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adjusted some formatting

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Sara Gerretsen 2026-03-27 16:32:49 +01:00
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<h2 id="about-me">About Me</h2>
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<p>
My tool of choice is Godot engine modules, but I'm adept with a variety of libraries, engines, and frameworks.
Most of my experience is C++, both using STL and with engines like Unreal and Godot.
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</p>
I get the most enjoyment out of writing player-facing gameplay systems and designer-facing tools and interfaces.
Which is to say, I like writing code that people get to interact with directly.
</p>
<p>My tool of choice is Godot engine modules, but I'm adept with a variety of libraries, engines, and frameworks.
Most of my experience is C++, both using STL and with engines like Unreal and Godot.</p>
</p>I get the most enjoyment out of writing player-facing gameplay systems and designer-facing tools and interfaces.
Which is to say, I like writing code that people get to interact with directly.</p>
<p><b>Contact:</b>you can email me at sara on this domain (objectionable dot solutions or saragerretsen dot nl)</p>
<p style="color: #FFF4"><b>Disclaimer:</b> This website, the text, and all of my code are written by me, personally; I have not used LLMs or "AI" at any point.</p>
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