tunnel-strategy/src
2024-03-20 09:46:38 +01:00
..
utils@c85947f187 feat: updated utils 2024-03-17 14:49:52 +01:00
character_data.cpp feat: added character data 2024-03-19 13:22:55 +01:00
character_data.hpp feat: added character data 2024-03-19 13:22:55 +01:00
enemy.cpp feat: added simple enemy with chase behaviour 2024-03-18 23:05:42 +01:00
enemy.hpp feat: added simple enemy with chase behaviour 2024-03-18 23:05:42 +01:00
health.cpp feat: added health node and health entity interface 2024-03-18 16:26:18 +01:00
health.hpp feat: added health node and health entity interface 2024-03-18 16:26:18 +01:00
player_character.cpp feat: player controls commenting pass 2024-03-18 19:29:44 +01:00
player_character.hpp feat: player character implements health entity interface 2024-03-18 16:28:00 +01:00
projectile.cpp feat: projectile can now return itself 2024-03-19 14:14:29 +01:00
projectile.hpp feat: projectile can now return itself 2024-03-19 14:14:29 +01:00
projectile_pool.cpp chore(formatting) 2024-03-19 14:14:37 +01:00
projectile_pool.hpp fix: added default initializers for projectile pool fields 2024-03-19 14:15:09 +01:00
register_types.cpp feat: updated registered types 2024-03-19 13:24:58 +01:00
register_types.h Created game template 2024-03-07 20:41:08 +01:00
tunnels_game_mode.cpp feat: created tunnels gamemode and player objects 2024-03-16 13:53:41 +01:00
tunnels_game_mode.hpp feat: created tunnels gamemode and player objects 2024-03-16 13:53:41 +01:00
tunnels_game_state.cpp feat: added tunnels game mode 2024-03-19 13:23:23 +01:00
tunnels_game_state.hpp feat: added tunnels game mode 2024-03-19 13:23:23 +01:00
tunnels_player.cpp feat: tunnels player now initializes player character data 2024-03-20 09:46:38 +01:00
tunnels_player.hpp feat: added fire input binding 2024-03-20 09:46:38 +01:00
weapon_data.cpp feat: added weapon data 2024-03-19 13:24:20 +01:00
weapon_data.hpp feat: added weapon data 2024-03-19 13:24:20 +01:00