From 28a74ffacc4678ced4284ab07c45d0156e5e007c Mon Sep 17 00:00:00 2001 From: Sara Date: Wed, 20 Mar 2024 09:50:40 +0100 Subject: [PATCH] feat: added pistol weapon data --- godot/Weapons/pistol.tres | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 godot/Weapons/pistol.tres diff --git a/godot/Weapons/pistol.tres b/godot/Weapons/pistol.tres new file mode 100644 index 0000000..167cf9c --- /dev/null +++ b/godot/Weapons/pistol.tres @@ -0,0 +1,13 @@ +[gd_resource type="WeaponData" load_steps=3 format=3 uid="uid://8ve7fhlq1uca"] + +[ext_resource type="PackedScene" uid="uid://c3fyth1hvgy2m" path="res://Projectiles/default_pellet.tscn" id="1_h12ld"] + +[sub_resource type="Curve" id="Curve_tdh3d"] +_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] +point_count = 2 + +[resource] +projectile_scene = ExtResource("1_h12ld") +rounds_per_second = 10.0 +allow_automatic = true +projectile_speed = SubResource("Curve_tdh3d")