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								utils@f0bddcf074
							
						
					
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							feat: updated utils
						
					
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				2024-03-22 00:15:20 +01:00 | 
			
		
			
			
			
			
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								character_data.cpp
							
						
					
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							feat: added character data
						
					
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				2024-03-19 13:22:55 +01:00 | 
			
		
			
			
			
			
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								character_data.hpp
							
						
					
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							feat: added character data
						
					
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				2024-03-19 13:22:55 +01:00 | 
			
		
			
			
			
			
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								enemy.cpp
							
						
					
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							feat: enemies now queue_delete when they die
						
					
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				2024-03-20 11:48:57 +01:00 | 
			
		
			
			
			
			
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								enemy.hpp
							
						
					
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							feat: enemies now queue_delete when they die
						
					
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				2024-03-20 11:48:57 +01:00 | 
			
		
			
			
			
			
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								health.cpp
							
						
					
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							feat: enemies now queue_delete when they die
						
					
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				2024-03-20 11:48:57 +01:00 | 
			
		
			
			
			
			
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								health.hpp
							
						
					
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							feat: added health node and health entity interface
						
					
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				2024-03-18 16:26:18 +01:00 | 
			
		
			
			
			
			
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								pellet_projectile.cpp
							
						
					
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							feat: implemented a zero-volume pellet projectile
						
					
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				2024-03-20 09:50:10 +01:00 | 
			
		
			
			
			
			
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								pellet_projectile.hpp
							
						
					
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							feat: implemented a zero-volume pellet projectile
						
					
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				2024-03-20 09:50:10 +01:00 | 
			
		
			
			
			
			
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								player_character.cpp
							
						
					
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							feat: player character can now fire projectiles using a projectile pool
						
					
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				2024-03-20 09:49:14 +01:00 | 
			
		
			
			
			
			
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								player_character.hpp
							
						
					
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							feat: player character can now fire projectiles using a projectile pool
						
					
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				2024-03-20 09:49:14 +01:00 | 
			
		
			
			
			
			
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								projectile.cpp
							
						
					
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							feat: projectile is no longer an interface
						
					
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				2024-03-20 09:48:53 +01:00 | 
			
		
			
			
			
			
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								projectile.hpp
							
						
					
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							feat: projectile is no longer an interface
						
					
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				2024-03-20 09:48:53 +01:00 | 
			
		
			
			
			
			
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								projectile_pool.cpp
							
						
					
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							feat: projectile pool now uses projectile class
						
					
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				2024-03-20 09:48:25 +01:00 | 
			
		
			
			
			
			
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								projectile_pool.hpp
							
						
					
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							feat: projectile pool now uses projectile class
						
					
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				2024-03-20 09:48:25 +01:00 | 
			
		
			
			
			
			
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								register_types.cpp
							
						
					
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							feat: added weapon muzzle, which will register itself with parent playercharacters
						
					
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				2024-03-20 09:49:47 +01:00 | 
			
		
			
			
			
			
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								register_types.h
							
						
					
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							Created game template
						
					
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				2024-03-07 20:41:08 +01:00 | 
			
		
			
			
			
			
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								state.cpp
							
						
					
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							feat: added state interface and state machine
						
					
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				2024-03-22 00:14:15 +01:00 | 
			
		
			
			
			
			
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								state.hpp
							
						
					
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							feat: added state interface and state machine
						
					
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				2024-03-22 00:14:15 +01:00 | 
			
		
			
			
			
			
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								state_machine.cpp
							
						
					
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							feat: added state interface and state machine
						
					
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				2024-03-22 00:14:15 +01:00 | 
			
		
			
			
			
			
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								state_machine.hpp
							
						
					
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							feat: added state interface and state machine
						
					
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				2024-03-22 00:14:15 +01:00 | 
			
		
			
			
			
			
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								tunnels_game_mode.cpp
							
						
					
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							feat: tunnels game mode now enables getting player
						
					
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				2024-03-22 00:15:53 +01:00 | 
			
		
			
			
			
			
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								tunnels_game_mode.hpp
							
						
					
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							feat: tunnels game mode now enables getting player
						
					
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				2024-03-22 00:15:53 +01:00 | 
			
		
			
			
			
			
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								tunnels_game_state.cpp
							
						
					
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							feat: added tunnels game mode
						
					
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				2024-03-19 13:23:23 +01:00 | 
			
		
			
			
			
			
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								tunnels_game_state.hpp
							
						
					
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							feat: added tunnels game mode
						
					
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				2024-03-19 13:23:23 +01:00 | 
			
		
			
			
			
			
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								tunnels_player.cpp
							
						
					
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							feat: added getter for character to tunnels player
						
					
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				2024-03-22 00:15:34 +01:00 | 
			
		
			
			
			
			
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								tunnels_player.hpp
							
						
					
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							feat: added getter for character to tunnels player
						
					
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				2024-03-22 00:15:34 +01:00 | 
			
		
			
			
			
			
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								weapon_data.cpp
							
						
					
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							feat: added weapon data
						
					
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				2024-03-19 13:24:20 +01:00 | 
			
		
			
			
			
			
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								weapon_data.hpp
							
						
					
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							feat: added weapon data
						
					
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				2024-03-19 13:24:20 +01:00 | 
			
		
			
			
			
			
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								weapon_muzzle.cpp
							
						
					
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							feat: added weapon muzzle, which will register itself with parent playercharacters
						
					
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				2024-03-20 09:49:47 +01:00 | 
			
		
			
			
			
			
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								weapon_muzzle.hpp
							
						
					
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							feat: added weapon muzzle, which will register itself with parent playercharacters
						
					
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				2024-03-20 09:49:47 +01:00 |