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No commits in common. "835fbec8159c7c9ee4d96583b6853d896077535b" and "bab106eeeae1a92424464424e9912fd7dbf0cf9b" have entirely different histories.

4 changed files with 5 additions and 54 deletions

View file

@ -7,7 +7,6 @@
void PointPrimitiveNode::_bind_methods() {
BIND_GET_SET(primitive);
ClassDB::bind_method(D_METHOD("push_transform_changes"), &self_type::push_transform_changes);
ClassDB::bind_method(D_METHOD("preview_transform_changes"), &self_type::preview_transform_changes);
}
void PointPrimitiveNode::on_underlying_changed() {
@ -31,22 +30,6 @@ void PointPrimitiveNode::_notification(int what) {
}
}
void PointPrimitiveNode::preview_transform_changes() {
if (this->primitive.is_valid()) {
this->pushing_change = true;
Vector3 const position{ get_global_position() };
Vector2 const center{ position.x, position.z };
if (center != this->primitive->get_center()) {
this->primitive->set_center(center);
}
if (position.y != this->primitive->get_height()) {
this->primitive->set_height(position.y);
}
this->pushing_change = false;
}
}
void PointPrimitiveNode::push_transform_changes() {
if (this->primitive.is_valid()) {
this->pushing_change = true;

View file

@ -12,7 +12,6 @@ protected:
void _notification(int what);
public:
void preview_transform_changes();
void push_transform_changes();
void set_primitive(Ref<PointPrimitive> primitive);
Ref<PointPrimitive> get_primitive() const;

View file

@ -64,6 +64,7 @@ void TerrainMeshGenerator::on_configuration_changed() {
}
this->settings_lock.unlock();
if (is_ready()) {
emit_signal(sig_primitive_list_changed, get_primitives());
emit_signal(sig_primitives_changed);
}
}
@ -288,7 +289,6 @@ void TerrainMeshGenerator::set_primitives(Array primitives) {
}
}
on_configuration_changed();
emit_signal(sig_primitive_list_changed, get_primitives());
}
Array TerrainMeshGenerator::get_primitives() const {

View file

@ -7,16 +7,6 @@
script/source = "extends Area3D
var dragged : bool = false
var refresh_time : float
@onready
var parent := get_parent() as PointPrimitiveNode
func _process(delta):
if dragged and refresh_time < 0.0:
parent.preview_transform_changes.call_deferred()
refresh_time = 0.3
elif dragged:
refresh_time -= minf(delta, 0.05)
func _input(event: InputEvent) -> void:
if not dragged:
@ -24,11 +14,11 @@ func _input(event: InputEvent) -> void:
if event is InputEventMouseButton and not (event as InputEventMouseButton).is_pressed():
dragged = false
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
parent.push_transform_changes.call_deferred()
$\"..\".push_transform_changes.call_deferred()
get_viewport().set_input_as_handled()
elif event is InputEventMouseMotion:
var motion := event as InputEventMouseMotion
parent.global_position.y -= motion.screen_relative.y
get_parent_node_3d().global_position.y -= motion.screen_relative.y
get_viewport().set_input_as_handled()
func _input_event(_camera: Camera3D, event: InputEvent, _event_position: Vector3, _normal: Vector3, _shape_idx: int) -> void:
@ -47,16 +37,6 @@ script/source = "extends Area3D
var dragged : bool = false
var slope_adjusted : float = 0.0
var refresh_time : float
@onready
var parent = get_parent() as PointPrimitiveNode
func _process(delta):
if dragged and refresh_time < 0.0:
parent.get_primitive().set_deferred(\"slope\", slope_adjusted)
refresh_time = 0.3
elif dragged:
refresh_time -= minf(delta, 0.05)
func _input(event: InputEvent) -> void:
if not dragged:
@ -86,16 +66,6 @@ func _input_event(_camera: Camera3D, event: InputEvent, _event_position: Vector3
script/source = "extends Area3D
var dragged : bool = false
var refresh_time : float
@onready
var parent = get_parent() as PointPrimitiveNode
func _process(delta):
if dragged and refresh_time < 0.0:
parent.preview_transform_changes.call_deferred()
refresh_time = 0.3
elif dragged:
refresh_time -= minf(delta, 0.05)
func _input(event: InputEvent) -> void:
if not dragged:
@ -103,20 +73,19 @@ func _input(event: InputEvent) -> void:
if event is InputEventMouseButton and not (event as InputEventMouseButton).is_pressed():
dragged = false
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
parent.push_transform_changes.call_deferred()
$\"..\".push_transform_changes.call_deferred()
get_viewport().set_input_as_handled()
elif event is InputEventMouseMotion:
var motion := event as InputEventMouseMotion
var cam_basis := get_viewport().get_camera_3d().global_basis
var x_axis := Vector3(cam_basis.x.x, 0, cam_basis.x.z).normalized()
var z_axis := Vector3(cam_basis.z.x, 0, cam_basis.z.z).normalized()
parent.global_position += motion.screen_relative.y * z_axis + motion.screen_relative.x * x_axis
get_parent_node_3d().global_position += motion.screen_relative.y * z_axis + motion.screen_relative.x * x_axis
get_viewport().set_input_as_handled()
func _input_event(_camera: Camera3D, event: InputEvent, _event_position: Vector3, _normal: Vector3, _shape_idx: int) -> void:
if not dragged and event is InputEventMouseButton and (event as InputEventMouseButton).is_pressed():
dragged = true
set_process_input(true)
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
get_viewport().set_input_as_handled()
"