feat: implemented terrain editor plumbing

This commit is contained in:
Sara Gerretsen 2025-11-14 18:53:16 +01:00
parent 76dd9fbc62
commit 81ac67c623
10 changed files with 647 additions and 0 deletions

137
project/scenes/editor.tscn Normal file

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9
project/terrain.gdshader Normal file
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shader_type spatial;
void vertex() {
}
//void fragment() {
// Called for every pixel the material is visible on.
//}

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uid://dsbxpdveoilep