Commit graph

219 commits

Author SHA1 Message Date
7344e5c5bc feat: adjusted drag on wall run 2026-06-20 22:13:40 +02:00
2e48941220 feat: implemented eye orb enemy 2026-06-20 22:12:57 +02:00
f97dba80c7 fix: arealoader queues area for deletion in PREDELETE notification 2026-06-20 13:38:58 +02:00
f9fbdde6f3 feat: optimising using area loaders 2026-06-19 23:46:16 +02:00
e20b382b87 chore: nearly done with appartments level 2026-06-19 20:10:58 +02:00
69a4e5c469 chore: code implementation of orb 2026-06-19 20:10:31 +02:00
4587afe78c Merge commit '88a2e4976b' as 'engine' 2026-06-19 16:29:28 +02:00
88a2e4976b Squashed 'engine/' content from commit 0dd6299f71
git-subtree-dir: engine
git-subtree-split: 0dd6299f7146362d36b130ac1dc42406cfb3ede6
2026-06-19 16:29:28 +02:00
d57aeb2858 chore: level changes; appartments 2026-06-19 16:29:06 +02:00
9c2ab3c0df chore: started on enemy orb 2026-06-19 16:28:57 +02:00
f7079927fe feat: removed engine 2026-06-19 16:28:48 +02:00
ac3bf1f22a feat: started work on enemy&level changes 2026-06-17 19:44:58 +02:00
1de5bb6cb2 chore: player health shader tweaks 2026-06-17 14:45:15 +02:00
5feb023e02 feat: finishing up the player kaleidoscope shader 2026-06-16 22:28:32 +02:00
ba93e0d3f5 feat: more player shader 2026-06-16 15:48:04 +02:00
dce784a237 feat: character tech art 2026-06-15 23:29:18 +02:00
b6219135c5 chore: level & mesh adjustments 2026-06-15 21:05:34 +02:00
64317662d9 feat: roof modules & level 2026-06-15 18:05:28 +02:00
37b6226e8f feat: level&graphics&movement updates 2026-06-14 23:53:51 +02:00
4e5216538f feat: level, logic, and visual updates 2026-06-10 23:06:23 +02:00
cb921b2c2d feat: started work on appartments area 2026-05-25 22:33:19 +02:00
034c3b6d6a chore: adjusted player textures 2026-05-25 22:33:06 +02:00
c835c35c99 chore: changed colour adjustments 2026-05-23 00:08:00 +02:00
e55e85d256 chore: adjusted levels 2026-05-23 00:07:47 +02:00
97cf50dd57 feat: adjusted skid animation speeds 2026-05-23 00:07:02 +02:00
c839edb48c feat: imported character design iteration 2026-05-23 00:06:46 +02:00
973732b8b8 feat: moved player to world level
away from station
2026-05-21 22:50:38 +02:00
fdfd1dc04a feat: improvements to consistency of player behaviour 2026-05-21 22:50:20 +02:00
fad6fc1287 feat: optimisation pass for core 2026-05-21 22:49:54 +02:00
befddc5230 chore: adjusted joinging angle of the core facades 2026-05-21 17:33:32 +02:00
78301bc14b chore: adjusted walls 2026-05-21 17:33:19 +02:00
8371a22288 chore: adjusted animations 2026-05-21 17:33:10 +02:00
eb03519d14 feat: window size = fullscreen 2026-05-21 17:32:57 +02:00
4152128332 chore: simplified conditions&adjusted skid blending 2026-05-21 17:32:29 +02:00
7fbb87eaa3 chore: adjusted fascade 2026-05-21 15:27:15 +02:00
52ebc723b3 fix: stencil reference for stylized block 2026-05-21 14:22:03 +02:00
50fbd280ef chore: adjusted fascade scene 2026-05-21 14:21:49 +02:00
dba2c4fc30 chore: adjusted skidding and running 2026-05-21 14:21:36 +02:00
4690eeb99a feat: reworked brick texture 2026-05-21 14:21:10 +02:00
0b089ede02 chore: adjusted doorway 2026-05-21 14:20:50 +02:00
5ef07c3261 chore: adjusted player running animation 2026-05-21 14:19:20 +02:00
095b2e2498 fix: look_at condition for player movement uses flat_velocity 2026-05-21 14:18:36 +02:00
567b6682c6 chore: improved debuggability of behaviour nodes 2026-05-21 14:14:42 +02:00
6e15c1ab80 feat: massive progress on city modules & core 2026-05-20 23:25:10 +02:00
9a6bfa62f1 chore: started on windowframe model 2026-05-20 16:39:32 +02:00
6a81cc216e chore: adjusted escalator mesh 2026-05-20 16:21:55 +02:00
c0cd451432 fix: stone blocks albedo is unmodulated 2026-05-20 16:21:37 +02:00
2b346ee89a chore: adjusted modular wall outline 2026-05-20 16:20:42 +02:00
6086e90569 chore: doorway depth 2026-05-20 15:22:32 +02:00
1d5b4ed1f2 chore: adjusted city wall modules 2026-05-20 15:17:25 +02:00