feat: added pistol weapon data

This commit is contained in:
Sara 2024-03-20 09:50:40 +01:00
parent f14d812d1b
commit 28a74ffacc

13
godot/Weapons/pistol.tres Normal file
View file

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[gd_resource type="WeaponData" load_steps=3 format=3 uid="uid://8ve7fhlq1uca"]
[ext_resource type="PackedScene" uid="uid://c3fyth1hvgy2m" path="res://Projectiles/default_pellet.tscn" id="1_h12ld"]
[sub_resource type="Curve" id="Curve_tdh3d"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[resource]
projectile_scene = ExtResource("1_h12ld")
rounds_per_second = 10.0
allow_automatic = true
projectile_speed = SubResource("Curve_tdh3d")