.. |
utils@1dd1d3b961
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feat: updated utils
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2024-03-20 09:49:20 +01:00 |
character_data.cpp
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feat: added character data
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2024-03-19 13:22:55 +01:00 |
character_data.hpp
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feat: added character data
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2024-03-19 13:22:55 +01:00 |
enemy.cpp
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feat: added simple enemy with chase behaviour
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2024-03-18 23:05:42 +01:00 |
enemy.hpp
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feat: added simple enemy with chase behaviour
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2024-03-18 23:05:42 +01:00 |
health.cpp
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feat: added health node and health entity interface
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2024-03-18 16:26:18 +01:00 |
health.hpp
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feat: added health node and health entity interface
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2024-03-18 16:26:18 +01:00 |
player_character.cpp
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feat: player character can now fire projectiles using a projectile pool
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2024-03-20 09:49:14 +01:00 |
player_character.hpp
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feat: player character can now fire projectiles using a projectile pool
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2024-03-20 09:49:14 +01:00 |
projectile.cpp
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feat: projectile is no longer an interface
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2024-03-20 09:48:53 +01:00 |
projectile.hpp
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feat: projectile is no longer an interface
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2024-03-20 09:48:53 +01:00 |
projectile_pool.cpp
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feat: projectile pool now uses projectile class
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2024-03-20 09:48:25 +01:00 |
projectile_pool.hpp
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feat: projectile pool now uses projectile class
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2024-03-20 09:48:25 +01:00 |
register_types.cpp
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feat: added weapon muzzle, which will register itself with parent playercharacters
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2024-03-20 09:49:47 +01:00 |
register_types.h
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Created game template
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2024-03-07 20:41:08 +01:00 |
tunnels_game_mode.cpp
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feat: created tunnels gamemode and player objects
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2024-03-16 13:53:41 +01:00 |
tunnels_game_mode.hpp
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feat: created tunnels gamemode and player objects
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2024-03-16 13:53:41 +01:00 |
tunnels_game_state.cpp
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feat: added tunnels game mode
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2024-03-19 13:23:23 +01:00 |
tunnels_game_state.hpp
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feat: added tunnels game mode
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2024-03-19 13:23:23 +01:00 |
tunnels_player.cpp
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feat: tunnels player now initializes player character data
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2024-03-20 09:46:38 +01:00 |
tunnels_player.hpp
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feat: added fire input binding
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2024-03-20 09:46:38 +01:00 |
weapon_data.cpp
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feat: added weapon data
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2024-03-19 13:24:20 +01:00 |
weapon_data.hpp
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feat: added weapon data
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2024-03-19 13:24:20 +01:00 |
weapon_muzzle.cpp
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feat: added weapon muzzle, which will register itself with parent playercharacters
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2024-03-20 09:49:47 +01:00 |
weapon_muzzle.hpp
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feat: added weapon muzzle, which will register itself with parent playercharacters
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2024-03-20 09:49:47 +01:00 |