Commit graph

20 commits

Author SHA1 Message Date
Sara f82365b08b feat: registering of CharacterAwareness 2024-05-02 15:05:45 +02:00
Sara 028aa48c3a feat: added LineGoalMarker 2024-04-16 11:46:23 +02:00
Sara f0185e64bc feat: implemented tactics markers and mode switching 2024-04-09 18:57:53 +02:00
Sara b12cef310d feat: moved State into it's own file 2024-03-30 23:00:58 +01:00
Sara fdfde706e0 feat: first functioning state of GOAP implementation 2024-03-27 01:22:31 +01:00
Sara 3b75b13a14 feat: renamed player_character to character_actor 2024-03-25 16:02:21 +01:00
Sara b5505d7317 feat: removed all player state machine code 2024-03-24 20:15:58 +01:00
Sara 173feaef28 feat: simplified following behaviour of characters 2024-03-23 22:19:25 +01:00
Sara bf8e1f5763 feat: added regroup state for player states 2024-03-22 15:33:29 +01:00
Sara 7f2ec153d5 feat: registered types StateMachine PlayerState and FollowingPlayer 2024-03-22 00:16:52 +01:00
Sara 18ec109b86 feat: added weapon muzzle, which will register itself with parent playercharacters 2024-03-20 09:49:47 +01:00
Sara f93bb5c045 feat: updated registered types
added CharacterData PelletProjectile ProjectilePool TunnelsGameState WeaponData
2024-03-19 13:24:58 +01:00
Sara 19ba4047ca feat: added simple enemy with chase behaviour 2024-03-18 23:05:42 +01:00
Sara 50392dd3ed feat: added health node and health entity interface 2024-03-18 16:26:18 +01:00
Sara 709b972f91 feat: fundamental movement and separation of concerns for camera and character motion 2024-03-17 21:25:52 +01:00
Sara 168cba5d03 feat: created tunnels gamemode and player objects 2024-03-16 13:53:41 +01:00
Sara 67944834d4 feat: initialized project 2024-03-07 20:59:55 +01:00
Sara 09035af13b Created game template 2024-03-07 20:41:08 +01:00
Patrick-FlameLizard fb8e864dba Add class registration comment hint for main branch 2023-08-26 19:59:37 +02:00
Patrick 882ffb2726 Initial commit 2023-08-08 01:43:32 +02:00