feat: added pistol weapon data
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godot/Weapons/pistol.tres
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13
godot/Weapons/pistol.tres
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[gd_resource type="WeaponData" load_steps=3 format=3 uid="uid://8ve7fhlq1uca"]
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[ext_resource type="PackedScene" uid="uid://c3fyth1hvgy2m" path="res://Projectiles/default_pellet.tscn" id="1_h12ld"]
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[sub_resource type="Curve" id="Curve_tdh3d"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
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point_count = 2
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[resource]
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projectile_scene = ExtResource("1_h12ld")
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rounds_per_second = 10.0
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allow_automatic = true
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projectile_speed = SubResource("Curve_tdh3d")
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