terrain-editor/modules/terrain_editor
2025-12-07 14:56:21 +01:00
..
config.py feat: initialized template 2025-11-12 11:27:24 +01:00
edit_history.cpp fix: undo and redo both work 2025-11-21 16:14:55 +01:00
edit_history.h feat(wip): implementing edit history and un-re-do 2025-11-20 23:33:46 +01:00
macros.h feat: implemented terrain editor plumbing 2025-11-14 18:53:16 +01:00
point_primitive_node.cpp feat(wip): implementing edit history and un-re-do 2025-11-20 23:33:46 +01:00
point_primitive_node.h feat: implemented point primitive gizmo 2025-11-18 00:04:00 +01:00
register_types.cpp feat(wip): implementing edit history and un-re-do 2025-11-20 23:33:46 +01:00
register_types.h feat: initialized template 2025-11-12 11:27:24 +01:00
SCsub feat: initialized template 2025-11-12 11:27:24 +01:00
terrain_chunk.cpp feat: updated editor 2025-12-07 14:56:21 +01:00
terrain_chunk.h feat: added slope handle 2025-11-26 16:45:31 +01:00
terrain_mesh_editor.cpp fix: undo and redo both work 2025-11-21 16:14:55 +01:00
terrain_mesh_editor.h feat: implemented saving & loading 2025-11-18 18:00:32 +01:00
terrain_mesh_generator.cpp feat: added slope handle 2025-11-26 16:45:31 +01:00
terrain_mesh_generator.h feat: implemented multithreading and chunk lods 2025-11-22 19:19:43 +01:00
terrain_primitive.cpp fix: noise texture in primitive emits changed 2025-11-18 22:55:29 +01:00
terrain_primitive.h feat: implemented terrain editor plumbing 2025-11-14 18:53:16 +01:00