026-05-05 17:08:09 +02:00 |
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aa579d0118
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feat: added ledge detection ray
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2026-05-03 12:26:57 +02:00 |
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7e476de429
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feat: adjusted level geometry
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2026-05-03 12:26:48 +02:00 |
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2073688271
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chore: changed wall run/grip logic
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2026-05-03 12:26:23 +02:00 |
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51927058a1
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chore: ledge-hang animation
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2026-05-03 12:26:11 +02:00 |
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48b0558613
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feat: player wallrun physics changed
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2026-05-01 00:31:26 +02:00 |
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6eb9704bd2
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feat: lighting quality adjustment
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2026-05-01 00:31:17 +02:00 |
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8c18af38df
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chore: animation adjustments
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2026-05-01 00:31:01 +02:00 |
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4a5de4d3b3
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chore: new platform
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2026-05-01 00:30:54 +02:00 |
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8c1e91fc49
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chore: level adjustments
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2026-04-30 22:27:45 +02:00 |
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6d5b20c990
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chore: mesh adjustments
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2026-04-30 22:27:33 +02:00 |
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80432f85fb
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feat: camera follows movement
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2026-04-30 22:27:17 +02:00 |
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bb258ee672
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feat: enabled MSAA & debanding
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2026-04-29 23:05:35 +02:00 |
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e29b447220
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chore: environment changes
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2026-04-29 23:05:27 +02:00 |
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76fe73e4cb
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feat: animations and mesh of player
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2026-04-29 23:05:10 +02:00 |
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37a2d6beb6
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feat: WIP refactoring camera
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2026-04-29 23:04:56 +02:00 |
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03c2eb3b14
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chore: project is 4.7 now
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2026-04-29 20:49:23 +02:00 |
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c25397a160
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feat: reconfigured jump->fall animation transition
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2026-04-29 20:49:01 +02:00 |
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fcc5132223
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chore: adjusted rotation code
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2026-04-29 20:48:38 +02:00 |
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dc34e86391
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feat: player adjustments
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2026-04-29 17:02:12 +02:00 |
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1b9bb78ac9
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chore: colour adjustments test scene
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2026-04-29 17:01:49 +02:00 |
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4ae91a9611
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feat: animation adjustments
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2026-04-29 17:01:39 +02:00 |
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62433c355c
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feat: look sensitivity properties camera
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2026-04-29 17:01:13 +02:00 |
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dae7cc1f2e
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chore: animation integration and physics adjustments
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2026-04-29 14:05:52 +02:00 |
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d2f1715f96
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feat: test level restart button
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2026-04-29 14:05:39 +02:00 |
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3e5e9ed2ea
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feat: animation adjustments
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2026-04-29 14:05:25 +02:00 |
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302b7fc2ac
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chore: added look_at_movement parameter
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2026-04-29 14:05:09 +02:00 |
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1ec9862c95
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chore: level updates
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2026-04-29 11:06:54 +02:00 |
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6d5a478282
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feat: animations
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2026-04-29 11:06:42 +02:00 |
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edab54ee24
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chore: player model scene
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2026-04-29 11:06:12 +02:00 |
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e1a200d3ee
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feat: player animation integrations
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2026-04-29 11:06:03 +02:00 |
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058fc459a9
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feat: PlayerBehaviourTree references animationtree
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2026-04-29 11:05:32 +02:00 |
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4d61f123eb
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chore: removed unused character reference
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2026-04-29 11:05:18 +02:00 |
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