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added practice-shooter and videos

This commit is contained in:
Sara Gerretsen 2026-02-11 16:23:27 +01:00
parent 26761134fa
commit e3061d1934
11 changed files with 70 additions and 28 deletions

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@ -96,6 +96,30 @@
</a>
</div>
</div>
<h3>Chief Experimentor @ Home</h3>
<div indented>
<div class="project-grid">
<a class="internal" href="projects/fencer-collision.html">
<div class="project-card" fencer-collision></div>
<div class="project-labels">
<p>sdl2</p>
<p>from scratch</p>
<p>solo</p>
</div>
<h2 class="project-title">Fencer Collision</h2>
<p class="project-card-role">C Engine Programmer</p>
</a>
<a class="internal" href="projects/practice-shooter.html">
<div class="project-card" practice-shooter></div>
<div class="project-labels">
<p>unity</p>
<p>solo</p>
</div>
<h2 class="project-title">Practice Shooter</h2>
<p class="project-card-role">Solo Developer</p>
</a>
</div>
</div>
<h3>Student @ GLU</h3>
<div indented>
<div class="project-grid">
@ -129,22 +153,8 @@
<h2 class="project-title">Boids</h2>
<p class="project-card-role">C Programmer</p>
</a>
</div>
<h3>Chief Experimentor @ Home</h3>
<div indented>
<div class="project-grid">
<a class="internal" href="projects/fencer-collision.html">
<div class="project-card" fencer-collision></div>
<div class="project-labels">
<p>sdl2</p>
<p>from scratch</p>
<p>solo</p>
</div>
<h2 class="project-title">Fencer Collision</h2>
<p class="project-card-role">C Engine Programmer</p>
</a>
</div>
</div>
</div>
</section>
<section>
<h2 id="experience">Experience</h2>

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@ -23,10 +23,9 @@
</div>
<h2 id="video-v2">Video</h2>
<iframe
src="https://www.youtube.com/embed/unTQRpplFGU?mute=1&loop=1&autoplay=1"
class="embed" youtube
></iframe>
<video height="300" muted autoplay controls>
<source src="../assets/boids.mkv">
</video>
<h2 id="product-overview-v2">Product Overview</h2>
<p indented>
My second implementation of a <a href="https://en.wikipedia.org/wiki/Boids">boids simulation</a>. This time written in C using a combination of SDL2 for rendering and a self-made ecs library for object management.

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@ -0,0 +1,30 @@
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<script type="text/javascript" src="../shared/jquery.min.js"></script>
<link rel="stylesheet" href="../shared/style.css">
<div id="site-header">
<script>$(function(){$("#site-header").load("../shared/header.html");});</script>
</div>
</head>
<body>
<h1>Practice Shooter</h1>
<video height="300" muted autoplay controls>
<source src="../assets/practice-shooter.mkv">
</video>
<section class="project">
<h2>Info</h2>
<div indented>
<p>Project Type: Unity Toy Project</p>
<p>Project Timeframe: 2023</p>
</div>
<h2>Project Summary</h2>
<p indented>
A simple practice project, primarily focused on aesthetics and game feel. The goal was to experiment with animation and VFX to create satisfying combat encounters.
</p>
</section>
</body>
</html>

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@ -21,13 +21,12 @@
</div>
<h2>Video</h2>
<iframe
src="https://youtube.com/embed/7Zueiw9SIrI?mute=1&autoplay=1&loop=1"
class="embed" youtube
></iframe>
<video height="300" muted autoplay controls>
<source src="../assets/spirit-signal.mkv">
</video>
<iframe
src="https://itch.io/embed/1415379"
class="embed" itch
class="embed" itch
frameborder="0">
<a href="https://sg-dev.itch.io/spirit-signal-iegj2022">
Spirit Signal by sg_dev, Saltoc, villewilly, jrosenbe, hallo_schoonheid

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@ -22,10 +22,9 @@
</div>
<h2>Video</h2>
<iframe
src="https://www.youtube.com/embed/0gehGW9LS58?mute=1&autoplay=1"
class="embed" youtube
></iframe>
<video height="300" muted autoplay controls>
<source src="../assets/bottom-gear-stig-kart.mp4">
</video>
<iframe
src="https://itch.io/embed/1372223"
width="552" height="167"

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@ -113,6 +113,11 @@
background-position: 50% 50%;
}
.project-card[practice-shooter] {
background-image: url('../assets/practice-shooter-cover.png');
background-position: 50% 50%;
}
.project-card > h2 {
text-decoration: underline;
}