|  Sara | a08bb0b2e8 | feat: enemy_unit now has defeat_enemy_unit and maintain_health separate | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | ec0b080ebb | tweak: set movement speed for enemy to 1.5 | 2024-08-15 21:45:01 +02:00 |  | 
				
					
						|  Sara | 0e8bcf4442 | feat: units use navigation obstacle avoidance | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 111485437c | bug(goap): fixed unexpected AI behaviour - Death now removes entity from awareness
- State failure now causes replan or goal reevaluation | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | a2240797b8 | fix: self preservation plan in the wrong order | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | f9b3c6eb3f | feat: implemented heal action and goal | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | a78bbfd3b5 | feat: implemented melee attacks for Tank enemy | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | aeeddb34c1 | feat: added death animation | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 7cf5b128ff | feat: implemented fire at target action | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 8cfbbcce27 | feat: fully implemented click-to-move | 2024-08-15 21:43:20 +02:00 |  | 
				
					
						|  Sara | 2da424f934 | feat: setup basic godot project files | 2024-08-15 21:43:20 +02:00 |  |